Example #1
0
        /// <summary>
        /// Print Current Automata State to Console
        /// </summary>
        /// <param name="state"></param>
        /// <returns></returns>
        private void debug_state(BackendMode state)
        {
            string ret_val = "State: ";

            switch (state)
            {
            case BackendMode.eInit:
                ret_val += "Init";
                break;

            case BackendMode.eSetProblem:
                ret_val += "SetProblem";
                break;

            case BackendMode.eSolve:
                ret_val += "SolveProblem";
                break;

            case BackendMode.eGetSolution:
                ret_val += "GetSolution";
                break;

            case BackendMode.eTerminate:
                ret_val += "Terminate";
                break;

            default:
                throw new NotImplementedException();
            }
            System.Console.WriteLine(ret_val);
        }
Example #2
0
        /// <summary>
        /// Resolve Next State for Next State Logic Automata
        /// </summary>
        /// <returns>
        /// Enumeration Type for Next State
        /// </returns>
        private BackendMode next_state()
        {
            byte[]      data    = this.receive();
            string      msg     = System.Text.Encoding.ASCII.GetString(data);
            BackendMode ret_val = BackendMode.eInit;

            if (msg == INIT_TAG)
            {
                ret_val = BackendMode.eInit;
            }
            else if (msg == SET_PROBLEM_TAG)
            {
                ret_val = BackendMode.eSetProblem;
            }
            else if (msg == SOLVE_PROBLEM_TAG)
            {
                ret_val = BackendMode.eSolve;
            }
            else if (msg == GET_SOLUTION_TAG)
            {
                ret_val = BackendMode.eGetSolution;
            }
            else if (msg == TERMINATE_SERVER_TAG)
            {
                ret_val = BackendMode.eTerminate;
            }
            else
            {
                throw new NotImplementedException(msg);
            }
            return(ret_val);
        }
Example #3
0
 /// <summary>
 /// Constructor
 /// </summary>
 /// <param name="port"></param>
 public TCP_Server(int port)
 {
     m_port       = port;
     m_server     = new TcpListener(IPAddress.Any, m_port);
     m_state      = BackendMode.eInit;
     m_traffic_in = new List <byte[]>();
     m_pc         = 0;
 }
Example #4
0
        /// <summary>
        /// Handle Incoming Requests
        /// </summary>
        public void handle_requests()
        {
            m_server.Start();
            Console.WriteLine("Listening to port: {0}", m_port);
            Console.Write("Waiting for SMT_MacroPlacer to connect ... ");
            m_client = m_server.AcceptTcpClient();
            Console.WriteLine("Connected!");
            m_stream = m_client.GetStream();

            bool done = false;

            while (true)
            {
                switch (m_state)
                {
                case BackendMode.eInit:
                    // Chill dude
                    this.debug_state(BackendMode.eInit);
                    m_state = this.next_state();
                    break;

                case BackendMode.eSetProblem:
                    this.debug_state(BackendMode.eSetProblem);
                    byte[] msg = this.receive();
                    this.set_problem(msg);
                    m_state = this.next_state();
                    break;

                case BackendMode.eSolve:
                    this.debug_state(BackendMode.eSolve);
                    this.solve();
                    m_state = this.next_state();
                    break;

                case BackendMode.eGetSolution:
                    this.debug_state(BackendMode.eGetSolution);
                    this.get_solution();
                    m_state = this.next_state();
                    break;

                case BackendMode.eTerminate:
                    this.debug_state(BackendMode.eTerminate);
                    this.terminate();
                    done = true;
                    break;

                default:
                    throw new NotImplementedException();
                }

                if (done)
                {
                    break;
                }
            }
        }