public static BallGameObject Instantiate(string name, GameObject gameObject) { GameObject go = (GameObject)GameObject.Instantiate(gameObject); go.name = name; BallGameObject t = go.GetComponent <BallGameObject>(); return(t); }
public LiNGS.Common.GameLogic.INetworkedObject CreateObject(string typeName, string name) { return(BallGameObject.Instantiate(name, objectPrefab)); }