public static void Init() { Principal = MainMenu.AddMenu("Draven", "Draven"); Principal.AddLabel("Prediction:"); Principal.Add("EPred", new Slider("E Hitchance: {0}%", 80, 20, 100)); Principal.Add("RPred", new Slider("R Hitchance: {0}%", 80, 20, 100)); Combo = Principal.AddSubMenu("Combo", "Combo"); Combo.Add("Q", new CheckBox("Use Q")); Combo.Add("E", new CheckBox("Use E")); Combo.Add("R", new CheckBox("Use R")); Axes = Principal.AddSubMenu("Axes", "Axes"); Axes.Add("Mode", new ComboBox("Axes Catch Mode:", 0, "Cursor Range", "Player Range")); Axes.Add("Range", new Slider("Set Catch Range: {0}", 600, 250, 1000)); Axes.AddSeparator(); Axes.Add("Pick", new ComboBox("Pick Axes Mode:", 1, "Combo Mode", "Always", "Manual")); Axes.Add("Delay", new Slider("Humanizer: {0} Delay", 250, 0, 350)); Laneclear = Principal.AddSubMenu("Laneclear", "Laneclear"); Laneclear.Add("Q", new CheckBox("Use Q")); Jungleclear = Principal.AddSubMenu("Jungleclear", "Jungleclear"); Jungleclear.Add("Q", new CheckBox("Use Q")); Jungleclear.Add("E", new CheckBox("Use E")); Flee = Principal.AddSubMenu("Flee", "Flee"); Flee.Add("W", new CheckBox("Use W")); Flee.Add("E", new CheckBox("Use E")); Misc = Principal.AddSubMenu("Misc", "Misc"); Misc.Add("SkinHack", new CheckBox("SkinHack?", false)); Misc.Add("SkinID", new Slider("Skin ID: {0}", 1, 0, 6)); Misc.Add("Reset", new KeyBind("Reset (Skin Bug):", false, KeyBind.BindTypes.HoldActive, 'T')); Misc.AddSeparator(2); Misc.Add("Interrupter", new CheckBox("Interrupter?")); Misc.Add("Gapcloser", new CheckBox("Gapcloser?")); Draw = Principal.AddSubMenu("Draw", "Draw"); Draw.Add("E", new CheckBox("Draw E")); Draw.Add("Axes", new CheckBox("Draw Axes")); Draw.Add("Catch", new CheckBox("Draw Catch Range")); }