public override void Decode(ByteStream stream) { this.SessionId = stream.ReadLongLong(); this.AvatarChanges = new LogicArrayList <AvatarChange>(); for (int i = stream.ReadVInt(); i > 0; i--) { this.AvatarChanges.Add(AvatarChangeFactory.Decode(stream)); } this.LogicClientAvatar = new LogicClientAvatar(); this.LogicClientAvatar.Decode(stream); if (stream.ReadBoolean()) { this.ExecutedServerCommands = new LogicArrayList <LogicServerCommand>(); for (int i = stream.ReadVInt(); i > 0; i--) { this.ExecutedServerCommands.Add((LogicServerCommand)LogicCommandManager.DecodeCommand(stream)); } this.SaveTime = stream.ReadVInt(); this.RemainingShieldTime = stream.ReadVInt(); this.RemainingGuardTime = stream.ReadVInt(); this.NextPersonalBreakTime = stream.ReadVInt(); this.HomeJSON = stream.ReadBytes(stream.ReadBytesLength(), 900000); } }
public override void Encode(ByteStream stream) { stream.WriteLongLong(this.SessionId); stream.WriteVInt(this.AvatarChanges.Size()); for (int i = 0; i < this.AvatarChanges.Size(); i++) { AvatarChangeFactory.Encode(stream, this.AvatarChanges[i]); } this.LogicClientAvatar.Encode(stream); if (this.HomeJSON != null) { stream.WriteBoolean(true); stream.WriteVInt(this.ExecutedServerCommands.Size()); for (int i = 0; i < this.ExecutedServerCommands.Size(); i++) { LogicCommandManager.EncodeCommand(stream, this.ExecutedServerCommands[i]); } stream.WriteVInt(this.SaveTime); stream.WriteVInt(this.RemainingShieldTime); stream.WriteVInt(this.RemainingGuardTime); stream.WriteVInt(this.NextPersonalBreakTime); stream.WriteBytes(this.HomeJSON, this.HomeJSON.Length); } else { stream.WriteBoolean(false); } }
public override void Decode(ByteStream stream) { this.MemberId = stream.ReadLong(); this.AvatarChanges = new LogicArrayList <AvatarChange>(); for (int i = stream.ReadVInt(); i > 0; i--) { this.AvatarChanges.Add(AvatarChangeFactory.Decode(stream)); } }
public override void Encode(ByteStream stream) { stream.WriteLong(this.MemberId); stream.WriteVInt(this.AvatarChanges.Size()); for (int i = 0; i < this.AvatarChanges.Size(); i++) { AvatarChangeFactory.Encode(stream, this.AvatarChanges[i]); } }