private void init()
        {
            TestCreditState creditsState = new TestCreditState();
            CreditsHaveCompletedEventHandler creditsCompletedEventHandler = CreditsCompletedHandler;
            creditsState.Completed += creditsCompletedEventHandler;

            sub[0] = radialAssault.GetMenu();
            sub[1] = new PolarCoordinates();
            sub[2] = new ViewportHandlerTest();
            sub[3] = creditsState;
            sub[4] = new HardExitGameState();
            sub[5] = new BackMenuOption();
        }
 private void init()
 {
     sub[0] = new RadialAssaultGame();
     sub[1] = new HardExitGameState();
     sub[2] = new BackMenuOption();
 }