/// <summary> /// Оповестить об изменении владением мячом (очереью подачи). /// </summary> /// <param name="ballOwner">Индикатор владаения мячом (очередность подачи).</param> public void FireBallOwnerChanged(BallOwner ballOwner) { FireInformationReport( new NmsInformationReport(Address.Empty, (int)GameReports.BallOwner, NmsValueType.UInt8, (byte)ballOwner)); }
/// <summary> /// Initializes a new instance of the <see cref="BallOwnerChangedEventArgs"/> class. /// </summary> /// <param name="source">Адрес источника.</param> /// <param name="ballOwner">Владаение мячом.</param> public BallOwnerChangedEventArgs(Address source, BallOwner ballOwner) : base(source) { BallOwner = ballOwner; }
void Start() { rb2D.velocity = new Vector2(6f, 0f); ballSpeed = data.moveSpeed; owner = BallOwner.None; }