Example #1
0
 public void PlayPowerupSound()
 {
     AuxAudioSource.PlayOneShot(powerupGetAudio);
 }
Example #2
0
 public void StopCountScore()
 {
     AuxAudioSource.Stop();
     AuxAudioSource.loop = false;
 }
Example #3
0
 public void PlayShieldSound()
 {
     AuxAudioSource.PlayOneShot(shieldReflectSound);
 }
Example #4
0
 public void CountScore()
 {
     AuxAudioSource.clip = scoreCountAudio;
     AuxAudioSource.loop = true;
     AuxAudioSource.Play();
 }