void Awake() { animator = GetComponent<Animator>(); scaler = GetComponentInChildren<AudioReactorScaler>(); rigidbody2D = GetComponent<Rigidbody2D>(); }
void Awake() { animator = GetComponent <Animator>(); scaler = GetComponentInChildren <AudioReactorScaler>(); rigidbody2D = GetComponent <Rigidbody2D>(); }