void Start() { _defaultPlayer1Y = GameObject.FindObjectOfType <Player1MoveScript>().transform.position.y; _jumpHeightP1 = _defaultPlayer1Y; _sinus = Mathf.Sin(0.1f); _defaultRotationP1 = GameObject.FindObjectOfType <BankingP1Script>().transform.rotation.y; _rotationP1 = _defaultRotationP1; _player1Rotation = GameObject.FindObjectOfType <BankingP1Script>().transform.rotation; if (GameObject.FindObjectOfType <ConfirmScript>().Tutorial == false) { _player2Rotation = GameObject.FindObjectOfType <BankingP2Script>().transform.rotation; _defaultPlayer2Y = GameObject.FindObjectOfType <Player2MoveScript>().transform.position.y; _defaultRotationP2 = GameObject.FindObjectOfType <BankingP2Script>().transform.rotation.y; _jumpHeightP2 = _defaultPlayer2Y; _rotationP2 = _defaultRotationP2; } _player1MoveScript = GameObject.FindObjectOfType <Player1MoveScript>(); _bankingP1Script = GameObject.FindObjectOfType <BankingP1Script>(); _player2MoveScript = GameObject.FindObjectOfType <Player2MoveScript>(); _bankingP2Script = GameObject.FindObjectOfType <BankingP2Script>(); }
void Start() { _defaultPlayer1Y = GameObject.FindObjectOfType<Player1MoveScript>().transform.position.y; _jumpHeightP1 = _defaultPlayer1Y; _sinus = Mathf.Sin(0.1f); _defaultRotationP1 = GameObject.FindObjectOfType<BankingP1Script>().transform.rotation.y; _rotationP1 = _defaultRotationP1; _player1Rotation = GameObject.FindObjectOfType<BankingP1Script>().transform.rotation; if (GameObject.FindObjectOfType<ConfirmScript>().Tutorial == false) { _player2Rotation = GameObject.FindObjectOfType<BankingP2Script>().transform.rotation; _defaultPlayer2Y = GameObject.FindObjectOfType<Player2MoveScript>().transform.position.y; _defaultRotationP2 = GameObject.FindObjectOfType<BankingP2Script>().transform.rotation.y; _jumpHeightP2 = _defaultPlayer2Y; _rotationP2 = _defaultRotationP2; } _player1MoveScript = GameObject.FindObjectOfType<Player1MoveScript>(); _bankingP1Script = GameObject.FindObjectOfType<BankingP1Script>(); _player2MoveScript = GameObject.FindObjectOfType<Player2MoveScript>(); _bankingP2Script = GameObject.FindObjectOfType<BankingP2Script>(); }