// Use this for initialization void Start() { kursiTerisi = false; kursiTerisi2 = false; kursiTerisi3 = false; kursiTerisi4 = false; StartCoroutine(FadingAwal()); if (TheGame.Level == 1) { BG1.SetActive(true); BG2.SetActive(false); BG3.SetActive(false); } else if (TheGame.Level == 2) { BG1.SetActive(false); BG2.SetActive(true); BG3.SetActive(false); } else if (TheGame.Level == 3) { BG1.SetActive(false); BG2.SetActive(false); BG3.SetActive(true); } else { BG1.SetActive(false); BG2.SetActive(false); BG3.SetActive(false); } }