private void Start() { initializePoolWhenPlayerItemPrefabIsLoaded = false; profileDataList = new List <ProfileData>(); membershipDataList = new List <MembershipData>(); pooledScrollRect = GetComponentInChildren <VerticalGridPooledScrollRect>(); addPooledScrollRectObservers(); playerAvatarRenderer = GetComponent <AvatarImageComponent>(); AvatarImageComponent avatarImageComponent = playerAvatarRenderer; avatarImageComponent.OnImageReady = (Action <DataEntityHandle, Texture2D>)Delegate.Combine(avatarImageComponent.OnImageReady, new Action <DataEntityHandle, Texture2D>(onImageReady)); initPlayersList(); dataEntityCollection.EventDispatcher.AddListener <DataEntityEvents.ComponentAddedEvent <ProfileData> >(onProfileDataAdded); dataEntityCollection.EventDispatcher.AddListener <DataEntityEvents.ComponentAddedEvent <MembershipData> >(onMembershipDataAdded); PromptManager promptManager = Service.Get <PromptManager>(); promptManager.PromptCreated = (Action <GameObject>)Delegate.Combine(promptManager.PromptCreated, new Action <GameObject>(onPromptCreated)); List <string> playerSwids = getPlayerSwids(); if (playerSwids.Count > 0) { Service.Get <INetworkServicesManager>().PlayerStateService.GetOnlinePlayersBySwids(playerSwids); } else { onlineStatusReceived = true; } Content.LoadAsync(onPlayerItemPrefabLoaded, PlayerItemContentKey); start(); isInitialized = true; }
private void OnDestroy() { if (playerAvatarRenderer != null) { AvatarImageComponent avatarImageComponent = playerAvatarRenderer; avatarImageComponent.OnImageReady = (Action <DataEntityHandle, Texture2D>)Delegate.Remove(avatarImageComponent.OnImageReady, new Action <DataEntityHandle, Texture2D>(onImageReady)); } if (dataEntityCollection != null) { dataEntityCollection.EventDispatcher.RemoveListener <DataEntityEvents.ComponentAddedEvent <ProfileData> >(onProfileDataAdded); } if (profileDataList != null) { for (int i = 0; i < profileDataList.Count; i++) { profileDataList[i].ProfileDataUpdated -= onProfileDataUpdated; } } if (membershipDataList != null) { for (int i = 0; i < membershipDataList.Count; i++) { membershipDataList[i].MembershipDataUpdated -= onMembershipDataUpdated; } } removePooledScrollRectObservers(); PromptManager promptManager = Service.Get <PromptManager>(); promptManager.PromptCreated = (Action <GameObject>)Delegate.Remove(promptManager.PromptCreated, new Action <GameObject>(onPromptCreated)); onDestroy(); }
private void OnDestroy() { if (avatarRenderer != null) { AvatarImageComponent avatarImageComponent = avatarRenderer; avatarImageComponent.OnImageReady = (Action <DataEntityHandle, Texture2D>)Delegate.Remove(avatarImageComponent.OnImageReady, new Action <DataEntityHandle, Texture2D>(onImageReady)); } }
private void Start() { avatarRenderer = GetComponent <AvatarImageComponent>(); AvatarImageComponent avatarImageComponent = avatarRenderer; avatarImageComponent.OnImageReady = (Action <DataEntityHandle, Texture2D>)Delegate.Combine(avatarImageComponent.OnImageReady, new Action <DataEntityHandle, Texture2D>(onImageReady)); DataEntityHandle localPlayerHandle = Service.Get <CPDataEntityCollection>().LocalPlayerHandle; AvatarAnimationFrame avatarAnimationFrame = new AvatarAnimationFrame(AnimationState, 0.5f); avatarRenderer.RequestImage(localPlayerHandle, avatarAnimationFrame); }
private void Start() { dataEntityCollection = Service.Get <CPDataEntityCollection>(); dataEntityCollection.EventDispatcher.AddListener <DataEntityEvents.ComponentAddedEvent <ProfileData> >(onProfileDataAdded); dataEntityCollection.EventDispatcher.AddListener <DataEntityEvents.ComponentAddedEvent <MembershipData> >(onMembershipDataAdded); friendAvatarRenderer = GetComponent <AvatarImageComponent>(); AvatarImageComponent avatarImageComponent = friendAvatarRenderer; avatarImageComponent.OnImageReady = (Action <DataEntityHandle, Texture2D>)Delegate.Combine(avatarImageComponent.OnImageReady, new Action <DataEntityHandle, Texture2D>(onImageReady)); ownerDataLoader = dataEntityCollection.When <SceneOwnerData>("ActiveSceneData", showOwner); }
private void Start() { dataEntityCollection = Service.Get <CPDataEntityCollection>(); membershipDataList = new List <MembershipData>(); friendAvatarRenderer = GetComponent <AvatarImageComponent>(); AvatarImageComponent avatarImageComponent = friendAvatarRenderer; avatarImageComponent.OnImageReady = (Action <DataEntityHandle, Texture2D>)Delegate.Combine(avatarImageComponent.OnImageReady, new Action <DataEntityHandle, Texture2D>(onImageReady)); dataEntityCollection.EventDispatcher.AddListener <DataEntityEvents.ComponentAddedEvent <MembershipData> >(onMembershipDataAdded); incomingFriendInvitationsList = FriendsDataModelService.IncomingInvitationsList; createIncomingFriendInvitations(incomingFriendInvitationsList); bool active = incomingFriendInvitationsList.Count > 0; FriendsRequestsHeader.SetActive(active); screenTitle = Service.Get <Localizer>().GetTokenTranslation("Friends.FriendRequestContent.FriendRequestText"); TitleText.text = string.Format(screenTitle, incomingFriendInvitationsList.Count); isInitialized = true; }
private void OnDestroy() { if (dataEntityCollection != null) { dataEntityCollection.EventDispatcher.RemoveListener <DataEntityEvents.ComponentAddedEvent <MembershipData> >(onMembershipDataAdded); } if (friendAvatarRenderer != null) { AvatarImageComponent avatarImageComponent = friendAvatarRenderer; avatarImageComponent.OnImageReady = (Action <DataEntityHandle, Texture2D>)Delegate.Remove(avatarImageComponent.OnImageReady, new Action <DataEntityHandle, Texture2D>(onImageReady)); } if (membershipDataList != null) { for (int i = 0; i < membershipDataList.Count; i++) { membershipDataList[i].MembershipDataUpdated -= onMembershipDataUpdated; } } }
private void Start() { avatarImageComponent = GetComponent <AvatarImageComponent>(); AvatarImageComponent obj = avatarImageComponent; obj.OnImageReady = (Action <DataEntityHandle, Texture2D>)Delegate.Combine(obj.OnImageReady, new Action <DataEntityHandle, Texture2D>(onImageReady)); CPDataEntityCollection cPDataEntityCollection = Service.Get <CPDataEntityCollection>(); DataEntityHandle localPlayerHandle = cPDataEntityCollection.LocalPlayerHandle; if (!localPlayerHandle.IsNull) { AvatarAnimationFrame avatarAnimationFrame = new AvatarAnimationFrame(AnimationStateName, AnimationNormalizedTime); avatarImageComponent.RequestImage(localPlayerHandle, avatarAnimationFrame, Context); } else { Log.LogError(this, "Local player handle was null"); } }
private void OnDestroy() { if (dataEntityCollection != null) { dataEntityCollection.EventDispatcher.RemoveListener <DataEntityEvents.ComponentAddedEvent <ProfileData> >(onProfileDataAdded); dataEntityCollection.EventDispatcher.RemoveListener <DataEntityEvents.ComponentAddedEvent <MembershipData> >(onMembershipDataAdded); } if (friendAvatarRenderer != null) { AvatarImageComponent avatarImageComponent = friendAvatarRenderer; avatarImageComponent.OnImageReady = (Action <DataEntityHandle, Texture2D>)Delegate.Remove(avatarImageComponent.OnImageReady, new Action <DataEntityHandle, Texture2D>(onImageReady)); } if (ownerDataLoader != null) { ownerDataLoader.StopListening(); } if (myProfileData != null) { myProfileData.ProfileDataUpdated -= onProfileDataUpdated; } }
private void Start() { ClubPenguin.Core.SceneRefs.Get <CameraRenderingControl>().DisableRendering(includeChat: true, cullUILayer: false); JumpToNewMessageButton.gameObject.SetActive(value: false); JumpToNewMessageButton.onClick.AddListener(onJumpToNewMessageButtonClicked); dataEntityCollection = Service.Get <CPDataEntityCollection>(); layoutElementPool = GetComponent <VerticalScrollingLayoutElementPool>(); VerticalScrollingLayoutElementPool verticalScrollingLayoutElementPool = layoutElementPool; verticalScrollingLayoutElementPool.OnPoolReady = (System.Action)Delegate.Combine(verticalScrollingLayoutElementPool.OnPoolReady, new System.Action(onPoolReady)); VerticalScrollingLayoutElementPool verticalScrollingLayoutElementPool2 = layoutElementPool; verticalScrollingLayoutElementPool2.OnElementShown = (Action <int, GameObject>)Delegate.Combine(verticalScrollingLayoutElementPool2.OnElementShown, new Action <int, GameObject>(onElementShown)); VerticalScrollingLayoutElementPool verticalScrollingLayoutElementPool3 = layoutElementPool; verticalScrollingLayoutElementPool3.OnElementHidden = (Action <int, GameObject>)Delegate.Combine(verticalScrollingLayoutElementPool3.OnElementHidden, new Action <int, GameObject>(onElementHidden)); avatarImageComponent = GetComponent <AvatarImageComponent>(); AvatarImageComponent obj = avatarImageComponent; obj.OnImageReady = (Action <DataEntityHandle, Texture2D>)Delegate.Combine(obj.OnImageReady, new Action <DataEntityHandle, Texture2D>(onImageReady)); imageRequests = new Queue <long>(); if (dataEntityCollection.TryGetComponent <ChatHistoryData>(dataEntityCollection.LocalPlayerHandle, out var component)) { parseChatHistory(component.MessageHistory); } Content.LoadAsync(onLocalChatBlockLoaded, localChatBlockContentKey); Content.LoadAsync(onRemoteChatBlockLoaded, remoteChatBlockContentKey); Content.LoadAsync(onFriendChatBlockLoaded, friendChatBlockContentKey); eventChannel = new EventChannel(Service.Get <EventDispatcher>()); eventChannel.AddListener <ChatServiceEvents.ChatMessageReceived>(chatMessageReceived); eventChannel.AddListener <ChatServiceEvents.ChatMessageBlockedReceived>(onChatMessageBlockedReceived); eventChannel.AddListener <ChatMessageSender.SendChatMessage>(onSendChatMessage); eventChannel.AddListener <ChatServiceEvents.SendChatActivity>(onSendChatActivity); eventChannel.AddListener <ChatServiceEvents.SendChatActivityCancel>(onSendChatActivityCancel); eventChannel.AddListener <ChatServiceEvents.ChatActivityReceived>(onChatActivityReceived); eventChannel.AddListener <ChatServiceEvents.ChatActivityCancelReceived>(onChatActivityCancelReceived); }