public StageObj(BCSV.Entry entry) { mEntry = entry; mName = mEntry.Get <string>("name"); mPosition = new Vector3(mEntry.Get <float>("pos_x"), mEntry.Get <float>("pos_y"), mEntry.Get <float>("pos_z")); mRotation = new Vector3(mEntry.Get <float>("dir_x"), mEntry.Get <float>("dir_y"), mEntry.Get <float>("dir_z")); }
public Light(BCSV.Entry e, string parent) : base(Vector3.Zero) { mEntry = e; mLightName = mEntry.Get <string>("AreaLightName"); mLightNo = mEntry.Get <int>("LightID"); mParent = parent; }
public PathObj(BCSV.Entry entry, Zone parentZone, RARCFilesystem filesystem) { mName = entry.Get <string>("name"); mID = entry.Get <short>("no"); mZone = parentZone; mPathPointObjs = new List <PathPointObj>(); BCSV b = new BCSV(filesystem.OpenFile($"/Stage/jmp/Path/CommonPathPointInfo.{mID}")); foreach (BCSV.Entry e in b.mEntries) { mPathPointObjs.Add(new PathPointObj(this, e)); } }
public Camera(BCSV.Entry entry, Zone parent) : base(Vector3.Zero) { mEntry = entry; mName = mEntry.Get <string>("id"); mParentZone = parent; mType = mEntry.Get <string>("camtype"); mFields = new Dictionary <string, object>(); // the first thing we load are the camera-type specific fields List <string> fields = CameraUtil.GetStrings(mType).ToList(); foreach (string field in fields) { if (field == "none") { break; } string type = CameraUtil.GetTypeOfField(field); switch (type) { case "float": mFields[field] = mEntry.Get <float>(field); break; case "int": mFields[field] = mEntry.Get <int>(field); break; case "string": mFields[field] = mEntry.Get <string>(field); break; } } Dictionary <string, string> allFields = CameraUtil.GetAll(); foreach (string s in allFields.Keys) { string type = CameraUtil.GetTypeOfField(s); if (!mEntry.ContainsKey(s)) { continue; } switch (type) { case "float": mFields[s] = mEntry.Get <float>(s); break; case "int": mFields[s] = mEntry.Get <int>(s); break; case "string": mFields[s] = mEntry.Get <string>(s); break; } } }
public PathPointObj(PathObj parent, BCSV.Entry entry) : base(Vector3.Zero, Vector3.Zero, Vector3.One) { mEntry = entry; mParent = parent; mID = mEntry.Get <short>("id"); mPosition = new Vector3 { X = mEntry.Get <float>("pnt0_x"), Y = mEntry.Get <float>("pnt0_y"), Z = mEntry.Get <float>("pnt0_z") }; mPoint1 = new Vector3 { X = mEntry.Get <float>("pnt1_x"), Y = mEntry.Get <float>("pnt1_y"), Z = mEntry.Get <float>("pnt1_z") }; mPoint2 = new Vector3 { X = mEntry.Get <float>("pnt2_x"), Y = mEntry.Get <float>("pnt2_y"), Z = mEntry.Get <float>("pnt2_z") }; mPointArgs = new int[8]; for (int i = 0; i < 8; i++) { mPointArgs[i] = mEntry.Get <int>($"point_arg{i}"); } }
public LightEntry(BCSV.Entry entry) { mEntry = entry; mAreaLightName = mEntry.Get <string>("AreaLightName"); }