public static void Create(Vector3 position, Vector3 speed, float damage, uint id) { GameObject o = GameObject.Instantiate(prefab, position, Quaternion.identity); o.tag = "enemyCollide"; BallLightning b = o.AddComponent <BallLightning>(); b.dmg = damage; b.ID = id; b.speed = speed; list.Add(id, b); }
void Start() { player = GameObject.FindGameObjectWithTag("Player"); bl = player.GetComponentInChildren <BallLightning>(); rb = gameObject.GetComponent <Rigidbody2D>(); speed = baseSpeed * 1000; cc = GetComponent <CircleCollider2D>(); pm = player.GetComponent <PlayerMovement>(); stats = player.GetComponent <PlayerStats>(); finder = GetComponentInChildren <LightningBallFinder>(); baseDamage = bl.baseDamage; }
public StormSpirit(Unit9 owner, MultiSleeper abilitySleeper, Sleeper orbwalkSleeper, ControllableUnitMenu menu) : base(owner, abilitySleeper, orbwalkSleeper, menu) { this.ComboAbilities = new Dictionary <AbilityId, Func <ActiveAbility, UsableAbility> > { { AbilityId.storm_spirit_static_remnant, x => this.remnant = new NukeAbility(x) }, { AbilityId.storm_spirit_electric_vortex, x => this.vortex = new DisableAbility(x) }, { AbilityId.storm_spirit_ball_lightning, x => this.ball = new BallLightning(x) }, { AbilityId.item_orchid, x => this.orchid = new DisableAbility(x) }, { AbilityId.item_sheepstick, x => this.hex = new DisableAbility(x) }, { AbilityId.item_bloodthorn, x => this.bloodthorn = new Bloodthorn(x) }, { AbilityId.item_shivas_guard, x => this.shiva = new DebuffAbility(x) }, { AbilityId.item_nullifier, x => this.nullifier = new Nullifier(x) }, { AbilityId.item_dagon_5, x => this.dagon = new NukeAbility(x) }, }; this.MoveComboAbilities.Add(AbilityId.storm_spirit_ball_lightning, _ => this.ball); }
// Token: 0x060002E6 RID: 742 RVA: 0x00011E14 File Offset: 0x00010014 public override bool Combo(TargetManager targetManager, ComboModeMenu comboModeMenu) { AbilityHelper abilityHelper = new AbilityHelper(targetManager, comboModeMenu, this); Unit9 target = targetManager.Target; if (abilityHelper.UseAbility(this.hex, true)) { return(true); } if (abilityHelper.CanBeCasted(this.vortex, true, true, true, true) && (target.CanBecomeMagicImmune || target.CanBecomeInvisible) && abilityHelper.UseAbility(this.vortex, true)) { return(true); } if (abilityHelper.UseAbility(this.bloodthorn, true)) { return(true); } if (abilityHelper.UseAbility(this.orchid, true)) { return(true); } if (abilityHelper.UseAbility(this.nullifier, true)) { return(true); } if (abilityHelper.UseAbility(this.dagon, true)) { return(true); } if (abilityHelper.UseAbility(this.shiva, true)) { return(true); } bool flag = base.Owner.CanAttack(target, 25f) && base.Owner.HasModifier("modifier_storm_spirit_overload"); TrackingProjectile trackingProjectile = ObjectManager.TrackingProjectiles.FirstOrDefault(delegate(TrackingProjectile x) { Entity source = x.Source; EntityHandle?entityHandle = (source != null) ? new EntityHandle?(source.Handle) : null; if (((entityHandle != null) ? new uint?(entityHandle.GetValueOrDefault()) : null) == this.Handle) { Entity target = x.Target; entityHandle = ((target != null) ? new EntityHandle?(target.Handle) : null); if (((entityHandle != null) ? new uint?(entityHandle.GetValueOrDefault()) : null) == target.Handle) { return(ProjectileExtensions.IsAutoAttackProjectile(x)); } } return(false); }); if (flag) { if (trackingProjectile == null) { return(false); } int num = (target.IsMoving && target.GetAngle(trackingProjectile.Position, false) > 1.5f) ? 250 : 450; if (trackingProjectile.Position.Distance2D(trackingProjectile.TargetPosition, false) > (float)num) { return(false); } } else { if (trackingProjectile != null) { Ability9 ability = base.Owner.Abilities.FirstOrDefault((Ability9 x) => x.Id == AbilityId.storm_spirit_overload); if (ability != null) { int attackDamage = base.Owner.GetAttackDamage(target, 0, 0f); int damage = ability.GetDamage(target); float health = target.Health; if ((float)attackDamage < health && (float)(attackDamage + damage) > health) { if (abilityHelper.CanBeCasted(this.remnant, false, false, true, true) && abilityHelper.ForceUseAbility(this.remnant, true, true)) { return(true); } if (abilityHelper.CanBeCasted(this.ball, false, false, true, true) && trackingProjectile.Position.Distance2D(trackingProjectile.TargetPosition, false) / (float)trackingProjectile.Speed > this.ball.Ability.CastPoint && abilityHelper.ForceUseAbility(this.ball, true, true)) { return(true); } } } } if (abilityHelper.UseAbility(this.vortex, true)) { base.ComboSleeper.ExtendSleep(0.1f); BallLightning ballLightning = this.ball; if (ballLightning != null) { ballLightning.Sleeper.Sleep(1f); } return(true); } if (abilityHelper.UseAbility(this.remnant, true)) { base.ComboSleeper.ExtendSleep(0.1f); BallLightning ballLightning2 = this.ball; if (ballLightning2 != null) { ballLightning2.Sleeper.Sleep(1f); } return(true); } } return(abilityHelper.UseAbility(this.ball, true)); }
public static void OnCommand(byte[] bytes) { using (MemoryStream stream = new MemoryStream(bytes)) { using (BinaryReader r = new BinaryReader(stream)) { int cmdIndex = r.ReadInt32(); if (cmdIndex == 1) //previousely AB { if (GameSetup.IsMpServer && ModSettings.DifficultyChoosen) { using (MemoryStream answerStream = new MemoryStream()) { using (BinaryWriter w = new BinaryWriter(answerStream)) { w.Write(2); w.Write((int)ModSettings.difficulty); w.Write(ModSettings.FriendlyFire); w.Write((int)ModSettings.dropsOnDeath); w.Write(ModSettings.killOnDowned); w.Close(); } Network.NetworkManager.SendLine(answerStream.ToArray(), Network.NetworkManager.Target.Clients); answerStream.Close(); } } } else if (cmdIndex == 2) //request for the what is the difficulty { if (!GameSetup.IsMpClient || ModSettings.IsDedicated) { return; } int index = r.ReadInt32(); ModSettings.FriendlyFire = r.ReadBoolean(); ModSettings.dropsOnDeath = (ModSettings.DropsOnDeathMode)r.ReadInt32(); ModSettings.killOnDowned = r.ReadBoolean(); Array values = Enum.GetValues(typeof(ModSettings.Difficulty)); ModSettings.difficulty = (ModSettings.Difficulty)values.GetValue(index); if (!ModSettings.DifficultyChoosen) { LocalPlayer.FpCharacter.UnLockView(); LocalPlayer.FpCharacter.MovementLocked = false; } ModSettings.DifficultyChoosen = true; } else if (cmdIndex == 3) //spell casted { int spellid = r.ReadInt32(); if (spellid == 1) { Vector3 pos = new Vector3(r.ReadSingle(), r.ReadSingle(), r.ReadSingle()); BlackHole.CreateBlackHole(pos, r.ReadBoolean(), r.ReadSingle(), r.ReadSingle(), r.ReadSingle(), r.ReadSingle(), r.ReadString()); } else if (spellid == 2) { Vector3 pos = new Vector3(r.ReadSingle(), r.ReadSingle(), r.ReadSingle()); HealingDome.CreateHealingDome(pos, r.ReadSingle(), r.ReadSingle(), r.ReadBoolean(), r.ReadBoolean(), r.ReadSingle()); } else if (spellid == 3) { Vector3 pos = new Vector3(r.ReadSingle(), r.ReadSingle(), r.ReadSingle()); DarkBeam.Create(pos, r.ReadBoolean(), r.ReadSingle(), r.ReadSingle(), r.ReadSingle(), r.ReadSingle(), r.ReadSingle(), r.ReadSingle()); } else if (spellid == 4) { bool isOn = r.ReadBoolean(); string packed = r.ReadString(); BlackFlame.ToggleOtherPlayer(packed, isOn); } else if (spellid == 5) { Vector3 pos = new Vector3(r.ReadSingle(), r.ReadSingle(), r.ReadSingle()); float radius = r.ReadSingle(); float speed = r.ReadSingle(); float dmg = r.ReadSingle(); bool GiveDmg = r.ReadBoolean(); bool GiveAr = r.ReadBoolean(); int ar = 0; if (GiveAr) { ar = r.ReadInt32(); } WarCry.Cast(pos, radius, speed, dmg, GiveDmg, GiveAr, ar); } else if (spellid == 6) { Vector3 pos = new Vector3(r.ReadSingle(), r.ReadSingle(), r.ReadSingle()); float duration = r.ReadSingle(); int id = r.ReadInt32(); Portal.CreatePortal(pos, duration, id, r.ReadBoolean(), r.ReadBoolean()); } else if (spellid == 7) { Vector3 pos = new Vector3(r.ReadSingle(), r.ReadSingle(), r.ReadSingle()); Vector3 dir = new Vector3(r.ReadSingle(), r.ReadSingle(), r.ReadSingle()); float dmg = r.ReadSingle(); string caster = r.ReadString(); float duration = r.ReadSingle(); bool slow = r.ReadBoolean(); bool dmgdebuff = r.ReadBoolean(); if (GameSetup.IsMpServer) { MagicArrow.Create(pos, dir, dmg, caster, duration, slow, dmgdebuff); } else { MagicArrow.CreateEffect(pos, dir, dmgdebuff, duration); } } else if (spellid == 8) { Purge.Cast(new Vector3(r.ReadSingle(), r.ReadSingle(), r.ReadSingle()), r.ReadSingle(), r.ReadBoolean(), r.ReadBoolean()); } else if (spellid == 9) { Vector3 pos = new Vector3(r.ReadSingle(), r.ReadSingle(), r.ReadSingle()); float dist = r.ReadSingle(); SnapFreeze.CreateEffect(pos, dist); if (!GameSetup.IsMpClient) { SnapFreeze.HostAction(pos, dist, r.ReadSingle(), r.ReadSingle(), r.ReadSingle()); } } else if (spellid == 10) { Vector3 pos = new Vector3(r.ReadSingle(), r.ReadSingle(), r.ReadSingle()); Vector3 speed = new Vector3(r.ReadSingle(), r.ReadSingle(), r.ReadSingle()); float dmg = r.ReadSingle(); uint id = r.ReadUInt32(); if (BallLightning.lastID < id) { BallLightning.lastID = id; } BallLightning.Create(pos, speed, dmg, id); } else if (spellid == 11) { Vector3 pos = new Vector3(r.ReadSingle(), r.ReadSingle(), r.ReadSingle()); float radius = r.ReadSingle(); float dmg = r.ReadSingle(); float duration = r.ReadSingle(); bool isArcane = r.ReadBoolean(); bool fromEnemy = r.ReadBoolean(); Cataclysm.Create(pos, radius, dmg, duration, isArcane ? Cataclysm.TornadoType.Arcane : Cataclysm.TornadoType.Fire, fromEnemy); } else if (spellid == 12) { //a request from a client to a host to spawn a ball lightning. The host assigns the id of //a ball lightning to not create overlapping ids using (System.IO.MemoryStream answerStream = new System.IO.MemoryStream()) { using (System.IO.BinaryWriter w = new System.IO.BinaryWriter(answerStream)) { w.Write(3); w.Write(10); w.Write(r.ReadSingle()); w.Write(r.ReadSingle()); w.Write(r.ReadSingle()); w.Write(r.ReadSingle()); w.Write(r.ReadSingle()); w.Write(r.ReadSingle()); w.Write(r.ReadSingle()); w.Write((uint)(BallLightning.lastID + 1)); w.Close(); BallLightning.lastID++; } ChampionsOfForest.Network.NetworkManager.SendLine(answerStream.ToArray(), ChampionsOfForest.Network.NetworkManager.Target.Everyone); answerStream.Close(); } } else if (spellid == 13) //parry was casted by a client { Vector3 pos = new Vector3(r.ReadSingle(), r.ReadSingle(), r.ReadSingle()); float radius = r.ReadSingle(); bool ignite = r.ReadBoolean(); float dmg = r.ReadSingle(); DamageMath.DamageClamp(dmg, out int d, out int rep); var hits = Physics.SphereCastAll(pos, radius, Vector3.one); for (int i = 0; i < hits.Length; i++) { if (hits[i].transform.CompareTag("enemyCollide")) { for (int a = 0; a < rep; a++) { hits[i].transform.SendMessageUpwards("Hit", d, SendMessageOptions.DontRequireReceiver); if (ignite) { hits[i].transform.SendMessageUpwards("Burn", SendMessageOptions.DontRequireReceiver); } } } } } } else if (cmdIndex == 4) //remove item { PickUpManager.RemovePickup(r.ReadUInt64()); } else if (cmdIndex == 5) //create item { Item item = new Item(ItemDataBase.ItemBases[r.ReadInt32()], 1, 0, false); //reading first value, id ulong id = r.ReadUInt64(); item.level = r.ReadInt32(); int amount = r.ReadInt32(); Vector3 pos = new Vector3(r.ReadSingle(), r.ReadSingle(), r.ReadSingle()); while (r.BaseStream.Position != r.BaseStream.Length) { ItemStat stat = new ItemStat(ItemDataBase.Stats[r.ReadInt32()]) { Amount = r.ReadSingle() }; item.Stats.Add(stat); } PickUpManager.SpawnPickUp(item, pos, amount, id); } else if (cmdIndex == 6) //host has been asked to share info on enemy { if (!GameSetup.IsMpClient) { ulong packed = r.ReadUInt64(); if (EnemyManager.hostDictionary.ContainsKey(packed)) { EnemyProgression ep = EnemyManager.hostDictionary[packed]; using (MemoryStream answerStream = new MemoryStream()) { using (BinaryWriter w = new BinaryWriter(answerStream)) { w.Write(7); w.Write(packed); w.Write(ep.EnemyName); w.Write(ep.Level); w.Write(ep._hp + ep._Health.Health); w.Write(ep.MaxHealth); w.Write(ep.bounty); w.Write(ep.Armor); w.Write(ep.ArmorReduction); w.Write(ep.Steadfast); w.Write(ep.abilities.Count); foreach (EnemyProgression.Abilities item in ep.abilities) { w.Write((int)item); } w.Close(); } Network.NetworkManager.SendLine(answerStream.ToArray(), Network.NetworkManager.Target.Clients); answerStream.Close(); } } else { CotfUtils.Log("no enemy in host's dictionary"); } } } else if (cmdIndex == 7) //host answered info about a enemy and the info is processed { if (ModSettings.IsDedicated) { return; } if (GameSetup.IsMpClient) { ulong packed = r.ReadUInt64(); if (!EnemyManager.allboltEntities.ContainsKey(packed)) { EnemyManager.GetAllEntities(); } if (EnemyManager.allboltEntities.ContainsKey(packed)) { BoltEntity entity = EnemyManager.allboltEntities[packed]; string name = r.ReadString(); int level = r.ReadInt32(); float health = r.ReadSingle(); float maxhealth = r.ReadSingle(); long bounty = r.ReadInt64(); int armor = r.ReadInt32(); int armorReduction = r.ReadInt32(); float steadfast = r.ReadSingle(); int length = r.ReadInt32(); int[] affixes = new int[length]; for (int i = 0; i < length; i++) { affixes[i] = r.ReadInt32(); } if (EnemyManager.clinetProgressions.ContainsKey(entity)) { ClinetEnemyProgression cp = EnemyManager.clinetProgressions[entity]; cp.creationTime = Time.time; cp.Entity = entity; cp.Level = level; cp.Health = health; cp.MaxHealth = maxhealth; cp.Armor = armor; cp.ArmorReduction = armorReduction; cp.EnemyName = name; cp.ExpBounty = bounty; cp.Steadfast = steadfast; cp.Affixes = affixes; } else { new ClinetEnemyProgression(entity, name, level, health, maxhealth, bounty, armor, armorReduction, steadfast, affixes); } } } } else if (cmdIndex == 8) //enemy spell casted { int id = r.ReadInt32(); if (id == 1) //snow aura { ulong packed = r.ReadUInt64(); SnowAura sa = new GameObject("Snow").AddComponent <SnowAura>(); if (!EnemyManager.allboltEntities.ContainsKey(packed)) { EnemyManager.GetAllEntities(); } sa.followTarget = EnemyManager.allboltEntities[packed].transform; } else if (id == 2) //fire aura { ulong packed = r.ReadUInt64(); float dmg = r.ReadSingle(); GameObject go = EnemyManager.allboltEntities[packed].gameObject; FireAura.Cast(go, dmg); } } else if (cmdIndex == 9) //poison Player { string playerID = r.ReadString(); if (ModReferences.ThisPlayerID == playerID) { int source = r.ReadInt32(); float amount = r.ReadSingle(); float duration = r.ReadSingle(); BuffDB.AddBuff(3, source, amount, duration); } } else if (cmdIndex == 10) //kill experience { ModdedPlayer.instance.AddKillExperience(r.ReadInt64()); } else if (cmdIndex == 11) //add experience without massacre { ModdedPlayer.instance.AddFinalExperience(r.ReadInt64()); } else if (cmdIndex == 12) //root the player { if (ModdedPlayer.instance.RootImmune == 0 && ModdedPlayer.instance.StunImmune == 0) { Vector3 pos = new Vector3(r.ReadSingle(), r.ReadSingle(), r.ReadSingle()); if ((LocalPlayer.Transform.position - pos).sqrMagnitude < 1250) { float duration = r.ReadSingle(); ModdedPlayer.instance.Root(duration); using (MemoryStream answerStream = new MemoryStream()) { using (BinaryWriter w = new BinaryWriter(answerStream)) { w.Write(14); w.Write(LocalPlayer.Transform.position.x); w.Write(LocalPlayer.Transform.position.y); w.Write(LocalPlayer.Transform.position.z); w.Write(duration); w.Close(); } NetworkManager.SendLine(answerStream.ToArray(), NetworkManager.Target.Everyone); answerStream.Close(); } } } } else if (cmdIndex == 13) //stun the player { if (ModSettings.IsDedicated) { return; } if (ModdedPlayer.instance.StunImmune == 0) { string playerID = r.ReadString(); if (ModReferences.ThisPlayerID == playerID) { float duration = r.ReadSingle(); ModdedPlayer.instance.Stun(duration); } } } else if (cmdIndex == 14) //player has been chained, now spawn effect { if (ModSettings.IsDedicated) { return; } Vector3 pos = new Vector3(r.ReadSingle(), r.ReadSingle(), r.ReadSingle()); float duration = r.ReadSingle(); RootSpell.Create(pos, duration); } else if (cmdIndex == 15) //create trap sphere { Vector3 pos = new Vector3(r.ReadSingle(), r.ReadSingle(), r.ReadSingle()); float duration = r.ReadSingle(); float radius = r.ReadSingle(); TrapSphereSpell.Create(pos, radius, duration); } else if (cmdIndex == 16) //create enemy laser, aka plasma cannon { Vector3 pos = new Vector3(r.ReadSingle(), r.ReadSingle(), r.ReadSingle()); Vector3 dir = new Vector3(r.ReadSingle(), r.ReadSingle(), r.ReadSingle()); EnemyLaser.CreateLaser(pos, dir); } else if (cmdIndex == 17) //create enemy meteor rain { Vector3 pos = new Vector3(r.ReadSingle(), r.ReadSingle(), r.ReadSingle()); Meteor.CreateEnemy(pos, r.ReadInt32()); } else if (cmdIndex == 18) //player's level info, or command to wipe level data { if (r.BaseStream.Position == r.BaseStream.Length) { ModReferences.PlayerLevels.Clear(); } using (MemoryStream answerStream = new MemoryStream()) { using (BinaryWriter w = new BinaryWriter(answerStream)) { w.Write(19); w.Write(ModReferences.ThisPlayerID); w.Write(ModdedPlayer.instance.Level); w.Close(); } Network.NetworkManager.SendLine(answerStream.ToArray(), NetworkManager.Target.Others); answerStream.Close(); } } else if (cmdIndex == 19)//add or update some players level to list { string packed = r.ReadString(); int level = r.ReadInt32(); if (ModReferences.PlayerLevels.ContainsKey(packed)) { ModReferences.PlayerLevels[packed] = level; } else { ModReferences.PlayerLevels.Add(packed, level); } } else if (cmdIndex == 20) //enemy hitmarker { if (ModSettings.IsDedicated) { return; } int amount = r.ReadInt32(); Vector3 pos = new Vector3(r.ReadSingle(), r.ReadSingle(), r.ReadSingle()); Color c = new Color(r.ReadSingle(), r.ReadSingle(), r.ReadSingle(), r.ReadSingle()); MainMenu.CreateHitMarker(amount, pos, c); } else if (cmdIndex == 21) //player hitmarker { if (ModSettings.IsDedicated) { return; } int amount = r.ReadInt32(); Vector3 pos = new Vector3(r.ReadSingle(), r.ReadSingle(), r.ReadSingle()); new MainMenu.HitMarker(amount, pos, true); } else if (cmdIndex == 22) //slow Enemy { if (GameSetup.IsMpServer || GameSetup.IsSinglePlayer) { ulong id = r.ReadUInt64(); if (EnemyManager.hostDictionary.ContainsKey(id)) { float amount = r.ReadSingle(); float time = r.ReadSingle(); int src = r.ReadInt32(); EnemyManager.hostDictionary[id].Slow(src, amount, time); } } } else if (cmdIndex == 23) //sync magic find { if (GameSetup.IsMpServer) { if (ModSettings.IsDedicated) { ItemDataBase.MagicFind = 1; } else { ItemDataBase.MagicFind = ModdedPlayer.instance.MagicFindMultipier; } } else { using (MemoryStream answerStream = new MemoryStream()) { using (BinaryWriter w = new BinaryWriter(answerStream)) { w.Write(24); w.Write(ModdedPlayer.instance.MagicFindMultipier); w.Close(); } Network.NetworkManager.SendLine(answerStream.ToArray(), Network.NetworkManager.Target.OnlyServer); answerStream.Close(); } } } else if (cmdIndex == 24) //update magic find for host { if (GameSetup.IsMpServer) { ItemDataBase.MagicFind *= r.ReadSingle(); } } else if (cmdIndex == 25) //ask for item { if (GameSetup.IsMpServer) { ulong itemID = r.ReadUInt64(); if (PickUpManager.PickUps.ContainsKey(itemID)) { int itemAmount = r.ReadInt32(); string playerID = r.ReadString(); if (PickUpManager.PickUps[itemID].amount > 0) { int givenAmount = itemAmount; if (itemAmount > PickUpManager.PickUps[itemID].amount) { givenAmount = Mathf.Min(PickUpManager.PickUps[itemID].amount, itemAmount); } NetworkManager.SendItemToPlayer(PickUpManager.PickUps[itemID].item, playerID, givenAmount); PickUpManager.PickUps[itemID].amount -= givenAmount; if (PickUpManager.PickUps[itemID].amount > 0) { return; } } } using (MemoryStream answerStream = new MemoryStream()) { using (BinaryWriter w = new BinaryWriter(answerStream)) { w.Write(4); w.Write(itemID); w.Close(); } Network.NetworkManager.SendLine(answerStream.ToArray(), Network.NetworkManager.Target.Clients); answerStream.Close(); } } } else if (cmdIndex == 26) //give item to player { string playerID = r.ReadString(); if (ModReferences.ThisPlayerID == playerID) { //creating the item. Item item = new Item(ItemDataBase.ItemBases[r.ReadInt32()], r.ReadInt32(), 0, false) { level = r.ReadInt32() }; //adding stats to the item while (r.BaseStream.Position != r.BaseStream.Length) { ItemStat stat = new ItemStat(ItemDataBase.Stats[r.ReadInt32()]) { Amount = r.ReadSingle() }; item.Stats.Add(stat); } Player.Inventory.Instance.AddItem(item, item.Amount); } } else if (cmdIndex == 27) // bonus fire damage { if (GameSetup.IsMpServer || GameSetup.IsSinglePlayer) { ulong id = r.ReadUInt64(); if (EnemyManager.hostDictionary.ContainsKey(id)) { float amount = r.ReadSingle(); float time = r.ReadSingle(); int src = r.ReadInt32(); EnemyManager.hostDictionary[id].FireDebuff(src, amount, time); } } } else if (cmdIndex == 28) //custom weapon in mp { string id = r.ReadString(); int weaponID = r.ReadInt32(); if (!ModReferences.PlayerHands.ContainsKey(id)) { ModReferences.FindHands(); } if (ModReferences.PlayerHands.ContainsKey(id)) { CoopCustomWeapons.SetWeaponOn(ModReferences.PlayerHands[id], weaponID); Console.WriteLine(ModReferences.PlayerHands[id].name); } else { Debug.LogWarning("NO HAND IN COMMAND READER"); } } else if (cmdIndex == 29) //request for enemy damage information { if (GameSetup.IsMpServer) { ulong id = r.ReadUInt64(); if (EnemyManager.hostDictionary.ContainsKey(id)) { EnemyProgression p = EnemyManager.hostDictionary[id]; using (MemoryStream answerStream = new MemoryStream()) { using (BinaryWriter w = new BinaryWriter(answerStream)) { w.Write(30); w.Write(id); w.Write(p.BaseDamageMult); foreach (EnemyProgression.Abilities ability in p.abilities) { w.Write((int)ability); } w.Close(); } NetworkManager.SendLine(answerStream.ToArray(), NetworkManager.Target.Clients); answerStream.Close(); } } } } else if (cmdIndex == 30) //answer to client damage { ulong id = r.ReadUInt64(); float dmg = r.ReadSingle(); List <EnemyProgression.Abilities> abilities = new List <EnemyProgression.Abilities>(); while (r.BaseStream.Position != r.BaseStream.Length) { abilities.Add((EnemyProgression.Abilities)r.ReadInt32()); } new ClientEnemy(id, dmg, abilities); } else if (cmdIndex == 31) //detonate ball lightning { uint id = r.ReadUInt32(); Vector3 pos = new Vector3(r.ReadSingle(), r.ReadSingle(), r.ReadSingle()); if (BallLightning.list.ContainsKey(id)) { BallLightning.list[id].CoopTrigger(pos); } } else if (cmdIndex == 32) //apply DoT to an enemy { ulong id = r.ReadUInt64(); if (EnemyManager.hostDictionary.ContainsKey(id)) { EnemyProgression p = EnemyManager.hostDictionary[id]; p.DoDoT(r.ReadInt32(), r.ReadSingle()); } } else if (cmdIndex == 33) //enemy got bashed { ulong enemy = r.ReadUInt64(); if (EnemyManager.hostDictionary.ContainsKey(enemy)) { EnemyProgression p = EnemyManager.hostDictionary[enemy]; float duration = r.ReadSingle(); var source = r.ReadInt32(); float slowAmount = r.ReadSingle(); float dmgDebuff = r.ReadSingle(); var bleedDmg = r.ReadInt32(); float bleedChance = r.ReadSingle(); p.Slow(source, slowAmount, duration); p.DmgTakenDebuff(source, dmgDebuff, duration); if (UnityEngine.Random.value < bleedChance) { p.DoDoT(bleedDmg, duration); } } } else if (cmdIndex == 34) { if (GameSetup.IsMpServer) { ulong enemy = r.ReadUInt64(); if (EnemyManager.hostDictionary.ContainsKey(enemy)) { EnemyProgression p = EnemyManager.hostDictionary[enemy]; var source = r.ReadInt32(); float amount = r.ReadSingle(); float duration = r.ReadSingle(); p.DmgTakenDebuff(source, amount, duration); } } } else if (cmdIndex == 35) //clear ping command { string player = r.ReadString(); if (MainMenu.Instance.otherPlayerPings.ContainsKey(player)) { MainMenu.Instance.otherPlayerPings.Remove(player); } } else if (cmdIndex == 36) //create ping command { string PlayerID = r.ReadString(); MarkObject.PingType ptype = (MarkObject.PingType)r.ReadInt32(); switch (ptype) { case MarkObject.PingType.Enemy: ulong EnemyID = r.ReadUInt64(); if (!EnemyManager.allboltEntities.ContainsKey(EnemyID)) { EnemyManager.GetAllEntities(); } if (EnemyManager.allboltEntities.ContainsKey(EnemyID)) { bool isElite = r.ReadBoolean(); string name = r.ReadString(); Transform tr = EnemyManager.allboltEntities[EnemyID].transform; if (PlayerID == ModReferences.ThisPlayerID) { MainMenu.Instance.localPlayerPing = new MarkEnemy(tr, name, isElite); } else { if (MainMenu.Instance.otherPlayerPings.ContainsKey(PlayerID)) { MainMenu.Instance.otherPlayerPings[PlayerID] = new MarkEnemy(tr, name, isElite); } else { MainMenu.Instance.otherPlayerPings.Add(PlayerID, new MarkEnemy(tr, name, isElite)); } } } break; case MarkObject.PingType.Location: float x = r.ReadSingle(), y = r.ReadSingle(), z = r.ReadSingle(); if (PlayerID == ModReferences.ThisPlayerID) { MainMenu.Instance.localPlayerPing = new MarkPostion(new Vector3(x, y, z)); } else { if (MainMenu.Instance.otherPlayerPings.ContainsKey(PlayerID)) { MainMenu.Instance.otherPlayerPings[PlayerID] = new MarkPostion(new Vector3(x, y, z)); } else { MainMenu.Instance.otherPlayerPings.Add(PlayerID, new MarkPostion(new Vector3(x, y, z))); } } break; case MarkObject.PingType.Item: ulong PickupID = r.ReadUInt64(); if (PickUpManager.PickUps.ContainsKey(PickupID)) { var pu = PickUpManager.PickUps[PickupID]; if (PlayerID == ModReferences.ThisPlayerID) { MainMenu.Instance.localPlayerPing = new MarkPickup(pu.transform, pu.item.name, pu.item.Rarity); } else { if (MainMenu.Instance.otherPlayerPings.ContainsKey(PlayerID)) { MainMenu.Instance.otherPlayerPings[PlayerID] = new MarkPickup(pu.transform, pu.item.name, pu.item.Rarity); } else { MainMenu.Instance.otherPlayerPings.Add(PlayerID, new MarkPickup(pu.transform, pu.item.name, pu.item.Rarity)); } } } break; } } else if (cmdIndex == 37) //create ping for enemy { if (GameSetup.IsMpServer) { string PlayerID = r.ReadString(); ulong EnemyID = r.ReadUInt64(); if (EnemyManager.hostDictionary.ContainsKey(EnemyID)) { var enemy = EnemyManager.hostDictionary[EnemyID]; using (MemoryStream answerStream = new MemoryStream()) { using (BinaryWriter w = new BinaryWriter(answerStream)) { w.Write(36); w.Write(PlayerID); w.Write(0); w.Write(EnemyID); w.Write(enemy._rarity != EnemyProgression.EnemyRarity.Normal); w.Write(enemy.EnemyName); w.Close(); } NetworkManager.SendLine(answerStream.ToArray(), NetworkManager.Target.Everyone); answerStream.Close(); } } } } else if (cmdIndex == 38) //spark of light after darkness callback to clients { if (GameSetup.IsMpClient) { string PlayerID = r.ReadString(); if (ModReferences.ThisPlayerID == PlayerID) { Vector3 pos = new Vector3(r.ReadSingle(), r.ReadSingle(), r.ReadSingle()); SpellActions.CastBallLightning(pos, Vector3.down); } } } else if (cmdIndex == 39) //archangel bow hit a player { var s = r.ReadString(); if (ModReferences.ThisPlayerID == s) { BuffDB.AddBuff(25, 91, r.ReadSingle(), 30); BuffDB.AddBuff(9, 92, 1.35f, 30); ModdedPlayer.instance.damageAbsorbAmounts[2] = r.ReadSingle(); } } else if (cmdIndex == 40) //buff a player by ID { var s = r.ReadString(); if (ModReferences.ThisPlayerID == s) { BuffDB.AddBuff(r.ReadInt32(), r.ReadInt32(), r.ReadSingle(), r.ReadSingle()); } } else if (cmdIndex == 41) //buff a player by distance { var vector = new Vector3(r.ReadSingle(), r.ReadSingle(), r.ReadSingle()); var dist = r.ReadSingle(); if ((vector - LocalPlayer.Transform.position).sqrMagnitude <= dist * dist) { BuffDB.AddBuff(r.ReadInt32(), r.ReadInt32(), r.ReadSingle(), r.ReadSingle()); } } else if (cmdIndex == 42) //buff all players globally { BuffDB.AddBuff(r.ReadInt32(), r.ReadInt32(), r.ReadSingle(), r.ReadSingle()); } r.Close(); } stream.Close(); } }
public static void Initialize() { try { ModSettings.Version = ModAPI.Mods.LoadedMods["ChampionsOfForest"].Version; if (SteamDSConfig.isDedicated) { ModAPI.Log.Write("isDedicated true"); ModSettings.IsDedicated = true; } if (ModSettings.IsDedicated) { DedicatedServer.COTFDS.ReadDediServerConfig(); new GameObject("NetworkManagerObj").AddComponent <Network.NetworkManager>(); GameObject go = new GameObject("Playerobj"); go.AddComponent <ModReferences>(); ItemDataBase.Initialize(); EnemyManager.Initialize(); Network.NetworkManager.instance.onGetMessage += Network.CommandReader.OnCommand; ExpEvents.Initialize(); return; } ModSettings.DifficultyChosen = false; if (SceneManager.GetActiveScene().name == "TitleScene") { new GameObject("Resource Manager").AddComponent <ResourceLoader>(); ResourceLoader.InMainMenu = true; MainMenuVisual.Create(); } else { ResourceLoader.InMainMenu = false; NetworkPlayerStats.Reset(); COTFEvents.ClearEvents(); new GameObject("NetworkManagerObj").AddComponent <Network.NetworkManager>(); GameObject go = new GameObject("__COTFPlayerobj__"); var moddedPlayer = go.AddComponent <ModdedPlayer>(); moddedPlayer.SetStats(); go.AddComponent <Inventory>(); go.AddComponent <ModReferences>(); go.AddComponent <SpellCaster>(); go.AddComponent <ClientItemPicker>(); go.AddComponent <MeteorSpawner>(); go.AddComponent <BlackFlame>(); go.AddComponent <AsyncHit>(); go.AddComponent <GlobalSFX>(); go.AddComponent <TheFartCreator>(); go.AddComponent <RCoroutines>(); go.AddComponent <ActiveSpellManager>(); new GameObject("MainMenuObj").AddComponent <MainMenu>(); // go.AddComponent<Crafting>(); Network.CommandInitializer.Init(); CustomCrafting.Init(); BuffDB.FillBuffList(); ItemDataBase.Initialize(); SpellDataBase.Initialize(); EnemyManager.Initialize(); Network.NetworkManager.instance.onGetMessage += Network.CommandReader.OnCommand; Buildings.InitBuildings(); PerkDatabase.FillPerkList(); ExpEvents.Initialize(); Portal.InitializePortals(); CoopCustomWeapons.Init(); BallLightning.InitPrefab(); ResourceInitializer.SetupMeshesFromOtherAssets(); Cataclysm.AssignPrefabs(); MarkEnemy.AssignTextures(); } } catch (Exception ex) { ModAPI.Log.Write(ex.ToString()); } }