private void InitControllers() { entityHandler.Init(context); modeController.Init(context); publishController.Init(context); creatorController.Init(context); outlinerController.Init(context); floorHandler.Init(context); inputHandler.Init(context); saveController.Init(context); actionController.Init(context); inputWrapper.Init(context); raycastController.Init(context); gizmosController.Init(context); controllers.Add(entityHandler); controllers.Add(modeController); controllers.Add(publishController); controllers.Add(creatorController); controllers.Add(outlinerController); controllers.Add(floorHandler); controllers.Add(inputHandler); controllers.Add(saveController); controllers.Add(actionController); controllers.Add(inputWrapper); controllers.Add(raycastController); controllers.Add(gizmosController); }
protected override IEnumerator SetUp() { yield return(base.SetUp()); TestHelpers.CreateSceneEntity(scene, ENTITY_ID); TestHelpers.CreateAndSetShape(scene, ENTITY_ID, DCL.Models.CLASS_ID.GLTF_SHAPE, JsonConvert.SerializeObject( new { src = TestAssetsUtils.GetPath() + "/GLB/Trunk/Trunk.glb" })); LoadWrapper gltfShape = GLTFShape.GetLoaderForEntity(scene.entities[ENTITY_ID]); yield return(new DCL.WaitUntil(() => gltfShape.alreadyLoaded)); outlinerController = new BIWOutlinerController(); entityHandler = new BIWEntityHandler(); var referencesController = BIWTestHelper.CreateReferencesControllerWithGenericMocks( outlinerController, entityHandler ); outlinerController.Init(referencesController); entityHandler.Init(referencesController); entityHandler.EnterEditMode(scene); outlinerController.EnterEditMode(scene); entity = entityHandler.GetConvertedEntity(scene.entities[ENTITY_ID]); }
protected override IEnumerator SetUp() { yield return(base.SetUp()); TestHelpers.CreateSceneEntity(scene, ENTITY_ID); biwActionController = new BIWActionController(); entityHandler = new BIWEntityHandler(); biwFloorHandler = new BIWFloorHandler(); biwCreatorController = new BIWCreatorController(); var referencesController = BIWTestHelper.CreateReferencesControllerWithGenericMocks( biwActionController, entityHandler, biwFloorHandler, biwCreatorController ); biwActionController.Init(referencesController); entityHandler.Init(referencesController); biwFloorHandler.Init(referencesController); biwCreatorController.Init(referencesController); biwActionController.EnterEditMode(scene); entityHandler.EnterEditMode(scene); biwFloorHandler.EnterEditMode(scene); biwCreatorController.EnterEditMode(scene); }
protected override IEnumerator SetUp() { yield return(base.SetUp()); entityHandler = new BIWEntityHandler(); entityHandler.Init(BIWTestHelper.CreateMockUpReferenceController()); TestHelpers.CreateSceneEntity(scene, ENTITY_ID); entityHandler.EnterEditMode(scene); entity = entityHandler.GetAllEntitiesFromCurrentScene().FirstOrDefault(); }
protected override IEnumerator SetUp() { yield return(base.SetUp()); entityHandler = new BIWEntityHandler(); entityHandler.Init(BIWTestHelper.CreateMockUpReferenceController()); entityHandler.EnterEditMode(scene); dummyGameObject = new GameObject(); biwBridge = Utils.GetOrCreateComponent <BuilderInWorldBridge>(dummyGameObject); WebInterface.OnMessageFromEngine += MessageReceived; }
protected override IEnumerator SetUp() { yield return(base.SetUp()); biwCreatorController = new BIWCreatorController(); entityHandler = new BIWEntityHandler(); var referencesController = BIWTestHelper.CreateReferencesControllerWithGenericMocks( entityHandler, biwCreatorController ); biwCreatorController.Init(referencesController); entityHandler.Init(referencesController); entityHandler.EnterEditMode(scene); biwCreatorController.EnterEditMode(scene); }