void PauseEffectAnimation(object obj) { BackgroundEffecteObjAnim.ApplyAllItem(P => P[P.clip.name].speed = 0); //foreach (AnimationState child in BackgroundEffecteObjAnim[0]) //{ // child.speed = 0; //} }
/// <summary> /// 显示第一个评分面板完毕,显示第二个奖励面板 /// </summary> /// <param name="obj"></param> public void ShowPanel01Complete(object obj) { SuggestionPesionLabel.gameObject.SetActive(false); TweenAlpha.Begin(WinElementTitle_1.gameObject, 0.1f, 1, 0, null); Vector3 fromPosition = new Vector3(-235, 60, 10); Vector3 toPosition = new Vector3(-425, 60, 10); TweenPosition.Begin(WinElementTitle_1.gameObject, 0.1f, fromPosition, toPosition); BackgroundEffecteObjAnim.ApplyAllItem(P => P[P.clip.name].speed = 1); DoForTime.DoFunForTime(1, TweenRemoveGrad, null); DoForTime.DoFunForTime(1.5f, ShowPanel02, null); //ShowPanel02(null); }