Example #1
0
    public void ResetMultiplier()
    {
        if (meter == null)
        {
            meter = GetComponentInChildren <BabyGauge>();
        }

        meter.Sub(maxMultiplier);
        multiplier = 1;
    }
Example #2
0
    public void AddToMultiplier(float magnitude)
    {
        meter = GetComponentInChildren <BabyGauge>();

        multiplier += magnitude;
        meter.Add(magnitude / (maxMultiplier - 1));

        _anim.SetBool("Dirty", true);

        if (multiplier > maxMultiplier)
        {
            multiplier = maxMultiplier;
        }
    }