Example #1
0
    void Start()
    {
        BMMove = GameObject.Find("BloodMage").GetComponent <BMPlayerMovement> ();
        anim   = GetComponentInChildren <Animator> ();

        playerDamage = 10;
        aerialCharge = 1.0f;
    }
Example #2
0
    void Start()
    {
        player    = GameObject.FindGameObjectWithTag("Player");
        BMMove    = GetComponent <BMPlayerMovement> ();
        BMMelee   = GameObject.Find("MeleeEmpty").GetComponent <BMMeleeScript> ();
        EnemyList = GetComponent <EnemyList>();
        //rb = GetComponent<Rigidbody>();

        InvokeRepeating("DrainBloodMP", 1.0f, 1.0f);
    }
Example #3
0
    void Start()
    {
        rb   = GetComponent <Rigidbody> ();
        VNav = GetComponent <UnityEngine.AI.NavMeshAgent> ();

        player = GameObject.FindGameObjectWithTag("Player");

        BMPlayer         = player.GetComponent <BMPlayer> ();
        BMPlayerMovement = player.GetComponent <BMPlayerMovement> ();
        EnemyList        = GetComponent <EnemyList> ();
        BMCamera         = Camera.main.GetComponent <BMCamera> ();

        alive       = true;
        allowAttack = true;
        allowFollow = true;
    }