// Use this for initialization
    void Start()
    {
        PhotonNetwork.ConnectUsingSettings(VERSION);
        scenePhotonView = this.GetComponent<PhotonView>();

        if(player1 != null)
        {
            stats1 = player1.GetComponent<NinjaControllerScript> ();

        }
        if (player2 != null)
        {
            stats2 = player2.GetComponent<NinjaControllerScript> ();
        }
        backgroundInverter = background.GetComponent < BackgroundInverter> ();
    }
    // Use this for initialization
    void Start()
    {
        if(player1 != null)
        {
            stats1 = player1.GetComponent<NinjaControllerScript> ();

        }
        stats2 = player2.GetComponent<NinjaControllerScript> ();
        backgroundInverter = background.GetComponent < BackgroundInverter> ();
    }