private void ExtractLightData(BinaryReader reader) { reader.BaseStream.Seek(this.lightOffset, SeekOrigin.Begin); for (Int32 i = 0; i < (Int32)this.lightCount; i++) { BGLIGHT_DEF bGLIGHT_DEF = new BGLIGHT_DEF(); bGLIGHT_DEF.ReadData(reader); this.lightList.Add(bGLIGHT_DEF); } }