static void Main(string[] args) { var lBallot = new Ballot() { Name = "Test", Threshold = 60 }; lBallot.AddNewChoice("Radio 10"); lBallot.AddNewChoice("Veronica"); lBallot.AddNewChoice("Q Music"); lBallot.AddNewChoice("538"); lBallot.AddNewChoice("Arrow"); GenerateRandomVotes(lBallot, 20); var lVote = lBallot.GetVoteForVoter("Test"); var lStop = false; var lDirectionUp = true; Choice[] lCurrentRanking; int i = 0; while (!lStop) { lCurrentRanking = lVote.GetCurrentRanking(); ShowVoteMenu(lCurrentRanking); var s = Console.ReadLine(); switch (s?.ToLowerInvariant()) { case "q": lStop = true; break; case "u": lDirectionUp = true; break; case "d": lDirectionUp = false; break; case "s": lBallot.SubmitVote(lVote); lVote = lBallot.GetVoteForVoter("Test" + i); i++; break; case "r": GenerateRandomVotes(lBallot, 20); break; case "c": ShowResult(lBallot.CalcResult()); break; default: if (int.TryParse(s, out int lInt)) { if (lDirectionUp) { lVote.IncreaseChoiceRank(lCurrentRanking[lInt].UniqueID); } else { lVote.DecreaseChoiceRank(lCurrentRanking[lInt].UniqueID); } } break; } } }