public void RandomBrick_Passing() { BaseBrick brick = BrickFactory.RandomBrick; Assert.NotNull(brick); Assert.True(brick.GetType().IsSubclassOf(typeof(BaseBrick))); }
public void CreateBricksAndTestApperance_Passing(string brickName, Type type, bool[,] result) { BaseBrick brick = BrickFactory.CreateBrick(brickName); Assert.NotNull(brick); Assert.Equal(type.Name, brick.GetType().Name); Assert.Equal(brick.Apperance, result); }