Example #1
0
    public void SetUpGame()
    {
        _timeInMenu = Time.timeSinceLevelLoad;

        FillStartingTower();

        CurrentMoves = 0;
        CanPlay      = true;

        if (IsAutoModeOn)
        {
            AutoSolver.GenerateAutoMoves(Disks);
            RemainingMoves = AutoSolver.CalculateTotalMoves(Disks);
        }

        UIManager.uIManager.ActivatePlaymodeUI();
    }