private static void Add(Span <float> src, Span <float> dst) { if (Avx.IsSupported) { AvxIntrinsics.AddU(src, dst); } else if (Sse.IsSupported) { SseIntrinsics.AddU(src, dst); } else { for (int i = 0; i < dst.Length; i++) { dst[i] += src[i]; } } }
public static void Add(ReadOnlySpan <float> source, Span <float> destination, int count) { Contracts.AssertNonEmpty(source); Contracts.AssertNonEmpty(destination); Contracts.Assert(count > 0); Contracts.Assert(count <= source.Length); Contracts.Assert(count <= destination.Length); if (Avx.IsSupported) { AvxIntrinsics.AddU(source, destination, count); } else if (Sse.IsSupported) { SseIntrinsics.AddU(source, destination, count); } else { for (int i = 0; i < count; i++) { destination[i] += source[i]; } } }
public static void Add(ReadOnlySpan <float> src, Span <float> dst, int count) { Contracts.AssertNonEmpty(src); Contracts.AssertNonEmpty(dst); Contracts.Assert(count > 0); Contracts.Assert(count <= src.Length); Contracts.Assert(count <= dst.Length); if (Avx.IsSupported) { AvxIntrinsics.AddU(src, dst, count); } else if (Sse.IsSupported) { SseIntrinsics.AddU(src, dst, count); } else { for (int i = 0; i < count; i++) { dst[i] += src[i]; } } }
public void AddU() => AvxIntrinsics.AddU(src, dst, Length);
public void ManagedAddUPerf() { AvxIntrinsics.AddU(new Span <float>(src, 0, LEN), new Span <float>(dst, 0, LEN)); }
public void AddU() => AvxIntrinsics.AddU(new Span <float>(src, 0, LEN), new Span <float>(dst, 0, LEN));