Example #1
0
 public void MakeBackup()
 {
     LOCATION_OLD         = LOCATION;
     MOVE_DIRECTION_OLD   = MOVE_DIRECTION;
     ROTATE_ANGLE_OLD     = ROTATE_ANGLE;
     HEALTH_OLD           = HEALTH;
     BODY_TYPE_OLD        = BODY_TYPE;
     ROTATE_ANGLE_GUN_OLD = ROTATE_ANGLE_GUN;
 }
Example #2
0
 public SnakeSegment(Vector2 LOCATION_g, DIRRECTION MOVE_DIRECTION_g, float ROTATE_ANGLE_g, int HEALTH_g, BODY_TYPE BODY_TYPE_g, float ROTATE_ANGLE_GUN_g = 0)
 {
     LOCATION         = LOCATION_g;
     MOVE_DIRECTION   = MOVE_DIRECTION_g;
     ROTATE_ANGLE     = ROTATE_ANGLE_g;
     HEALTH           = HEALTH_g;
     BODY_TYPE        = BODY_TYPE_g;
     ROTATE_ANGLE_GUN = ROTATE_ANGLE_GUN_g;
 }