private void OnTriggerEnter2D(Collider2D other) { if (other.gameObject.CompareTag("Star")) { soundManager.PlayReward(); scoreManager.AddScoreBy(1); Destroy(other.gameObject); backgroundColor.MixRandomColor(); cam.SetBackgroundColor(backgroundColor.GetCurrentColor()); } else if (other.gameObject.CompareTag("Obstacle")) { //GAME OVER HERE gameManager.Restart(); //Debug.Log("Game Over"); } }