public RogueTrainer(RogueConfiguration config) { TkTrainerFactory.Initialize(TkClient.BasePath.Rogue.ToString()); _clients = new ActiveClients(config.Process); _rogue = string.IsNullOrWhiteSpace(config.Name) ? _clients.GetRogue() : _clients.GetRogue(config.Name); _rogue.Activity.DefaultCommandCooldown = config.CommandDelay; Log.Debug($"Key item assignments:\n{_rogue.Inventory.KeyItems}\n"); Log.Debug($"Key spell assignments:\n{_rogue.Spells.KeySpells}\n"); _shouldUpdateNpcs = new AutoHotkeyBool("shouldUpdateNpcs", false); _isRunning = new AutoHotkeyToggle("^F3", "isRunning", true); _isPaused = new AutoHotkeySuspendToggle("F3", "isPaused", false); _shouldTaunt = new AutoHotkeyToggleWithPrerequisite("7", "shouldTaunt", false, _shouldUpdateNpcs); _shouldLethalStrikeOnAethers = new AutoHotkeyToggle("8", "shouldLethalStrikeOnAethers", config.LethalStrike.Value); _shouldDesperateAttackOnAethers = new AutoHotkeyToggle("9", "shouldDesperateAttackOnAethers", config.DesperateAttack.Value); _shouldAutoMelee = new AutoHotkeyToggle("0", "shouldAutoMelee", config.Attack.Value); _shouldAmbushOnMelee = new AutoHotkeyToggle("-", "shouldAmbushOnMelee", config.Ambush.Value); var toggles = new[] { _isRunning, _isPaused, _shouldTaunt, _shouldLethalStrikeOnAethers, _shouldDesperateAttackOnAethers, _shouldAutoMelee, _shouldAmbushOnMelee }; _ahk = AutoHotkeyEngine.Instance; _ahk.LoadToggles(toggles); }
public WarriorTrainer(WarriorConfiguration config) { TkTrainerFactory.Initialize(TkClient.BasePath.Warrior.ToString()); _clients = new ActiveClients(config.Process); _warrior = string.IsNullOrWhiteSpace(config.Name) ? _clients.GetWarrior() : _clients.GetWarrior(config.Name); _warrior.Activity.DefaultCommandCooldown = config.CommandDelay; Log.Debug($"Key item assignments:\n{_warrior.Inventory.KeyItems}\n"); Log.Debug($"Key spell assignments:\n{_warrior.Spells.KeySpells}\n"); _shouldUpdateNpcs = new AutoHotkeyBool("shouldUpdateNpcs", false); _isRunning = new AutoHotkeyToggle("^F4", "isRunning", true); _isPaused = new AutoHotkeySuspendToggle("F4", "isPaused", false); _shouldSpotTrapsOnAethers = new AutoHotkeyToggle("F6", "shouldSpotTrapsOnAethers", false); _shouldTaunt = new AutoHotkeyToggleWithPrerequisite("F7", "shouldTaunt", false, _shouldUpdateNpcs); _shouldWhirlwindOnAethers = new AutoHotkeyToggle("F8", "shouldWhirlwindOnAethers", config.Whirlwind.Value); _shouldBerserkOnAethers = new AutoHotkeyToggle("F9", "shouldBerserkOnAethers", config.Berserk.Value); _shouldAutoMelee = new AutoHotkeyToggle("F10", "shouldAutoMelee", config.Attack.Value); var toggles = new[] { _isRunning, _isPaused, _shouldTaunt, _shouldWhirlwindOnAethers, _shouldBerserkOnAethers, _shouldAutoMelee, _shouldSpotTrapsOnAethers }; _ahk = AutoHotkeyEngine.Instance; _ahk.LoadToggles(toggles); }
/// <summary> /// Declare and initialize a Boolean variable in AutoHotkey whose value can be toggled with a hotkey. /// </summary> /// <param name="hotkey">The hotkey that will be used to toggle the value of the Boolean.</param> /// <param name="name">The name of the Boolean variable in AutoHotkey.</param> /// <param name="value">The initial value of the Boolean variable.</param> /// <param name="prerequisite">An AutoHotkeyBool whose value should be set to the same value whenever setting the value of this AutoHotkeyToggle. /// The value of the AutoHotkeyBool should never be toggled directly using a hotkey, so do not use an AutoHotkeyToggle instead.</param> public AutoHotkeyToggleWithPrerequisite(string hotkey, string name, bool value, AutoHotkeyBool prerequisite) : base(hotkey, name, value) { _prerequisite = prerequisite; _prerequisite.Value = value; }