public void StartRecorder(string id) { StopRecorder(); Status = AudioRecorderStatus.Starting; WorkerThread = new RecorderThread(this, id); WorkerThread.Name = "RecorderThread"; WorkerThread.Start(); Log.Debug(Tag, "Recorder started."); }
public AudioRecorderEventArgs(AudioRecorderStatus status, string audioFilePath = "", int counter = -1) { Status = status; AudioFilePath = audioFilePath; Counter = counter; }
private void Stopped() { Status = AudioRecorderStatus.Stopped; }
private void RecorderInitializationError() { Status = AudioRecorderStatus.RecorderInitializationError; }
private void CheckingSamples() { Status = AudioRecorderStatus.CheckingSamples; }
private void CheckSuccessful() { Status = AudioRecorderStatus.CheckSuccessful; }
private void RecordingFailed() { Status = AudioRecorderStatus.RecordingFailed; }
private void CheckFailed() { Status = AudioRecorderStatus.CheckFailed; }
private void StoppedRecording() { Status = AudioRecorderStatus.StoppedRecording; }
private void RecordingSuccessful(string returnFilePath) { _audioFilePath = returnFilePath; Status = AudioRecorderStatus.RecordingSuccessful; }
private void UpdateRecordingCounter(int recordingCountdown) { _counter = recordingCountdown; Status = AudioRecorderStatus.UpdateRecordingCounter; }
private void Recording() { Status = AudioRecorderStatus.Recording; }
private void FinishedPreparing() { Status = AudioRecorderStatus.FinishedPreparing; }
private void UpdatePrepareCounter(int prepareCountdown) { _counter = prepareCountdown; Status = AudioRecorderStatus.UpdatePrepareCounter; }
private void Preparing() { Status = AudioRecorderStatus.Preparing; }