public override void BuildMesh() { BCapsuleShape cs = this.GetParent <Unit>().GetComponent <BCapsuleShape>(); cs.Height = this.height; cs.Radius = this.radius; cs.UpAxis = this.upAxis; }
public override void BuildMesh() { GetComponent <MeshFilter>().sharedMesh = meshSettings.Build(); BCapsuleShape cs = GetComponent <BCapsuleShape>(); cs.Height = meshSettings.height; cs.Radius = meshSettings.radius; cs.UpAxis = meshSettings.upAxis; }
private void OnEnable() { script = (BCapsuleShape)target; //GetSerializedProperties(); }
void Start() { capsule = GetComponent <BCapsuleShape>(); }