static void Bootup() // Creation of a default Poolable & Pool to allow automatization of the pooling process { // Poolable creation var prefabObject = new GameObject("PoolableAudio") { hideFlags = HideFlags.HideInHierarchy }; Object.DontDestroyOnLoad(prefabObject); var audioSource = prefabObject.AddComponent <AudioSource>(); audioSource.playOnAwake = false; prefab = prefabObject.AddComponent <PoolableAudio>(); ((IInjectable <AudioSource>)prefab).Inject(audioSource); // Pool creation var poolObject = new GameObject("AudioPool") { hideFlags = HideFlags.HideInHierarchy }; Object.DontDestroyOnLoad(poolObject); pool = poolObject.AddComponent <AudioPool>(); // Provider creation var provider = new AudioProvider(prefab); pool.AddProvider(provider); }
public override void OnCreate() { base.OnCreate(); _playingQueue = new List <MediaSession.QueueItem>(); _musicProvider = new AudioProvider(); _packageFinder = new PackageFinder(); _musicPlayer = new MusicPlayer(this, _musicProvider); var mediaCallback = this.CreateMediaSessionCallback(); _session = new MediaSession(this, "AudioburstPlaylists"); SessionToken = _session.SessionToken; _session.SetCallback(mediaCallback); _session.SetFlags(MediaSessionFlags.HandlesMediaButtons | MediaSessionFlags.HandlesTransportControls); Context context = ApplicationContext; var intent = new Intent(context, typeof(MainActivity)); var pendingIntent = PendingIntent.GetActivity(context, 99, intent, PendingIntentFlags.UpdateCurrent); _session.SetSessionActivity(pendingIntent); var extraBundle = new Bundle(); extraBundle.PutBoolean("com.google.android.gms.car.media.ALWAYS_RESERVE_SPACE_FOR.ACTION_QUEUE", true); extraBundle.PutBoolean("com.google.android.gms.car.media.ALWAYS_RESERVE_SPACE_FOR.ACTION_SKIP_TO_PREVIOUS", true); extraBundle.PutBoolean("com.google.android.gms.car.media.ALWAYS_RESERVE_SPACE_FOR.ACTION_SKIP_TO_NEXT", true); extraBundle.PutBoolean("com.google.android.gms.car.media.ALWAYS_RESERVE_SPACE_FOR.ACTION_PLAY_PAUSE", true); _session.SetExtras(extraBundle); UpdatePlaybackState(null); }
public void OpenAudioFile() { OpenFileDialog openFileDialog = new OpenFileDialog(); openFileDialog.Filter = "All Supported Files (*.wav;*.mp3)|*.wav;*.mp3|All Files (*.*)|*.*"; openFileDialog.Multiselect = true; bool?flag = openFileDialog.ShowDialog(); if (flag.HasValue && flag.Value) { var selFiles = openFileDialog.FileNames; WavesProvider = selFiles.Select(s => new WaveChannel32(new AudioFileReader(s))).ToArray(); foreach (var wav in WavesProvider) { var ap = new AudioProvider(wav); var av = new AudioVolume(ap); var pan = new AudioPan(av); /*Scene.AudioControllers.Add(ap); * Scene.AudioControllers.Add(av); * Scene.AudioControllers.Add(pan); * Scene.AudioControllers.Add(new AudioEqualizer(pan));*/ } } }
protected override void OnShown(EventArgs e) { if (_provider == null) { _provider = AudioProvider.Create(null); if (_provider != null) { _provider.Attach(this); } } if (_audioSource == null) { if (!LoadAudio()) { Close(); return; } } else if (!LoadAudio(_audioSource)) { Close(); return; } base.OnShown(e); }
private void TargetChanged(IAudioSource newTarget) { if (_targetSource == newTarget) return; Close(); if ((_targetSource = newTarget) == null) return; if ((_targetStream = _targetSource.CreateStream()) == null) return; //Create provider if (_provider == null) { _provider = AudioProvider.Create(null); _provider.Attach(this); } chkLoop.Checked = false; chkLoop.Enabled = _targetStream.IsLooping; //Create buffer for stream _buffer = _provider.CreateBuffer(_targetStream); _sampleTime = new DateTime((long)_targetStream.Samples * 10000000 / _targetStream.Frequency); trackBar1.Value = 0; trackBar1.TickStyle = TickStyle.None; trackBar1.Maximum = _targetStream.Samples; trackBar1.TickFrequency = _targetStream.Samples / 8; trackBar1.TickStyle = TickStyle.BottomRight; UpdateTimeDisplay(); }
public void OnPointerClick(PointerEventData eventData) { if (active) { LevelSwitcher.loadLevel(level.getId() + 1); AudioProvider.getInstance().playAudio("Standard Button"); } }
public OpenTKPluginProvider() { _plugins = new OpenTKPlugins(); Graphics = new GraphicsProvider(this); Audio = new AudioProvider(this); Input = new InputProvider(this); Timer = new TimerProvider(this); }
public static AudioProvider getInstance() { if (instance == null) { instance = new AudioProvider(); } return(instance); }
private void rotate() { int deg = mouse.getDeg(); deg += 90; deg %= 360; mouse.setDeg(deg); AudioProvider.getInstance().playAudio("Standard Button"); }
public void OnPointerClick(PointerEventData eventData) { AudioProvider.getInstance().playAudio("Reset"); placer.clearBlocks(); Level level = GameMode.getCurrentLevel(); level.setLocked(false); level.storeCompleteStatus(); }
public virtual void Dispose() { if (_owner != null) { _owner._buffers.Remove(this); _owner = null; } GC.SuppressFinalize(this); }
private void DisposeProvider() { DisposeSource(); if (_provider != null) { _provider.Dispose(); _provider = null; } }
private void TargetChanged(IAudioSource newTarget) { if (_targetSource == newTarget) { return; } Close(); if ((_targetSource = newTarget) == null) { return; } if ((TargetStreams = _targetSource.CreateStreams()) == null) { return; } if (_targetStream == null) { return; } //Create provider if (_provider == null) { _provider = AudioProvider.Create(null); _provider.Attach(this); } chkLoop.Checked = false; chkLoop.Enabled = _targetStream.IsLooping; //Create buffer for stream for (int i = 0; i < _buffers.Length; i++) { _buffers[i] = _provider.CreateBuffer(_targetStreams[i]); } if (_targetStream.Frequency > 0) { _sampleTime = new DateTime((long)_targetStream.Samples * 10000000 / _targetStream.Frequency); } trackBarPosition.Value = 0; trackBarPosition.TickStyle = TickStyle.None; trackBarPosition.Maximum = _targetStream.Samples; trackBarPosition.TickFrequency = _targetStream.Samples / 8; trackBarPosition.TickStyle = TickStyle.BottomRight; if (_targetStream.Frequency > 0) { UpdateTimeDisplay(); } Enabled = _targetStream.Samples > 0; }
protected override void Dispose(bool disposing) { Close(); if (_provider != null) { _provider.Dispose(); _provider = null; } base.Dispose(disposing); }
public override void Run(Producer <AudioBufferInfo> producer) { if (!(producer is AudioProvider)) { throw new ArgumentException("AudioTarget can only be run on an AudioProvider"); } Provider = producer as AudioProvider; Provider.AudioFinished += OnAudioFinished; base.Run(producer); }
public override void Run(Producer <AudioBufferInfo> producer) { if (!(producer is AudioProvider)) { Log(LogLevel.Error, "Attempted run on non-AudioProvider ({0})", producer.GetType().FullName); throw new ArgumentException("AudioTarget can only be run on an AudioProvider"); } Provider = producer as AudioProvider; Provider.AudioFinished += OnAudioFinished; base.Run(producer); }
public void OnPointerDown(PointerEventData eventData) { Block temp = getAviableBlock(); if (temp != null) { mouse.setDeg(0); mouse.setPiece((Block)temp); mouse.setFollowing(true); AudioProvider.getInstance().playAudio("Standard Button"); } }
public void OnPointerClick(PointerEventData eventData) { AudioProvider.getInstance().playAudio("Standard Button"); if (infoButton.isShown()) { infoButton.OutAnimation(); } else { infoButton.Display(); } }
public AboutForm() { InitializeComponent(); lblName.Text = Program.AssemblyTitleFull; txtDescription.Text = Program.AssemblyDescription; lblCopyright.Text = Program.AssemblyCopyright; lblBrawlLib.Text = "Using " + Program.BrawlLibTitle; AudioProvider provider = AudioProvider.Create(null); lblAudioBackend.Text = "Audio backend: " + (provider?.ToString() ?? "none"); }
private void TargetChanged(THPNode newTarget) { if (_targetSource == newTarget) { return; } Close(); if ((_targetSource = newTarget) == null) { return; } previewPanel1.RenderingTarget = _targetSource; IAudioStream s = _targetSource._audio; //Create provider if (_provider == null && s != null) { _provider = AudioProvider.Create(null); _provider.Attach(this); } chkLoop.Checked = false; //Create buffer for stream if (s != null) { _buffer = _provider.CreateBuffer(s); } if (_targetSource.FrameRate > 0) { _frameTime = new DateTime((long)((float)_targetSource.NumFrames * 10000000.0f / _targetSource.FrameRate)); } trackBar1.Value = 0; trackBar1.TickStyle = TickStyle.None; trackBar1.Maximum = (int)_targetSource.NumFrames; trackBar1.TickFrequency = (int)_targetSource.NumFrames; trackBar1.TickStyle = TickStyle.BottomRight; if (_targetSource.FrameRate > 0) { UpdateTimeDisplay(); } Enabled = _targetSource.NumFrames > 0; }
static void Main(string[] args) { LogManager.Configuration ??= new NLog.Config.LoggingConfiguration(); var tcpProvider = new TcpProvider(NetworkSocket.Create); var udpProvider = new UdpProvider(NetworkSocket.Create); var watcher = new ActivityWatcher(tcpProvider) { Interval = 15000, }; // TODO Impl udp transport layer. var provider = new AudioProvider(udpProvider); var calls = new CallController(new KeyContainer(), () => new BridgeRouter(provider)); var authorization = new AuthorizationController(); var core = new CoreApi(tcpProvider, new MessageFactory(true)); new AuthApi(core, authorization); new TextApi(core, authorization); new CallApi(core, authorization, calls); // TODO Impl ping message. //watcher.Start(); // TODO Add network interfaces. _ = tcpProvider.StartAsync(new IPEndPoint(IPAddress.Any, 30010)); _ = udpProvider.StartAsync(new IPEndPoint(IPAddress.Any, 30010)); Console.WriteLine("Press key:\r\n S - stop\r\n Q - exit"); while (true) { var key = Console.ReadKey(); switch (key.Key) { case ConsoleKey.Q: return; case ConsoleKey.S: tcpProvider.Stop(); udpProvider.Stop(); break; default: break; } } }
public void OnPointerClick(PointerEventData eventData) { if (PlayerPrefs.GetInt("audio_mute") != 1) { PlayerPrefs.SetInt("audio_mute", 1); AudioProvider.getInstance().stopBackground(); } else { PlayerPrefs.SetInt("audio_mute", 0); AudioProvider.getInstance().playBackground(); } setImage(); }
public MusicPlayer(MusicService service, AudioProvider musicProvider) { MusicPlayerState = PlaybackStateCode.None; _audioFocusState = AudioFocusState.NoFocusAndNoHide; _musicService = service; _musicProvider = musicProvider; _audioManager = (AudioManager)service.GetSystemService(Context.AudioService); _wifiLock = ((WifiManager)service.GetSystemService(Context.WifiService)) .CreateWifiLock(WifiMode.Full, "mywifilock"); if (_mediaPlayer == null) { _mediaPlayer = new MediaPlayer(); _mediaPlayer.SetWakeMode(_musicService.ApplicationContext, Android.OS.WakeLockFlags.Partial); _mediaPlayer.SetOnPreparedListener(this); _mediaPlayer.SetOnCompletionListener(this); _mediaPlayer.SetOnErrorListener(this); _mediaPlayer.SetOnSeekCompleteListener(this); } }
public UxContext( string windowTitle, IUxConfig uxConfig, string imagesPath, string audiosPath, string fontsPath ) { Title = windowTitle; UxConfig = uxConfig; OnWindowResize(uxConfig.ScreenSize); var sdlWindowFlags = SDL.SDL_WindowFlags.SDL_WINDOW_RESIZABLE; if (uxConfig.Maximized) { sdlWindowFlags |= SDL.SDL_WindowFlags.SDL_WINDOW_MAXIMIZED; } SDL.SDL_Init(SDL.SDL_INIT_VIDEO | SDL.SDL_INIT_AUDIO); SDL_ttf.TTF_Init(); Window = SDL.SDL_CreateWindow( windowTitle, SDL.SDL_WINDOWPOS_CENTERED, SDL.SDL_WINDOWPOS_CENTERED, ScreenSize.Width, ScreenSize.Height, sdlWindowFlags ); WRenderer = SDL.SDL_CreateRenderer(Window, -1, 0); SDL.SDL_SetRenderDrawColor(WRenderer, 0, 0, 0, 0); SDL.SDL_SetRenderDrawBlendMode(WRenderer, SDL.SDL_BlendMode.SDL_BLENDMODE_BLEND); SDL_mixer.Mix_OpenAudio(44100, SDL_mixer.MIX_DEFAULT_FORMAT, 2, 2048); TextureProvider = new TextureProvider(WRenderer, imagesPath); AudioProvider = new AudioProvider(audiosPath); FontProvider = new FontProvider(fontsPath); }
void OnGUI() { GUI.backgroundColor = Color.clear; foreach (Button button in buttons) { button.calc(); if (GUI.Button(new Rect(button.X, button.Y, button.Width, button.Height), button.DefaultImage) && isEnabled) { switch (button.Id) { case "level_select": isEnabled = true; AudioProvider.getInstance().playAudio("Standard Button"); SceneManager.LoadScene("Menu_level_select"); break; case "audio_mute": PlayerPrefs.SetInt("audio_mute", 1); AudioProvider.getInstance().stopBackground(); setButtons(); return; case "audio_unmute": PlayerPrefs.SetInt("audio_mute", 0); setButtons(); AudioProvider.getInstance().playBackground(); break; case "credits": isEnabled = true; AudioProvider.getInstance().playAudio("Standard Button"); SceneManager.LoadScene("Menu_credits"); break; } } } }
protected override void OnShown(EventArgs e) { if (_provider == null) { _provider = AudioProvider.Create(null); if (_provider != null) { _provider.Attach(this); } else { btnPlay.Enabled = false; } } #if LOOP_SELECTION_DIALOG_LIB // _sourceStream is already populated by the constructor. LoadAudio("Internal audio"); btnBrowse.Visible = false; #else if (_audioSource == null) { if (!LoadAudio()) { Close(); return; } } else if (!LoadAudio(_audioSource)) { Close(); return; } #endif base.OnShown(e); }
public IEnumerator Tick() { active = true; while (current < data.Length) { if (getPrefab().transform.parent == null) { setParent(); } while (needRotation()) { getPrefab().transform.parent.Rotate(getRotation() * speed); yield return(null); } //hier komt plof geluid AudioProvider.getInstance().playAudio("Plof"); resetPiece(); current++; } //@dyhart hier is het level finished AudioProvider.getInstance().playAudio("Complete"); active = false; }
protected override void OnShown(EventArgs e) { if (_provider == null) { _provider = AudioProvider.Create(null); if (_provider != null) { _provider.Attach(this); } else { btnPlay.Enabled = false; } } if (_initialStream != null) { LoadAudio("Internal audio"); btnBrowse.Visible = false; } else if (_audioSource == null) { if (!LoadAudio()) { Close(); return; } } else if (!LoadAudio(_audioSource)) { Close(); return; } base.OnShown(e); }
public void OnPointerClick(PointerEventData eventData) { AudioProvider.getInstance().playAudio("Standard Button"); SceneManager.LoadScene("Menu_start"); }
public void OnPointerClick(PointerEventData eventData) { this.transform.parent.transform.parent.GetComponent <Popup>().OutAnimation(); GameMode.getCurrentLevel().setLocked(false); AudioProvider.getInstance().playAudio("Standard Button"); }