Example #1
0
 void Start()
 {
     FPSscript        = GetComponentInParent <FirstPersonController> ();
     backScript       = panel.GetComponent <BackScript> ();
     instrumentScript = current.GetComponent <InstrumentScript> ();
     Cursor.visible   = false;
     Cursor.lockState = CursorLockMode.Locked;
 }
Example #2
0
    void EnterMenu2()
    {
        for (int i = 0; i < instrumentScript.Actions.Length; i++)
        {
            Actions [i].gameObject.SetActive(true);
            Text txt = Actions [i].GetComponentInChildren <Text> ();
            txt.text = instrumentScript.Actions [i];

            objectScript       = rayed.GetComponent <ObjectScript> ();
            backScript         = Actions [i].gameObject.GetComponent <BackScript> ();
            backScript.isRight = (objectScript.rightAction == txt.text);
            Debug.Log(backScript.isRight);
        }

        for (int i = instrumentScript.Actions.Length; i < Actions.Length; i++)
        {
            Actions [i].gameObject.SetActive(false);
        }
    }