private void BuildRegex() { regexes = new List <Regex>(); for (int i = 0; i < types.Count; i++) { BBAbstractPlay sample = (BBAbstractPlay)Activator.CreateInstance(types[i]); regexes.Add(sample.lastUpdateMatches); } }
internal void ResetPlate(BBAbstractPlay play) { BBGameState state = play.gameState; majorItemsChiron.SetText(state.lastUpdate); majorItemsChiron.SetStrikes(state.atBatStrikes); majorItemsChiron.SetBalls(state.atBatBalls); majorItemsChiron.SetOuts(state.halfInningOuts); majorItemsChiron.ShowBase1(Array.IndexOf(state.basesOccupied, 0) > -1); majorItemsChiron.ShowBase2(Array.IndexOf(state.basesOccupied, 1) > -1); majorItemsChiron.ShowBase3(Array.IndexOf(state.basesOccupied, 2) > -1); }
private void HandleTechnicalDifficulties(BBAbstractPlay caseFail) { if (caseFail == null) { SetupAndPlay(GetRandomAnimation(technicalDifficulties, 0)); cameraGraphicsMasterControl.ShowTechnicalDifficulties("Waiting for setup!"); } else { SetupAndPlay(GetRandomAnimation(technicalDifficulties, caseFail.playIndex)); cameraGraphicsMasterControl.ResetPlate(caseFail); cameraGraphicsMasterControl.ShowTechnicalDifficulties(caseFail.gameState.lastUpdate); cameraGraphicsMasterControl.UpdateScores(caseFail.gameState); } }
private void ProcessPlay(BBGameState gameState, int index = -1) { cameraGraphicsMasterControl.rewindPanel.SetLength(game.HistoryLength - 1, historicalPlaybackCurrentIndex); if (historicalPlaybackCurrentIndex == -1) { index = game.HistoryLength; } previousState = currentState; currentState = gameState; currentPlay = Playbook.GetPlayFromState(gameState, index); CleanScene(); switch (currentPlay) { case BBBatterAtPlatePlay bBatterAtPlatePlay: BatterUp(bBatterAtPlatePlay); break; case BBStrikePlay bBStrikePlay: Strike(bBStrikePlay); break; case BBBallPlay bBallPlay: BallCount(bBallPlay); break; case BBStrikeOutPlay bBStrikeOutPlay: StrikeOut(bBStrikeOutPlay); break; default: HandleTechnicalDifficulties(currentPlay); break; } }
internal void ShowBallCount(BBAbstractPlay bBBallPlay) { bool isChangeover = bBBallPlay is BBDrawsAWalkPlay; majorItemsChiron.Show(); BBGameState state = bBBallPlay.gameState; majorItemsChiron.Show(); majorItemsChiron.SetText(state.lastUpdate); majorItemsChiron.SetStrikes(state.atBatStrikes); if (isChangeover) { majorItemsChiron.SetBalls(4, true); } else { majorItemsChiron.SetBalls(state.atBatBalls, true); } majorItemsChiron.SetOuts(state.halfInningOuts, isChangeover); majorItemsChiron.ShowBase1(Array.IndexOf(state.basesOccupied, 0) > -1); majorItemsChiron.ShowBase2(Array.IndexOf(state.basesOccupied, 1) > -1); majorItemsChiron.ShowBase3(Array.IndexOf(state.basesOccupied, 2) > -1); }
internal void ShowStrike(BBAbstractPlay bbStrike) { bool isChangeover = bbStrike is BBStrikeOutPlay; majorItemsChiron.Show(); BBGameState state = bbStrike.gameState; majorItemsChiron.SetText(state.lastUpdate); if (isChangeover) { majorItemsChiron.SetStrikes(3, true); } else { majorItemsChiron.SetStrikes(state.atBatStrikes, true); } majorItemsChiron.SetBalls(state.atBatBalls); majorItemsChiron.SetOuts(state.halfInningOuts, isChangeover); majorItemsChiron.ShowBase1(Array.IndexOf(state.basesOccupied, 0) > -1); majorItemsChiron.ShowBase2(Array.IndexOf(state.basesOccupied, 1) > -1); majorItemsChiron.ShowBase3(Array.IndexOf(state.basesOccupied, 2) > -1); }