public static void Load(ReceiveGPacket p) { int id1 = (int)p.readH(); int id2 = (int)p.readH(); int slotIdx = (int)p.readC(); int num = (int)p.readC(); Channel channel = ChannelsXML.getChannel(id2); if (channel == null) { return; } Room room = channel.getRoom(id1); if (room != null && room.round.Timer == null && (room._state == RoomState.Battle && room.room_type == (byte)7)) { SLOT slot = room.getSlot(slotIdx); if (slot != null && slot.state == SLOT_STATE.BATTLE) { ++slot.passSequence; if (slot._team == 0) { room.red_dino += 5; } else { room.blue_dino += 5; } Net_Room_Pass_Portal.CompleteMission(room,slot); using (BATTLE_MISSION_ESCAPE_PAK missionEscapePak = new BATTLE_MISSION_ESCAPE_PAK(room,slot)) { using (BATTLE_DINO_PLACAR_PAK battleDinoPlacarPak = new BATTLE_DINO_PLACAR_PAK(room)) room.SendPacketToPlayers((SendPacket)missionEscapePak,(SendPacket)battleDinoPlacarPak,SLOT_STATE.BATTLE,0); } } } if (p.getBuffer().Length <= 8) { return; } Logger.warning("[Invalid PORTAL: " + BitConverter.ToString(p.getBuffer()) + "]"); }
public static void Load(ReceiveGPacket p) { int roomId = p.readH(); int channelId = p.readH(); int slotId = p.readC(); //player int portalId = p.readC(); //portal Channel ch = ChannelsXML.getChannel(channelId); if (ch == null) { return; } Room room = ch.getRoom(roomId); if (room != null && room.round.Timer == null && room._state == RoomState.Battle && room.room_type == 7) { SLOT slot = room.getSlot(slotId); if (slot != null && slot.state == SLOT_STATE.BATTLE) { ++slot.passSequence; if (slot._team == 0) { room.red_dino += 5; } else { room.blue_dino += 5; } CompleteMission(room,slot); using (BATTLE_MISSION_ESCAPE_PAK packet = new BATTLE_MISSION_ESCAPE_PAK(room,slot)) using (BATTLE_DINO_PLACAR_PAK packet2 = new BATTLE_DINO_PLACAR_PAK(room)) room.SendPacketToPlayers(packet,packet2,SLOT_STATE.BATTLE,0); } } if (p.getBuffer().Length > 8) { SaveLog.warning("[Invalid PORTAL] Slot:" + slotId + " " + BitConverter.ToString(p.getBuffer()) + "]"); Printf.warning("Invalid Portal Slot:" + slotId); } }
public override void run() { try { Account p = _client._player; if (p == null) { return; } Room room = p._room; if (room != null && room.round.Timer == null && room._state == RoomState.Battle && room.TRex == TRex) { SLOT slot = room.getSlot(p._slotId); if (slot == null || slot.state != SLOT_STATE.BATTLE) { return; } if (slot._team == 0) { room.red_dino += 5; } else { room.blue_dino += 5; } using (BATTLE_DINO_PLACAR_PAK packet = new BATTLE_DINO_PLACAR_PAK(room)) room.SendPacketToPlayers(packet,SLOT_STATE.BATTLE,0); AllUtils.CompleteMission(room,p,slot,MISSION_TYPE.DEATHBLOW,weaponId); } } catch (Exception ex) { SaveLog.fatal(ex.ToString()); Printf.b_danger("[BATTLE_DINO_DEATHBLOW_REC.run] Erro fatal!"); } }
public override void run() { try { Account player = this._client._player; if (player == null) { return; } Room room = player._room; if (room == null || room.round.Timer != null || (room._state != RoomState.Battle || room.TRex != this.TRex)) { return; } SLOT slot = room.getSlot(player._slotId); if (slot == null || slot.state != SLOT_STATE.BATTLE) { return; } if (slot._team == 0) { room.red_dino += 5; } else { room.blue_dino += 5; } using (BATTLE_DINO_PLACAR_PAK battleDinoPlacarPak = new BATTLE_DINO_PLACAR_PAK(room)) room.SendPacketToPlayers((SendPacket)battleDinoPlacarPak,SLOT_STATE.BATTLE,0); AllUtils.CompleteMission(room,player,slot,MISSION_TYPE.DEATHBLOW,this.weaponId); } catch (Exception ex) { Logger.info("BATTLE_DINO_DEATHBLOW_REC: " + ex.ToString()); } }