static void Main(string[] args) { //display menu BadgeUI badgeUI = new BadgeUI(); badgeUI.Menu(); }
private void SetupBadges() { //List<Badge> badges = badgeManager.getUnlockedBadges(); List <Badge> badges = badgeManager.GetTestBadges(); List <GameObject> viewingList = new List <GameObject>(); for (int i = 0; i < badges.Count; i++) { Badge b = badges[i]; BadgeUI badgeObj = Instantiate(badgeManager.badgeUIPrefab) as BadgeUI; badgeObj.Initialize(b); viewingList.Add(badgeObj.gameObject); } ListViewMenu.AddButtons(viewingList); ShowListView("Badges"); }
static void Main(string[] args) { BadgeUI ui = new BadgeUI(); ui.Run(); }