public override void Read(AssetReader reader) { base.Read(reader); ClearFlags = reader.ReadUInt32(); BackGroundColor.Read(reader); if (HasProjectionMatrixMode(reader.Version)) { ProjectionMatrixMode = (ProjectionMatrixMode)reader.ReadInt32(); } if (HasGateFitMode(reader.Version)) { if (HasGateFitModeFirst(reader.Version)) { GateFitMode = (GateFitMode)reader.ReadInt32(); } } #if UNIVERSAL if (HasFOVAxisMode(reader.Version, reader.Flags)) { FOVAxisMode = (FieldOfViewAxis)reader.ReadInt32(); } #endif if (IsAlign1(reader.Version)) { reader.AlignStream(); } if (HasSensorSize(reader.Version)) { SensorSize.Read(reader); LensShift.Read(reader); } if (HasGateFitMode(reader.Version)) { if (!HasGateFitModeFirst(reader.Version)) { GateFitMode = (GateFitMode)reader.ReadInt32(); } } if (HasFocalLength(reader.Version)) { FocalLength = reader.ReadSingle(); } NormalizedViewPortRect.Read(reader); NearClipPlane = reader.ReadSingle(); FarClipPlane = reader.ReadSingle(); FieldOfView = reader.ReadSingle(); Orthographic = reader.ReadBoolean(); reader.AlignStream(); OrthographicSize = reader.ReadSingle(); Depth = reader.ReadSingle(); CullingMask.Read(reader); if (HasRenderingPath(reader.Version)) { RenderingPath = (RenderingPath)reader.ReadInt32(); } TargetTexture.Read(reader); if (HasTargetDisplay(reader.Version)) { TargetDisplay = reader.ReadInt32(); } if (HasTargetEye(reader.Version)) { TargetEye = (StereoTargetEyeMask)reader.ReadInt32(); } if (HasHDR(reader.Version)) { HDR = reader.ReadBoolean(); } if (HasAllowMSAA(reader.Version)) { AllowMSAA = reader.ReadBoolean(); } if (HasAllowDynamicResolution(reader.Version)) { AllowDynamicResolution = reader.ReadBoolean(); } if (HasForceIntoRT(reader.Version)) { ForceIntoRT = reader.ReadBoolean(); } if (HasOcclusionCulling(reader.Version)) { OcclusionCulling = reader.ReadBoolean(); } if (IsAlign2(reader.Version)) { reader.AlignStream(); } if (HasStereoConvergence(reader.Version)) { StereoConvergence = reader.ReadSingle(); StereoSeparation = reader.ReadSingle(); } if (HasStereoMirrorMode(reader.Version)) { StereoMirrorMode = reader.ReadBoolean(); } }
public override void Read(AssetStream stream) { base.Read(stream); ClearFlags = stream.ReadUInt32(); BackGroundColor.Read(stream); if (IsReadProjectionMatrixMode(stream.Version)) { ProjectionMatrixMode = (ProjectionMatrixMode)stream.ReadInt32(); SensorSize.Read(stream); LensShift.Read(stream); FocalLength = stream.ReadSingle(); } NormalizedViewPortRect.Read(stream); NearClipPlane = stream.ReadSingle(); FarClipPlane = stream.ReadSingle(); FieldOfView = stream.ReadSingle(); Orthographic = stream.ReadBoolean(); stream.AlignStream(AlignType.Align4); OrthographicSize = stream.ReadSingle(); Depth = stream.ReadSingle(); CullingMask.Read(stream); if (IsReadRenderingPath(stream.Version)) { RenderingPath = (RenderingPath)stream.ReadInt32(); } TargetTexture.Read(stream); if (IsReadTargetDisplay(stream.Version)) { TargetDisplay = stream.ReadInt32(); } if (IsReadTargetEye(stream.Version)) { TargetEye = (StereoTargetEyeMask)stream.ReadInt32(); } if (IsReadHDR(stream.Version)) { HDR = stream.ReadBoolean(); } if (IsReadAllowMSAA(stream.Version)) { AllowMSAA = stream.ReadBoolean(); } if (IsReadAllowDynamicResolution(stream.Version)) { AllowDynamicResolution = stream.ReadBoolean(); } if (IsReadForceIntoRT(stream.Version)) { ForceIntoRT = stream.ReadBoolean(); } if (IsReadOcclusionCulling(stream.Version)) { OcclusionCulling = stream.ReadBoolean(); } if (IsAlign(stream.Version)) { stream.AlignStream(AlignType.Align4); } if (IsReadStereoConvergence(stream.Version)) { StereoConvergence = stream.ReadSingle(); StereoSeparation = stream.ReadSingle(); } if (IsReadStereoMirrorMode(stream.Version)) { StereoMirrorMode = stream.ReadBoolean(); } }
public override void Read(AssetReader reader) { base.Read(reader); Type = (ReflectionProbeType)reader.ReadInt32(); Mode = (ReflectionProbeMode)reader.ReadInt32(); if (IsReadRefreshMode(reader.Version)) { RefreshMode = (ReflectionProbeRefreshMode)reader.ReadInt32(); TimeSlicingMode = (ReflectionProbeTimeSlicingMode)reader.ReadInt32(); } Resolution = reader.ReadInt32(); UpdateFrequency = reader.ReadInt32(); if (IsReadImportance(reader.Version)) { if (IsReadImportanceFirst(reader.Version)) { Importance = reader.ReadInt16(); } } BoxSize.Read(reader); BoxOffset.Read(reader); NearClip = reader.ReadSingle(); FarClip = reader.ReadSingle(); ShadowDistance = reader.ReadSingle(); ClearFlags = (ReflectionProbeClearFlags)reader.ReadUInt32(); BackGroundColor.Read(reader); CullingMask.Read(reader); IntensityMultiplier = reader.ReadSingle(); if (IsReadBlendDistance(reader.Version)) { BlendDistance = reader.ReadSingle(); } if (IsReadBakedRenderPassCount(reader.Version)) { BakedRenderPassCount = reader.ReadUInt32(); UseMipMap = reader.ReadBoolean(); } HDR = reader.ReadBoolean(); if (IsReadBoxProjection(reader.Version)) { BoxProjection = reader.ReadBoolean(); RenderDynamicObjects = reader.ReadBoolean(); UseOcclusionCulling = reader.ReadBoolean(); } if (IsReadImportance(reader.Version)) { if (!IsReadImportanceFirst(reader.Version)) { Importance = reader.ReadInt16(); } } reader.AlignStream(AlignType.Align4); if (IsReadCustomBakedTexture(reader.Version)) { CustomBakedTexture.Read(reader); } if (IsReadBakedTexture(reader.Version, reader.Flags)) { BakedTextureTexture.Read(reader); } }