static void ShowWindow() { if (SingleWindow == null) { SingleWindow = (BanDepthLayerToolForNGUI)ScriptableObject.CreateInstance(typeof(BanDepthLayerToolForNGUI)); SingleWindow.title = "BanDepthLayerToolForNGUI"; SingleWindow.minSize = new Vector2(300, 420); SingleWindow.maxSize = new Vector2(300, 420); SingleWindow.position = new Rect(200, 200, 300, 420); } SingleWindow.ReadUISprite(); SingleWindow.ShowUtility(); SingleWindow.Focus(); }
void OnDisable() { SingleWindow = null; }