Example #1
0
        void playTalkStart()
        {
            m_plotId++;
            //Debug.Log("=============m_plotId: " + m_plotId);

            m_plotConf = GetPlotWarStartConf(m_stageId, m_plotId);
            if (m_plotConf == null)
            {
                Debug.LogFormat("<color=green>cant find plotconf {0} {1}</color>", m_stageId, m_plotId);
                //PlayerPrefs.SetInt("plot_" + m_stageId, 1);
                initPlot();
                return;
            }

            aratarConf = GetAvatarConf(m_plotConf.avatarId);
            if (aratarConf == null)
            {
                Debug.LogFormat("<color=green>cant find aratarConf {0} {1}</color>", m_stageId, m_plotId);
                //PlayerPrefs.SetInt("plot_" + m_stageId, 1);
                initPlot();
                return;
            }
            War.Pause();
            aratarConf.LoadFull(LoadFullDone);
        }
Example #2
0
        public void SetHero(int heroId)
        {
            this.heroId = heroId;

            AvatarConfig avatarConfig = Goo.avatar.GetConfig(heroId);

            avatarConfig.LoadFull(OnLoadIcon);
        }
    public void SetSolider(int enemySoliderAvatarId)
    {
        AvatarConfig avatarConfig = Goo.avatar.GetConfig(enemySoliderAvatarId);

        avatarConfig.LoadFull(OnLoadIcon);
    }