} // 0x0090CB90-0x0090CEB0 public void ChannelSwapBgm(BGMChannel a, BGMChannel b) { } // 0x0090CEB0-0x0090D020
} // 0x0090B210-0x0090B220 public void StopBgm(BGMChannel channel, float fSec = 0.25f /* Metadata: 0x00611A22 */) { } // 0x0090B220-0x0090B2D0
} // 0x0090B220-0x0090B2D0 public bool IsStopFadeoutBgm(BGMChannel channel) => default; // 0x0090B310-0x0090B380
} // 0x0090ACB0-0x0090AD40 public bool IsChangingBgmVolume(BGMChannel channel) => default; // 0x0090AD40-0x0090ADB0
} // 0x0090AEB0-0x0090B210 public void StopBgmFromNative(BGMChannel channel, float fSec) { } // 0x0090B210-0x0090B220
} // 0x0090AC20-0x0090ACB0 public void ChangeBgmVolume(BGMChannel channel, float fVolume, float fSec) { } // 0x0090ACB0-0x0090AD40
private string _GetPlayBgmKey(Kind kind, int channel) => default; // 0x0090A730-0x0090A7D0 public bool IsPlayBgm(BGMChannel channel) => default; // 0x0090A960-0x0090A9D0
} // 0x009096F0-0x00909F20 public string GetPlayBgmKey(BGMChannel channel) => default; // 0x0090A610-0x0090A730
public bool PlayBgm(string key, BGMChannel channel, float fVolume, float fSec = 0f /* Metadata: 0x00611A1A */) => default; // 0x00909FD0-0x0090A000 public bool PlayBgmLoopNone(string key, BGMChannel channel, float fVolume, float fSec = 0f /* Metadata: 0x00611A1E */) => default; // 0x0090A160-0x0090A190
public bool PlayBgm(string key, BGMChannel channel, float fSec = 0f /* Metadata: 0x00611A16 */) => default; // 0x00909F20-0x00909FD0 public bool PlayBgm(string key, BGMChannel channel, float fVolume, float fSec = 0f /* Metadata: 0x00611A1A */) => default; // 0x00909FD0-0x0090A000