Example #1
0
 public void Set(NetClient client, NetClient masterClient, AuthoryData data)
 {
     MasterClient = masterClient;
     Client       = client;
     Data         = data;
 }
Example #2
0
 public AuthoryHandler(AuthoryData data)
 {
     Data                = data;
     uiController        = GameObject.FindObjectOfType <UIController>();
     SMALLEST_FLOAT_STEP = (ushort.MaxValue / MAX_VALUE_OF_POSITION);
 }