public int HandlePacket(GameClient client, GSPacketIn packet) { int dailyLog = packet.ReadInt(); string message = "Nhận thưởng tích lũy hằng ngày thành công!"; if (AwardMgr.AddSignAwards(client.Player, dailyLog)) { client.Out.SendMessage(eMessageType.Normal, message); } return(0); }
void Awake() { _inistance = this; boxes = new Box[8]; lstScores = new List <int>(); lstScores.Add(10); lstScores.Add(20); lstScores.Add(50); lstScores.Add(100); lstScores.Add(200); lstScores.Add(500); lstScores.Add(1000); lstScores.Add(3000); }
private bool AddDailyAward(GamePlayer player, int getWay) { bool result; switch (getWay) { case 0: result = AwardMgr.AddLoginAward(player); break; case 1: result = AwardMgr.AddAuncherAward(player); break; default: result = AwardMgr.AddLoginAward(player); break; } return(result); }
public override bool Start() { if (m_isRunning) { return(false); } try { AppDomain.CurrentDomain.UnhandledException += new UnhandledExceptionEventHandler(CurrentDomain_UnhandledException); Thread.CurrentThread.Priority = ThreadPriority.Normal; GameProperties.Refresh(); if (!InitComponent(RecompileScripts(), "Recompile Scripts")) { return(false); } if (!InitComponent(StartScriptComponents(), "Script components")) { return(false); } if (!InitComponent((GameProperties.EDITION == Edition), "Edition:" + Edition)) { return(false); } if (!InitComponent(InitSocket(IPAddress.Parse(Configuration.Ip), Configuration.Port), "InitSocket Port:" + Configuration.Port)) { return(false); } if (!InitComponent(AllocatePacketBuffers(), "AllocatePacketBuffers()")) { return(false); } if (!InitComponent(LogMgr.Setup(Configuration.GAME_TYPE, Configuration.ServerID, Configuration.AreaID), "LogMgr Init")) { return(false); } if (!InitComponent(WorldMgr.Init(), "WorldMgr Init")) { return(false); } if (!InitComponent(MapMgr.Init(), "MapMgr Init")) { return(false); } if (!InitComponent(ItemMgr.Init(), "ItemMgr Init")) { return(false); } if (!InitComponent(ItemBoxMgr.Init(), "ItemBox Init")) { return(false); } if (!InitComponent(BallMgr.Init(), "BallMgr Init")) { return(false); } if (!InitComponent(BallConfigMgr.Init(), "BallConfigMgr Init")) { return(false); } if (!InitComponent(FusionMgr.Init(), "FusionMgr Init")) { return(false); } if (!InitComponent(AwardMgr.Init(), "AwardMgr Init")) { return(false); } if (!InitComponent(NPCInfoMgr.Init(), "NPCInfoMgr Init")) { return(false); } if (!InitComponent(MissionInfoMgr.Init(), "MissionInfoMgr Init")) { return(false); } if (!InitComponent(PveInfoMgr.Init(), "PveInfoMgr Init")) { return(false); } if (!InitComponent(DropMgr.Init(), "Drop Init")) { return(false); } if (!InitComponent(FightRateMgr.Init(), "FightRateMgr Init")) { return(false); } if (!InitComponent(ConsortiaLevelMgr.Init(), "ConsortiaLevelMgr Init")) { return(false); } if (!InitComponent(RefineryMgr.Init(), "RefineryMgr Init")) { return(false); } if (!InitComponent(StrengthenMgr.Init(), "StrengthenMgr Init")) { return(false); } if (!InitComponent(PropItemMgr.Init(), "PropItemMgr Init")) { return(false); } if (!InitComponent(ShopMgr.Init(), "ShopMgr Init")) { return(false); } if (!InitComponent(QuestMgr.Init(), "QuestMgr Init")) { return(false); } if (!InitComponent(RoomMgr.Setup(Configuration.MaxRoomCount), "RoomMgr.Setup")) { return(false); } if (!InitComponent(GameMgr.Setup(Configuration.ServerID, GameProperties.BOX_APPEAR_CONDITION), "GameMgr.Start()")) { return(false); } if (!InitComponent(ConsortiaMgr.Init(), "ConsortiaMgr Init")) { return(false); } if (!InitComponent(LanguageMgr.Setup(@""), "LanguageMgr Init")) { return(false); } if (!InitComponent(RateMgr.Init(Configuration), "ExperienceRateMgr Init")) { return(false); } if (!InitComponent(MacroDropMgr.Init(), "MacroDropMgr Init")) { return(false); } if (!InitComponent(BattleMgr.Setup(), "BattleMgr Setup")) { return(false); } if (!InitComponent(InitGlobalTimer(), "Init Global Timers")) { return(false); } if (!InitComponent(MarryRoomMgr.Init(), "MarryRoomMgr Init")) { return(false); } if (!InitComponent(LogMgr.Setup(1, 4, 4), "LogMgr Setup")) { return(false); } GameEventMgr.Notify(ScriptEvent.Loaded); if (!InitComponent(InitLoginServer(), "Login To CenterServer")) { return(false); } RoomMgr.Start(); GameMgr.Start(); BattleMgr.Start(); MacroDropMgr.Start(); if (!InitComponent(base.Start(), "base.Start()")) { return(false); } GameEventMgr.Notify(GameServerEvent.Started, this); GC.Collect(GC.MaxGeneration); if (log.IsInfoEnabled) { log.Info("GameServer is now open for connections!"); } m_isRunning = true; return(true); } catch (Exception e) { if (log.IsErrorEnabled) { log.Error("Failed to start the server", e); } return(false); } }
public static void DoCommand(string CommandName, string[] CommandArgs) { PlayerBussiness bussiness; PlayerInfo userSingleByNickName; Exception exception; string str3; string str4; string str5; ManageBussiness bussiness2; switch (CommandName) { case "exit": GameServer.KeepRunning = false; break; case "cp": { GameClient[] allClients = GameServer.Instance.GetAllClients(); int num = (allClients == null) ? 0 : allClients.Length; GamePlayer[] allPlayers = WorldMgr.GetAllPlayers(); int num2 = (allPlayers == null) ? 0 : allPlayers.Length; List <BaseRoom> allUsingRoom = RoomMgr.GetAllUsingRoom(); int num3 = 0; int num4 = 0; foreach (BaseRoom room in allUsingRoom) { if (!room.IsEmpty) { num3++; if (room.IsPlaying) { num4++; } } } double totalMemory = GC.GetTotalMemory(false); Console.WriteLine(string.Format("Total Clients/Players:{0}/{1}", num, num2)); Console.WriteLine(string.Format("Total Rooms/Games:{0}/{1}", num3, num4)); Console.WriteLine(string.Format("Total Momey Used:{0} MB", (totalMemory / 1024.0) / 1024.0)); break; } case "setlevel": try { string path = Path.Combine(Environment.CurrentDirectory, "LevelList.xml"); if (!File.Exists(path)) { log.Error("LevelList.xml not found!"); } else { int num6; Console.Write("Please enter the level: "); string s = (CommandArgs.Length > 0) ? CommandArgs[0] : Console.ReadLine(); if (!int.TryParse(s, out num6)) { log.Error("Level is not valid int!"); } else { using (bussiness = new PlayerBussiness()) { userSingleByNickName = bussiness.GetUserSingleByNickName((CommandArgs.Length > 0) ? CommandArgs[0] : Console.ReadLine()); if (userSingleByNickName == null) { log.Error(string.Format("Player not found in db!", new object[0])); break; } if (!IsValidGZip(File.ReadAllBytes(path))) { log.Error("LevelList.xml is not valid!"); } else if (!IsValidXML(GZip.gzuncompress(File.ReadAllBytes(path)))) { log.Error("LevelList.xml is not valid!"); } if (WorldMgr.GetPlayerById(userSingleByNickName.ID) != null) { WorldMgr.GetPlayerById(userSingleByNickName.ID).SaveIntoDatabase(); WorldMgr.GetPlayerById(userSingleByNickName.ID).Disconnect(); } XmlDocument document = new XmlDocument(); document.LoadXml(GZip.gzuncompress(File.ReadAllBytes(path))); int num7 = -1; int num8 = -1; foreach (XmlNode node in document.SelectNodes("/Result/*")) { if (node.Attributes["Grade"].Value == s) { num7 = int.Parse(s); num8 = int.Parse(node.Attributes["GP"].Value) + 5; break; } } if ((num7 != -1) && (num8 != -1)) { userSingleByNickName.GP = num8; userSingleByNickName.Grade = num7; bussiness.UpdatePlayer(userSingleByNickName); log.Info(string.Format("Player {0} updated successfully!", userSingleByNickName.NickName)); } else { log.Error(string.Format("Level {0} not found!", new object[0])); } } } } } catch (Exception exception1) { exception = exception1; log.Error("There was an error in command!"); log.Error(exception.Message + Environment.NewLine + exception.StackTrace); } break; case "addmoney": try { using (bussiness = new PlayerBussiness()) { userSingleByNickName = bussiness.GetUserSingleByNickName((CommandArgs.Length > 0) ? CommandArgs[0] : Console.ReadLine()); if (userSingleByNickName != null) { if (WorldMgr.GetPlayerById(userSingleByNickName.ID) != null) { WorldMgr.GetPlayerById(userSingleByNickName.ID).SaveIntoDatabase(); WorldMgr.GetPlayerById(userSingleByNickName.ID).Disconnect(); } Console.Write("Please enter the amount of money: "); str3 = (CommandArgs.Length > 0) ? CommandArgs[0] : Console.ReadLine(); if (!IsValidInt(str3)) { log.Error("Money is not valid!"); } else { userSingleByNickName.Money += int.Parse(str3); bussiness.UpdatePlayer(userSingleByNickName); log.Info(string.Format("Player {0} updated successfully!", userSingleByNickName.NickName)); } } else { log.Error(string.Format("Player not found in db!", new object[0])); } } } catch (Exception exception3) { exception = exception3; log.Error("There was an error in command!"); log.Error(exception.Message + Environment.NewLine + exception.StackTrace); } break; case "addgold": try { using (bussiness = new PlayerBussiness()) { userSingleByNickName = bussiness.GetUserSingleByNickName((CommandArgs.Length > 0) ? CommandArgs[0] : Console.ReadLine()); if (userSingleByNickName != null) { if (WorldMgr.GetPlayerById(userSingleByNickName.ID) != null) { WorldMgr.GetPlayerById(userSingleByNickName.ID).SaveIntoDatabase(); WorldMgr.GetPlayerById(userSingleByNickName.ID).Disconnect(); } Console.Write("Please enter the amount of gold: "); str4 = (CommandArgs.Length > 0) ? CommandArgs[0] : Console.ReadLine(); if (!IsValidInt(str4)) { log.Error("Gold is not valid!"); } else { userSingleByNickName.Gold += int.Parse(str4); bussiness.UpdatePlayer(userSingleByNickName); log.Info(string.Format("Player {0} updated successfully!", userSingleByNickName.NickName)); } } else { log.Error(string.Format("Player not found in db!", new object[0])); } } } catch (Exception exception4) { exception = exception4; log.Error("There was an error in command!"); log.Error(exception.Message + Environment.NewLine + exception.StackTrace); } break; case "addgift": try { using (bussiness = new PlayerBussiness()) { userSingleByNickName = bussiness.GetUserSingleByNickName((CommandArgs.Length > 0) ? CommandArgs[0] : Console.ReadLine()); if (userSingleByNickName != null) { Console.Write("Please enter the amount of gift token: "); str5 = (CommandArgs.Length > 0) ? CommandArgs[0] : Console.ReadLine(); if (!IsValidInt(str5)) { log.Error("Gold is not valid!"); } else { if (WorldMgr.GetPlayerById(userSingleByNickName.ID) != null) { WorldMgr.GetPlayerById(userSingleByNickName.ID).SaveIntoDatabase(); WorldMgr.GetPlayerById(userSingleByNickName.ID).Disconnect(); } userSingleByNickName.GiftToken += int.Parse(str5); bussiness.UpdatePlayer(userSingleByNickName); log.Info(string.Format("Player {0} updated successfully!", userSingleByNickName.NickName)); } } else { log.Error(string.Format("Player not found in db!", new object[0])); } } } catch (Exception exception5) { exception = exception5; log.Error("There was an error in command!"); log.Error(exception.Message + Environment.NewLine + exception.StackTrace); } break; case "removemoney": try { using (bussiness = new PlayerBussiness()) { userSingleByNickName = bussiness.GetUserSingleByNickName((CommandArgs.Length > 0) ? CommandArgs[0] : Console.ReadLine()); if (userSingleByNickName != null) { if (WorldMgr.GetPlayerById(userSingleByNickName.ID) != null) { WorldMgr.GetPlayerById(userSingleByNickName.ID).SaveIntoDatabase(); WorldMgr.GetPlayerById(userSingleByNickName.ID).Disconnect(); } Console.Write("Please enter the amount of money: "); str3 = (CommandArgs.Length > 0) ? CommandArgs[0] : Console.ReadLine(); if (!IsValidInt(str3)) { log.Error("Money is not valid!"); } else { userSingleByNickName.Money -= int.Parse(str3); bussiness.UpdatePlayer(userSingleByNickName); log.Info(string.Format("Player {0} updated successfully!", userSingleByNickName.NickName)); } } else { log.Error(string.Format("Player not found in db!", new object[0])); } } } catch (Exception exception6) { exception = exception6; log.Error("There was an error in command!"); log.Error(exception.Message + Environment.NewLine + exception.StackTrace); } break; case "removegold": try { using (bussiness = new PlayerBussiness()) { userSingleByNickName = bussiness.GetUserSingleByNickName((CommandArgs.Length > 0) ? CommandArgs[0] : Console.ReadLine()); if (userSingleByNickName != null) { if (WorldMgr.GetPlayerById(userSingleByNickName.ID) != null) { WorldMgr.GetPlayerById(userSingleByNickName.ID).SaveIntoDatabase(); WorldMgr.GetPlayerById(userSingleByNickName.ID).Disconnect(); } Console.Write("Please enter the amount of gold: "); str4 = (CommandArgs.Length > 0) ? CommandArgs[0] : Console.ReadLine(); if (!IsValidInt(str4)) { log.Error("Gold is not valid!"); } else { userSingleByNickName.Gold -= int.Parse(str4); bussiness.UpdatePlayer(userSingleByNickName); log.Info(string.Format("Player {0} updated successfully!", userSingleByNickName.NickName)); } } else { log.Error(string.Format("Player not found in db!", new object[0])); } } } catch (Exception exception7) { exception = exception7; log.Error("There was an error in command!"); log.Error(exception.Message + Environment.NewLine + exception.StackTrace); } break; case "removegift": try { using (bussiness = new PlayerBussiness()) { userSingleByNickName = bussiness.GetUserSingleByNickName((CommandArgs.Length > 0) ? CommandArgs[0] : Console.ReadLine()); if (userSingleByNickName != null) { if (WorldMgr.GetPlayerById(userSingleByNickName.ID) != null) { WorldMgr.GetPlayerById(userSingleByNickName.ID).SaveIntoDatabase(); WorldMgr.GetPlayerById(userSingleByNickName.ID).Disconnect(); } Console.Write("Please enter the amount of gift token: "); str5 = (CommandArgs.Length > 0) ? CommandArgs[0] : Console.ReadLine(); if (!IsValidInt(str5)) { log.Error("Gold is not valid!"); } else { userSingleByNickName.GiftToken -= int.Parse(str5); bussiness.UpdatePlayer(userSingleByNickName); log.Info(string.Format("Player {0} updated successfully!", userSingleByNickName.NickName)); } } else { log.Error(string.Format("Player not found in db!", new object[0])); } } } catch (Exception exception8) { exception = exception8; log.Error("There was an error in command!"); log.Error(exception.Message + Environment.NewLine + exception.StackTrace); } break; case "shutdown": _count = 6; _timer = new System.Threading.Timer(new TimerCallback(ConsoleStart.ShutDownCallBack), null, 0, 0xea60); break; case "addcps": try { Console.Write("Insira o valor dos Cupons:"); int num9 = int.Parse((CommandArgs.Length > 0) ? CommandArgs[0] : Console.ReadLine()); foreach (GamePlayer player in WorldMgr.GetAllPlayers()) { player.AddMoney(num9); player.SendMessage("Parab\x00e9ns, voc\x00ea recebeu " + num9 + " cupons do evento, bom jogo !"); } } catch (Exception exception9) { exception = exception9; log.Error("Error on AddCps", exception); } break; case "bnick": { Console.Clear(); Console.WriteLine("Digite o NickName do personagem: "); string nickName = (CommandArgs.Length > 0) ? CommandArgs[0] : Console.ReadLine(); Console.WriteLine("Motivo para banir: "); string msg = (CommandArgs.Length > 1) ? CommandArgs[1] : Console.ReadLine(); DateTime date = new DateTime(0x7e1, 7, 2); using (bussiness2 = new ManageBussiness()) { bussiness2.ForbidPlayerByNickName(nickName, date, false); bussiness2.KitoffUserByNickName(nickName, msg); } Console.WriteLine("O Usu\x00e1rio " + nickName + " Foi Banido do servidor."); foreach (GamePlayer player2 in WorldMgr.GetAllPlayers()) { player2.SendMessage("O Usu\x00e1rio " + nickName + " foi banido do servidor, motivo do BAN: " + msg + "."); } break; } case "buser": { Console.Clear(); Console.WriteLine("Digite o UserName do personagem: "); string userName = (CommandArgs.Length > 0) ? CommandArgs[0] : Console.ReadLine(); Console.WriteLine("Motivo para banir: "); string str9 = (CommandArgs.Length > 1) ? CommandArgs[1] : Console.ReadLine(); DateTime time2 = new DateTime(0x7e1, 7, 2); using (bussiness2 = new ManageBussiness()) { bussiness2.ForbidPlayerByUserName(userName, time2, false); bussiness2.KitoffUserByUserName(userName, str9); } Console.WriteLine("O Usu\x00e1rio " + userName + " Foi Banido do servidor."); foreach (GamePlayer player2 in WorldMgr.GetAllPlayers()) { player2.SendMessage("O Usu\x00e1rio " + userName + " foi banido do servidor, motivo do BAN: " + str9 + "."); } break; } case "nkick": { Console.Clear(); Console.WriteLine("Digite o NickName do personagem: "); string name = (CommandArgs.Length > 0) ? CommandArgs[0] : Console.ReadLine(); Console.WriteLine("Motivo para kikar: "); string str11 = (CommandArgs.Length > 1) ? CommandArgs[1] : Console.ReadLine(); using (bussiness2 = new ManageBussiness()) { bussiness2.KitoffUserByNickName(name, str11); } foreach (GamePlayer player2 in WorldMgr.GetAllPlayers()) { player2.SendMessage("O Usu\x00e1rio " + name + " foi kikado do servidor, motivo do KICK: " + str11 + "."); } break; } case "ukick": { Console.Clear(); Console.WriteLine("Digite o NickName do personagem: "); string str12 = (CommandArgs.Length > 0) ? CommandArgs[0] : Console.ReadLine(); Console.WriteLine("Motivo para kikar: "); string str13 = (CommandArgs.Length > 1) ? CommandArgs[1] : Console.ReadLine(); using (bussiness2 = new ManageBussiness()) { bussiness2.KitoffUserByUserName(str12, str13); } foreach (GamePlayer player2 in WorldMgr.GetAllPlayers()) { player2.SendMessage("O Usu\x00e1rio " + str12 + " foi kikado do servidor, motivo do KICK: " + str13 + "."); } break; } case "maint": try { int num10; Console.Write("Enter time in minutes to start maintenance: "); string str14 = (CommandArgs.Length > 0) ? CommandArgs[0] : Console.ReadLine(); if (!int.TryParse(str14, out num10)) { log.Error("Invalid MainTime!"); } else { new Thread(delegate(object mt) { if (mt is string) { Action <string, string> Sys = delegate(string nick, string Text) { Console.WriteLine(Text); foreach (GamePlayer player in WorldMgr.GetAllPlayers()) { player.SendMessage(string.Format("[{0}] {1}", nick, Text)); } }; Action DisconnectAll = delegate { foreach (GamePlayer player in WorldMgr.GetAllPlayers()) { log.Info(string.Format("Saving Player {0} into Database!", player.PlayerCharacter.NickName)); player.SaveIntoDatabase(); log.Info(string.Format("Disconnecting Player {0}!", player.PlayerCharacter.NickName)); player.Disconnect(); } log.Info("Shutdown Server!"); GameServer.Instance.Shutdown(); LogManager.Shutdown(); }; Sys("Auto Maintenance", "Manuten\x00e7\x00e3o agendada, fiquem atentos aos aviso!"); System.Timers.Timer MainTimer = new System.Timers.Timer { Interval = 1000.0 }; DateTime MainTime = DateTime.Parse(string.Format("{0} 00:00:00", "01/27/2011"), CultureInfo.GetCultureInfo("en-US")); MainTime = MainTime.AddMinutes(double.Parse(mt as string)); string CurrentTime = MainTime.ToString("HH:mm:ss"); MainTimer.Elapsed += delegate(object s, ElapsedEventArgs e) { if (CurrentTime != "00:00:00") { if ((MainTime.Minute != 0) && (MainTime.Second == 0)) { Sys("Auto Maintenance", string.Format("Falta {0} {1} para a manuten\x00e7\x00e3o!", MainTime.Minute, (MainTime.Minute == 1) ? "Minuto" : "Minutos")); } else if (MainTime.Second < 11) { Sys("Auto Maintenance", string.Format("Fechando o servidor em {0}", MainTime.Second)); } CurrentTime = MainTime.AddSeconds(-1.0).ToString("HH:mm:ss"); } else { Sys("Auto Maintenance", "Estamos desconectando todos os usu\x00e1rios para a manuten\x00e7\x00e3o, voltamos daqui a alguns minutos, saiam do servidor para evitar perca de itens!"); log.Info("End!"); DisconnectAll(); MainTimer.Stop(); } }; MainTimer.Start(); } }).Start(str14); } } catch (Exception exception10) { exception = exception10; log.Error("There was an error in command!"); log.Error(exception.Message + Environment.NewLine + exception.StackTrace); } break; case "savemap": break; case "clear": Console.Clear(); break; case "ball&reload": if (BallMgr.ReLoad()) { Console.WriteLine("Ball info is Reload!"); } else { Console.WriteLine("Ball info is Error!"); } break; case "map&reload": if (!MapMgr.ReLoadMap()) { Console.WriteLine("Map info is Error!"); break; } Console.WriteLine("Map info is Reload!"); break; case "mapserver&reload": if (!MapMgr.ReLoadMapServer()) { Console.WriteLine("mapserver info is Error!"); break; } Console.WriteLine("mapserver info is Reload!"); break; case "prop&reload": if (!PropItemMgr.Reload()) { Console.WriteLine("prop info is Error!"); break; } Console.WriteLine("prop info is Reload!"); break; case "item&reload": if (!ItemMgr.ReLoad()) { Console.WriteLine("item info is Error!"); break; } Console.WriteLine("item info is Reload!"); break; case "shop&reload": if (!ShopMgr.ReLoad()) { Console.WriteLine("shop info is Error!"); break; } Console.WriteLine("shop info is Reload!"); break; case "quest&reload": if (!QuestMgr.ReLoad()) { Console.WriteLine("quest info is Error!"); break; } Console.WriteLine("quest info is Reload!"); break; case "fusion&reload": if (!FusionMgr.ReLoad()) { Console.WriteLine("fusion info is Error!"); break; } Console.WriteLine("fusion info is Reload!"); break; case "consortia&reload": if (!ConsortiaMgr.ReLoad()) { Console.WriteLine("consortiaMgr info is Error!"); break; } Console.WriteLine("consortiaMgr info is Reload!"); break; case "rate&reload": if (!RateMgr.ReLoad()) { Console.WriteLine("Rate Rate is Error!"); break; } Console.WriteLine("Rate Rate is Reload!"); break; case "fight&reload": if (!FightRateMgr.ReLoad()) { Console.WriteLine("FightRateMgr is Error!"); break; } Console.WriteLine("FightRateMgr is Reload!"); break; case "dailyaward&reload": if (!AwardMgr.ReLoad()) { Console.WriteLine("dailyaward is Error!"); break; } Console.WriteLine("dailyaward is Reload!"); break; case "language&reload": if (!LanguageMgr.Reload("")) { Console.WriteLine("language is Error!"); break; } Console.WriteLine("language is Reload!"); break; case "treasure&reload": if (!TreasureAwardMgr.ReLoad()) { Console.WriteLine("TreasureAward is Error!"); break; } Console.WriteLine("TreasureAward is Reload!"); break; case "nickname": { Console.WriteLine("Please enter the nickname"); string str15 = (CommandArgs.Length > 0) ? CommandArgs[0] : Console.ReadLine(); Console.WriteLine(WorldMgr.GetPlayerStringByPlayerNickName(str15)); break; } default: { string cmdLine = CommandName + string.Join(" ", CommandArgs); if (cmdLine.Length > 0) { if (cmdLine[0] == '/') { cmdLine = cmdLine.Remove(0, 1).Insert(0, "&"); } try { if (!CommandMgr.HandleCommandNoPlvl(client, cmdLine)) { Console.WriteLine("Unknown command: " + cmdLine); } } catch (Exception exception2) { Console.WriteLine(exception2.ToString()); } } break; } } }
public void HandleReload(GSPacketIn packet) { eReloadType type = (eReloadType)packet.ReadInt(); bool result = false; switch (type) { case eReloadType.ball: result = BallMgr.ReLoad(); break; case eReloadType.fusion: result = FusionMgr.ReLoad(); break; case eReloadType.item: result = ItemMgr.ReLoad(); break; case eReloadType.map: result = MapMgr.ReLoadMap(); break; case eReloadType.mapserver: result = MapMgr.ReLoadMapServer(); break; case eReloadType.quest: result = QuestMgr.ReLoad(); break; case eReloadType.server: GameServer.Instance.Configuration.Refresh(); break; case eReloadType.rate: result = RateMgr.ReLoad(); break; case eReloadType.fight: result = FightRateMgr.ReLoad(); break; case eReloadType.dailyaward: result = AwardMgr.ReLoad(); break; case eReloadType.language: result = LanguageMgr.Reload(""); break; default: break; case eReloadType.shop: result = ShopMgr.ReLoad(); break; case eReloadType.consortia: result = ConsortiaMgr.ReLoad(); break; //case eReloadType.prop: // result = PropItemMgr.Reload(); // break; } packet.WriteInt(GameServer.Instance.Configuration.ServerID); packet.WriteBoolean(result); SendTCP(packet); }
public int HandlePacket(GameClient client, GSPacketIn packet) { int type = packet.ReadInt(); int num = 0; int num2 = 0; int num3 = 0; int num4 = 0; int[] bag = new int[3]; StringBuilder stringBuilder = new StringBuilder(); List <ItemInfo> list = new List <ItemInfo>(); string text = ""; switch (type) { case 0: if (AwardMgr.AddDailyAward(client.Player)) { using (PlayerBussiness playerBussiness = new PlayerBussiness()) { if (playerBussiness.UpdatePlayerLastAward(client.Player.PlayerCharacter.ID, type)) { stringBuilder.Append(LanguageMgr.GetTranslation("Nhận được Thẻ x2 kinh nghiệm 60 phút", new object[0])); } else { stringBuilder.Append(LanguageMgr.GetTranslation("GameUserDailyAward.Fail", new object[0])); } goto IL_29A; } } stringBuilder.Append(LanguageMgr.GetTranslation("GameUserDailyAward.Fail1", new object[0])); goto IL_29A; case 1: case 4: goto IL_29A; case 2: { if (DateTime.Now.Date == client.Player.PlayerCharacter.LastGetEgg.Date) { stringBuilder.Append("Bạn đã nhận 1 lần hôm nay!"); goto IL_29A; } using (PlayerBussiness playerBussiness2 = new PlayerBussiness()) { playerBussiness2.UpdatePlayerLastAward(client.Player.PlayerCharacter.ID, type); } ItemTemplateInfo itemTemplateInfo = ItemMgr.FindItemTemplate(112059); this.OpenUpItem(itemTemplateInfo.Data, bag, list, ref num2, ref num, ref num3, ref num4); goto IL_29A; } case 3: { int vIPLevel = client.Player.PlayerCharacter.VIPLevel; client.Player.LastVIPPackTime(); ItemTemplateInfo itemTemplateInfo = ItemMgr.FindItemTemplate(ItemMgr.FindItemBoxTypeAndLv(2, vIPLevel).TemplateID); this.OpenUpItem(itemTemplateInfo.Data, bag, list, ref num2, ref num, ref num3, ref num4); using (PlayerBussiness playerBussiness3 = new PlayerBussiness()) { playerBussiness3.UpdateLastVIPPackTime(client.Player.PlayerCharacter.ID); goto IL_29A; } break; } case 5: break; default: goto IL_29A; } using (ProduceBussiness produceBussiness = new ProduceBussiness()) { DailyLogListInfo dailyLogListSingle = produceBussiness.GetDailyLogListSingle(client.Player.PlayerCharacter.ID); string text2 = dailyLogListSingle.DayLog; text2.Split(new char[] { ',' }); if (string.IsNullOrEmpty(text2)) { text2 = "True"; dailyLogListSingle.UserAwardLog = 0; } else { text2 += ",True"; } dailyLogListSingle.DayLog = text2; dailyLogListSingle.UserAwardLog++; produceBussiness.UpdateDailyLogList(dailyLogListSingle); } stringBuilder.Append("Điểm danh thành công!"); IL_29A: if (num != 0) { stringBuilder.Append(num + LanguageMgr.GetTranslation("OpenUpArkHandler.Money", new object[0])); client.Player.AddMoney(num); } if (num2 != 0) { stringBuilder.Append(num2 + LanguageMgr.GetTranslation("OpenUpArkHandler.Gold", new object[0])); client.Player.AddGold(num2); } if (num3 != 0) { stringBuilder.Append(num3 + LanguageMgr.GetTranslation("OpenUpArkHandler.GiftToken", new object[0])); client.Player.AddGiftToken(num3); } if (num4 != 0) { stringBuilder.Append(num4 + LanguageMgr.GetTranslation("OpenUpArkHandler.Medal", new object[0])); client.Player.AddMedal(num4); } StringBuilder stringBuilder2 = new StringBuilder(); foreach (ItemInfo current in list) { stringBuilder2.Append(current.Template.Name + "x" + current.Count.ToString() + ","); if (!client.Player.AddTemplate(current, current.Template.BagType, current.Count)) { using (PlayerBussiness playerBussiness4 = new PlayerBussiness()) { current.UserID = 0; playerBussiness4.AddGoods(current); MailInfo mailInfo = new MailInfo(); mailInfo.Annex1 = current.ItemID.ToString(); mailInfo.Content = LanguageMgr.GetTranslation("OpenUpArkHandler.Content1", new object[0]) + current.Template.Name + LanguageMgr.GetTranslation("OpenUpArkHandler.Content2", new object[0]); mailInfo.Gold = 0; mailInfo.Money = 0; mailInfo.Receiver = client.Player.PlayerCharacter.NickName; mailInfo.ReceiverID = client.Player.PlayerCharacter.ID; mailInfo.Sender = mailInfo.Receiver; mailInfo.SenderID = mailInfo.ReceiverID; mailInfo.Title = LanguageMgr.GetTranslation("OpenUpArkHandler.Title", new object[0]) + current.Template.Name + "]"; mailInfo.Type = 12; playerBussiness4.SendMail(mailInfo); text = LanguageMgr.GetTranslation("OpenUpArkHandler.Mail", new object[0]); } } } if (stringBuilder2.Length > 0) { stringBuilder2.Remove(stringBuilder2.Length - 1, 1); string[] array = stringBuilder2.ToString().Split(new char[] { ',' }); for (int i = 0; i < array.Length; i++) { int num5 = 1; for (int j = i + 1; j < array.Length; j++) { if (array[i].Contains(array[j]) && array[j].Length == array[i].Length) { num5++; array[j] = j.ToString(); } } if (num5 > 1) { array[i] = array[i].Remove(array[i].Length - 1, 1); array[i] += num5.ToString(); } if (array[i] != i.ToString()) { array[i] += ","; stringBuilder.Append(array[i]); } } } if (stringBuilder.Length - 1 > 0) { stringBuilder.Remove(stringBuilder.Length - 1, 1); stringBuilder.Append("."); } client.Out.SendMessage(eMessageType.Normal, text + stringBuilder.ToString()); if (!string.IsNullOrEmpty(text)) { client.Out.SendMailResponse(client.Player.PlayerCharacter.ID, eMailRespose.Receiver); } return(2); }
/// <summary> /// Handles the server action /// </summary> /// <param name="parameters"></param> public void OnAction(Hashtable parameters) { Console.WriteLine("Starting GameServer ... please wait a moment!"); GameServer.CreateInstance(new GameServerConfig()); GameServer.Instance.Start(); GameServer.KeepRunning = true; Console.WriteLine("Server started!"); ConsoleClient client = new ConsoleClient(); while (GameServer.KeepRunning) { try { handler = ConsoleCtrHandler; SetConsoleCtrlHandler(handler, true); Console.Write("> "); string line = Console.ReadLine(); string[] para = line.Split(' '); switch (para[0]) { case "exit": GameServer.KeepRunning = false; break; case "cp": GameClient[] clients = GameServer.Instance.GetAllClients(); int clientCount = clients == null ? 0 : clients.Length; GamePlayer[] players = WorldMgr.GetAllPlayers(); int playerCount = players == null ? 0 : players.Length; List <BaseRoom> rooms = RoomMgr.GetAllUsingRoom(); int roomCount = 0; int gameCount = 0; foreach (BaseRoom r in rooms) { if (!r.IsEmpty) { roomCount++; if (r.IsPlaying) { gameCount++; } } } double memoryCount = GC.GetTotalMemory(false); Console.WriteLine(string.Format("Total Clients/Players:{0}/{1}", clientCount, playerCount)); Console.WriteLine(string.Format("Total Rooms/Games:{0}/{1}", roomCount, gameCount)); Console.WriteLine(string.Format("Total Momey Used:{0} MB", memoryCount / 1024 / 1024)); break; case "shutdown": _count = 6; //_timer = new Timer(new TimerCallback(GameServer.Instance.ShutDownCallBack), null, 0, 60 * 1000); _timer = new Timer(new TimerCallback(ShutDownCallBack), null, 0, 60 * 1000); break; case "savemap": //TODO: break; case "clear": Console.Clear(); break; case "ball&reload": if (BallMgr.ReLoad()) { Console.WriteLine("Ball info is Reload!"); } else { Console.WriteLine("Ball info is Error!"); } break; case "map&reload": if (MapMgr.ReLoadMap()) { Console.WriteLine("Map info is Reload!"); } else { Console.WriteLine("Map info is Error!"); } break; case "mapserver&reload": if (MapMgr.ReLoadMapServer()) { Console.WriteLine("mapserver info is Reload!"); } else { Console.WriteLine("mapserver info is Error!"); } break; case "prop&reload": if (PropItemMgr.Reload()) { Console.WriteLine("prop info is Reload!"); } else { Console.WriteLine("prop info is Error!"); } break; case "item&reload": if (ItemMgr.ReLoad()) { Console.WriteLine("item info is Reload!"); } else { Console.WriteLine("item info is Error!"); } break; case "shop&reload": if (ShopMgr.ReLoad()) { Console.WriteLine("shop info is Reload!"); } else { Console.WriteLine("shop info is Error!"); } break; case "quest&reload": if (QuestMgr.ReLoad()) { Console.WriteLine("quest info is Reload!"); } else { Console.WriteLine("quest info is Error!"); } break; case "fusion&reload": if (FusionMgr.ReLoad()) { Console.WriteLine("fusion info is Reload!"); } else { Console.WriteLine("fusion info is Error!"); } break; case "consortia&reload": if (ConsortiaMgr.ReLoad()) { Console.WriteLine("consortiaMgr info is Reload!"); } else { Console.WriteLine("consortiaMgr info is Error!"); } break; case "rate&reload": if (RateMgr.ReLoad()) { Console.WriteLine("Rate Rate is Reload!"); } else { Console.WriteLine("Rate Rate is Error!"); } break; case "fight&reload": if (FightRateMgr.ReLoad()) { Console.WriteLine("FightRateMgr is Reload!"); } else { Console.WriteLine("FightRateMgr is Error!"); } break; case "dailyaward&reload": if (AwardMgr.ReLoad()) { Console.WriteLine("dailyaward is Reload!"); } else { Console.WriteLine("dailyaward is Error!"); } break; case "language&reload": if (LanguageMgr.Reload("")) { Console.WriteLine("language is Reload!"); } else { Console.WriteLine("language is Error!"); } break; case "nickname": Console.WriteLine("Please enter the nickname"); string nickname = Console.ReadLine(); string state = WorldMgr.GetPlayerStringByPlayerNickName(nickname); Console.WriteLine(state); break; default: if (line.Length <= 0) { break; } if (line[0] == '/') { line = line.Remove(0, 1); line = line.Insert(0, "&"); } try { bool res = CommandMgr.HandleCommandNoPlvl(client, line); if (!res) { Console.WriteLine("Unknown command: " + line); } } catch (Exception e) { Console.WriteLine(e.ToString()); } break; } } catch (Exception ex) { Console.WriteLine(ex); } } if (GameServer.Instance != null) { GameServer.Instance.Stop(); } LogManager.Shutdown(); }
public void HandleReload(GSPacketIn packet) { eReloadType eReloadType = (eReloadType)packet.ReadInt(); bool val = false; switch (eReloadType) { case eReloadType.ball: val = BallMgr.ReLoad(); break; case eReloadType.map: val = MapMgr.ReLoadMap(); break; case eReloadType.mapserver: val = MapMgr.ReLoadMapServer(); break; case eReloadType.item: val = ItemMgr.ReLoad(); break; case eReloadType.quest: val = QuestMgr.ReLoad(); break; case eReloadType.fusion: val = FusionMgr.ReLoad(); break; case eReloadType.server: GameServer.Instance.Configuration.Refresh(); break; case eReloadType.rate: val = RateMgr.ReLoad(); break; case eReloadType.consortia: val = ConsortiaMgr.ReLoad(); break; case eReloadType.shop: val = ShopMgr.ReLoad(); break; case eReloadType.fight: val = FightRateMgr.ReLoad(); break; case eReloadType.dailyaward: val = AwardMgr.ReLoad(); break; case eReloadType.language: val = LanguageMgr.Reload(""); break; } packet.WriteInt(GameServer.Instance.Configuration.ServerID); packet.WriteBoolean(val); this.SendTCP(packet); }
public void OnAction(Hashtable parameters) { Console.WriteLine("This server GunnyII, edit and build by SkelletonX!"); Console.WriteLine("Starting GameServer ... please wait a moment!"); GameServer.CreateInstance(new GameServerConfig()); GameServer.Instance.Start(); GameServer.KeepRunning = true; Console.WriteLine("Server started!"); ConsoleClient client = new ConsoleClient(); while (GameServer.KeepRunning) { try { ConsoleStart.handler = new ConsoleStart.ConsoleCtrlDelegate(ConsoleStart.ConsoleCtrHandler); ConsoleStart.SetConsoleCtrlHandler(ConsoleStart.handler, true); Console.Write("> "); string text = Console.ReadLine(); string[] array = text.Split(new char[] { ' ' }); string key; switch (key = array[0]) { case "exit": GameServer.KeepRunning = false; continue; //dragonares case "lock": Console.Clear(); Console.WriteLine("Ten tai khoan: "); string bnickname = Console.ReadLine(); Console.WriteLine("Ly do band: "); string breason = Console.ReadLine(); DateTime dt2 = new DateTime(2014, 07, 02); //Tempo de banimento using (ManageBussiness mg = new ManageBussiness()) { mg.ForbidPlayerByNickName(bnickname, dt2, false); } Console.WriteLine("Nguoi dung " + bnickname + " da bi khoa."); break; case "unlock": Console.Clear(); Console.WriteLine("Ten tai khoan: "); string bnickname2 = Console.ReadLine(); DateTime dt22 = new DateTime(2014, 07, 02); //Tempo de banimento using (ManageBussiness mg = new ManageBussiness()) { mg.ForbidPlayerByNickName(bnickname2, dt22, true); } Console.WriteLine("Nguoi dung " + bnickname2 + " da mo khoa."); break; case "thongbao": { Console.WriteLine("Thong bao: "); string value = Console.ReadLine(); Console.WriteLine(string.Format(value)); Console.WriteLine("Thong bao thanh cong ."); continue; } case "cp": { GameClient[] allClients = GameServer.Instance.GetAllClients(); int num2 = (allClients == null) ? 0 : allClients.Length; GamePlayer[] allPlayers = WorldMgr.GetAllPlayers(); int num3 = (allPlayers == null) ? 0 : allPlayers.Length; List <BaseRoom> allUsingRoom = RoomMgr.GetAllUsingRoom(); int num4 = 0; int num5 = 0; foreach (BaseRoom current in allUsingRoom) { if (!current.IsEmpty) { num4++; if (current.IsPlaying) { num5++; } } } double num6 = (double)GC.GetTotalMemory(false); Console.WriteLine(string.Format("Total Clients/Players:{0}/{1}", num2, num3)); Console.WriteLine(string.Format("Total Rooms/Games:{0}/{1}", num4, num5)); Console.WriteLine(string.Format("Total Momey Used:{0} MB", num6 / 1024.0 / 1024.0)); continue; } case "shutdown": ConsoleStart._count = 6; ConsoleStart._timer = new Timer(new TimerCallback(ConsoleStart.ShutDownCallBack), null, 0, 60000); continue; case "savemap": continue; case "clear": Console.Clear(); continue; case "ball&reload": if (BallMgr.ReLoad()) { Console.WriteLine("Ball info is Reload!"); continue; } Console.WriteLine("Ball info is Error!"); continue; case "map&reload": if (MapMgr.ReLoadMap()) { Console.WriteLine("Map info is Reload!"); continue; } Console.WriteLine("Map info is Error!"); continue; case "mapserver&reload": if (MapMgr.ReLoadMapServer()) { Console.WriteLine("mapserver info is Reload!"); continue; } Console.WriteLine("mapserver info is Error!"); continue; case "prop&reload": if (PropItemMgr.Reload()) { Console.WriteLine("prop info is Reload!"); continue; } Console.WriteLine("prop info is Error!"); continue; case "item&reload": if (ItemMgr.ReLoad()) { Console.WriteLine("item info is Reload!"); continue; } Console.WriteLine("item info is Error!"); continue; case "shop&reload": if (ShopMgr.ReLoad()) { Console.WriteLine("shop info is Reload!"); continue; } Console.WriteLine("shop info is Error!"); continue; case "quest&reload": if (QuestMgr.ReLoad()) { Console.WriteLine("quest info is Reload!"); continue; } Console.WriteLine("quest info is Error!"); continue; case "fusion&reload": if (FusionMgr.ReLoad()) { Console.WriteLine("fusion info is Reload!"); continue; } Console.WriteLine("fusion info is Error!"); continue; case "consortia&reload": if (ConsortiaMgr.ReLoad()) { Console.WriteLine("consortiaMgr info is Reload!"); continue; } Console.WriteLine("consortiaMgr info is Error!"); continue; case "rate&reload": if (RateMgr.ReLoad()) { Console.WriteLine("Rate Rate is Reload!"); continue; } Console.WriteLine("Rate Rate is Error!"); continue; case "fight&reload": if (FightRateMgr.ReLoad()) { Console.WriteLine("FightRateMgr is Reload!"); continue; } Console.WriteLine("FightRateMgr is Error!"); continue; case "dailyaward&reload": if (AwardMgr.ReLoad()) { Console.WriteLine("dailyaward is Reload!"); continue; } Console.WriteLine("dailyaward is Error!"); continue; case "language&reload": if (LanguageMgr.Reload("")) { Console.WriteLine("language is Reload!"); continue; } Console.WriteLine("language is Error!"); continue; case "nickname": { Console.WriteLine("Please enter the nickname"); string nickName = Console.ReadLine(); string playerStringByPlayerNickName = WorldMgr.GetPlayerStringByPlayerNickName(nickName); Console.WriteLine(playerStringByPlayerNickName); continue; } } if (text.Length > 0) { if (text[0] == '/') { text = text.Remove(0, 1); text = text.Insert(0, "&"); } try { if (!CommandMgr.HandleCommandNoPlvl(client, text)) { Console.WriteLine("Unknown command: " + text); } } catch (Exception ex) { Console.WriteLine(ex.ToString()); } } } catch (Exception value) { Console.WriteLine(value); } } if (GameServer.Instance != null) { GameServer.Instance.Stop(); } LogManager.Shutdown(); }
public override bool Start() { bool result = true; try { IsRunning = 0; Thread.CurrentThread.Priority = ThreadPriority.Normal; AppDomain.CurrentDomain.UnhandledException += new UnhandledExceptionEventHandler(this.CurrentDomain_UnhandledException); if (!this.StartScriptComponents()) { result = false; GameServer.log.Error("初始化脚本失败,请检查!"); return(result); } GameServer.log.Info("初始化脚本成功!"); if (!this.InitSocket(IPAddress.Parse(this.Config.GameIP), this.Config.GamePort)) { result = false; GameServer.log.Error("初始化监听端口失败,请检查!"); return(result); } GameServer.log.Info("初始化监听端口成功!"); if (!this.AllocatePacketBuffers()) { result = false; GameServer.log.Error("分配数据包缓冲区失败,请检查!"); return(result); } GameServer.log.Info("分配数据包缓冲区成功!"); //LogMgr.Setup if (!WorldMgr.Init()) { result = false; GameServer.log.Error("初始化世界场景失败,请检查!"); return(result); } GameServer.log.Info("初始化世界场景成功!"); if (!FusionMgr.Init()) { result = false; GameServer.log.Error("初始化熔炼失败,请检查!"); return(result); } GameServer.log.Info("初始化熔炼成功!"); if (!AwardMgr.Init()) { result = false; GameServer.log.Error("初始化奖励失败,请检查!"); return(result); } GameServer.log.Info("初始化奖励成功!"); if (!MissionInfoMgr.Init()) { result = false; GameServer.log.Error("初始化关卡失败,请检查!"); return(result); } GameServer.log.Info("初始化关卡成功!"); if (!PveInfoMgr.Init()) { result = false; GameServer.log.Error("初始化pve失败,请检查!"); return(result); } GameServer.log.Info("初始化pve成功!"); if (!FightRateMgr.Init()) { result = false; GameServer.log.Error("初始化战斗倍率失败,请检查!"); return(result); } GameServer.log.Info("初始化战斗倍率成功!"); if (!ConsortiaLevelMgr.Init()) { result = false; GameServer.log.Error("初始化公会等级失败,请检查!"); return(result); } GameServer.log.Info("初始化公会等级成功!"); if (!StrengthenMgr.Init()) { result = false; GameServer.log.Error("初始化强化失败,请检查!"); return(result); } GameServer.log.Info("初始化强化成功!"); if (!ShopMgr.Init()) { result = false; GameServer.log.Error("初始化商店失败,请检查!"); return(result); } GameServer.log.Info("初始化商店成功!"); if (!BoxMgr.Init()) { result = false; GameServer.log.Error("初始化时间宝箱失败,请检查!"); return(result); } GameServer.log.Info("初始化时间宝箱成功!"); if (!QuestMgr.Init()) { result = false; GameServer.log.Error("初始化任务失败,请检查!"); return(result); } GameServer.log.Info("初始化任务成功!"); if (!AchievementMgr.Init()) { result = false; GameServer.log.Error("初始化成就失败,请检查!"); return(result); } GameServer.log.Info("初始化成就成功!"); if (!AchievementMgr.Init()) { result = false; GameServer.log.Error("初始化成就失败,请检查!"); return(result); } GameServer.log.Info("初始化成就成功!"); if (!RoomMgr.Setup(this.Config.MaxRoomCount)) { result = false; GameServer.log.Error("初始化房间管理服务失败,请检查!"); return(result); } GameServer.log.Info("初始化房间管理服务成功!"); if (!GameMgr.Setup(1, 4)) { result = false; GameServer.log.Error("初始化游戏管理服务失败,请检查!"); return(result); } GameServer.log.Info("初始化游戏管理服务成功!"); if (!ConsortiaMgr.Init()) { result = false; GameServer.log.Error("初始化公会失败,请检查!"); return(result); } GameServer.log.Info("初始化公会成功!"); if (!Game.Server.Managers.RateMgr.Init(this.Config)) { result = false; GameServer.log.Error("初始化经验倍率管理服务失败,请检查!"); return(result); } GameServer.log.Info("初始化经验倍率管理服务成功!"); if (!MacroDropMgr.Init()) { result = false; GameServer.log.Error("初始化宏观掉落失败,请检查!"); return(result); } GameServer.log.Info("初始化宏观掉落成功!"); if (!BattleMgr.Setup(this.Config)) { result = false; GameServer.log.Error("加载战斗管理服务失败,请检查!"); return(result); } GameServer.log.Info("加载战斗管理服务成功!"); if (!this.InitGlobalTimer()) { result = false; GameServer.log.Error("初始化全局Timers失败,请检查!"); return(result); } GameServer.log.Info("初始化全局Timers成功!"); if (!this.InitLoginServer()) { result = false; GameServer.log.Error("登陆到中心服务器失败,请检查!"); return(result); } GameServer.log.Info("登陆到中心服务器成功!"); if (!MarryRoomMgr.Init()) { result = false; GameServer.log.Error("初始化礼堂失败,请检查!"); return(result); } GameServer.log.Info("初始化礼堂成功!"); if (!SpaRoomMgr.Init()) { result = false; GameServer.log.Error("初始化温泉失败,请检查!"); return(result); } GameServer.log.Info("初始化温泉成功!"); if (!ActiveMgr.Init()) { result = false; GameServer.log.Error("初始化活动失败,请检查!"); return(result); } GameServer.log.Info("初始化活动成功!"); if (!VIPMgr.Init()) { result = false; GameServer.log.Error("初始化VIP失败,请检查!"); return(result); } GameServer.log.Info("初始化VIP成功!"); if (!LevelMgr.Init()) { result = false; GameServer.log.Error("初始化等级失败,请检查!"); return(result); } GameServer.log.Info("初始化等级成功!"); /* if (!WorldBossMgr.Init()) * { * result = false; * GameServer.log.Error("初始化世界Boss失败,请检查!"); * return result; * } * GameServer.log.Info("初始化世界Boss成功!"); */ RoomMgr.Start(); GameMgr.Start(); BattleMgr.Start(); MacroDropMgr.Start(); if (!base.Start()) { result = false; GameServer.log.Error("启动基础服务失败,请检查!"); return(result); } GameServer.log.Info("启动基础服务成功!"); GameEventMgr.Notify(ScriptEvent.Loaded); GC.Collect(GC.MaxGeneration); //LogMgr.Setup(1, 1, 1); GameServer.log.Warn("游戏服务器启动成功!"); IsRunning = 1; } catch (Exception e) { GameServer.log.Error("Failed to start the server", e); // throw e; result = false; } return(result); }