public void MakeBackup() { LOCATION_OLD = LOCATION; MOVE_DIRECTION_OLD = MOVE_DIRECTION; ROTATE_ANGLE_OLD = ROTATE_ANGLE; HEALTH_OLD = HEALTH; BODY_TYPE_OLD = BODY_TYPE; ROTATE_ANGLE_GUN_OLD = ROTATE_ANGLE_GUN; }
public SnakeSegment(Vector2 LOCATION_g, DIRRECTION MOVE_DIRECTION_g, float ROTATE_ANGLE_g, int HEALTH_g, BODY_TYPE BODY_TYPE_g, float ROTATE_ANGLE_GUN_g = 0) { LOCATION = LOCATION_g; MOVE_DIRECTION = MOVE_DIRECTION_g; ROTATE_ANGLE = ROTATE_ANGLE_g; HEALTH = HEALTH_g; BODY_TYPE = BODY_TYPE_g; ROTATE_ANGLE_GUN = ROTATE_ANGLE_GUN_g; }