Example #1
0
 void VerifColorPlayer(BackGroundColorState color, PlayerBehaviour player, bool firstTime)
 {
     if (ColorStates == color)
     {
         VerifTiming(firstTime, player);
     }
     else
     {
         if (GameManager.GameStates == GameManager.GameState.InGame)
         {
             time += Time.deltaTime;
             if (time > LevelManager.instance.timingGood)
             {
                 time = 0;
                 --player.life;
                 player.AnimationScore("miss");
                 LevelManager.instance.addScore(LevelManager.instance.scoreMiss);
             }
         }
     }
 }
Example #2
0
    public void ChangeBKColorState(BackGroundColorState colorState)
    {
        _colorState = colorState;
        switch (_colorState)
        {
        case BackGroundColorState.White:
            ChangeBackGroundColor(0);
            break;

        case BackGroundColorState.Green:
            ChangeBackGroundColor(1);
            break;

        case BackGroundColorState.Red:
            ChangeBackGroundColor(2);
            break;

        case BackGroundColorState.Blue:
            ChangeBackGroundColor(3);
            break;

        case BackGroundColorState.Pink:
            ChangeBackGroundColor(4);
            break;

        case BackGroundColorState.Purple:
            ChangeBackGroundColor(5);
            break;

        case BackGroundColorState.Yellow:
            ChangeBackGroundColor(6);
            break;

        case BackGroundColorState.Cyan:
            ChangeBackGroundColor(7);
            break;
        }
    }