private void ReadEntities () { BSPfile.BaseStream.Position = header.directory [0].offset; entityLump = new BSPEntityLump (BSPfile.ReadChars (header.directory [0].length)); }
private void ReadEntities() { BSPfile.BaseStream.Seek(header.directory[0].Offset, SeekOrigin.Begin); entityLump = new BSPEntityLump(BSPfile.ReadChars(header.directory[0].Length)); }
private void ReadEntities() { BSPfile.BaseStream.Position = header.directory [0].offset; entityLump = new BSPEntityLump(BSPfile.ReadChars(header.directory [0].length)); }