Example #1
0
        public bool SendModCommandToServer(string command, int issuer, int target, string message)
        {
            StringBuilder sb = new StringBuilder();

            sb.Append(Base64Encoding.EncodeInt(999, 2));

            sb.Append(Base64Encoding.EncodeInt(command.Length, 2));
            sb.Append(command);

            sb.Append(Base64Encoding.EncodeInt(issuer.ToString().Length, 2));
            sb.Append(issuer);

            sb.Append(Base64Encoding.EncodeInt(target.ToString().Length, 2));
            sb.Append(target);

            sb.Append(Base64Encoding.EncodeInt(message.Length, 2));
            sb.Append(message);

            string packet = Base64Encoding.EncodeInt(sb.Length, 3) + sb.ToString();

            IPEndPoint ip = new IPEndPoint(IPAddress.Parse("127.0.0.1"), int.Parse(Settings.ListenPort));

            Socket server = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);

            try
            {
                server.Connect(ip);
            }
            catch
            {
                return(false);
            }


            byte[] data = new byte[1024];
            int    receivedDataLength = server.Receive(data);
            string stringData         = Encoding.ASCII.GetString(data, 0, receivedDataLength);

            if (stringData == "@@" + Convert.ToChar(1))
            {
                server.Send(Encoding.ASCII.GetBytes(packet));
                data = new byte[1024];
                receivedDataLength = server.Receive(data);
                stringData         = Encoding.ASCII.GetString(data, 0, receivedDataLength);
            }



            server.Shutdown(SocketShutdown.Both);
            server.Close();

            if (stringData == "ACK")
            {
                return(true);
            }
            return(false);
        }
Example #2
0
 private void btnB64Encode_Click(object sender, EventArgs e)
 {
     try
     {
         txtB64Output.Text = Base64Encoding.EncodeInt(int.Parse(txtBase64Input.Text), 2);
     }
     catch
     {
         MessageBox.Show("Invalid input.");
     }
 }