void Awake() { Canvas c = FindObjectOfType <Canvas>(); audio_process = AudioProcessor.Instance; if (c != null) { Transform amplitude_btn = c.transform.FindChild("amplitude_button"); Transform variance_btn = c.transform.FindChild("variance_button"); Transform c_btn = c.transform.FindChild("c_button"); musics = c.transform.FindChild("music_button").FindChild("DropdownMusic").GetComponent <Dropdown>(); musics.options.Clear(); amplitude_slider = amplitude_btn.FindChild("amplitude_slider").GetComponent <Slider>(); variance_slider = variance_btn.FindChild("variance_slider").GetComponent <Slider>(); c_slider = c_btn.FindChild("c_slider").GetComponent <Slider>(); amplitude_text = amplitude_btn.FindChild("amplitude_text").GetComponent <Text>(); variance_text = variance_btn.FindChild("variance_text").GetComponent <Text>(); c_text = c_btn.FindChild("c_text").GetComponent <Text>(); amplitude = audio_process.AmplitudeMultiplier; variance = audio_process.VarianceMin; C = audio_process.C; amplitude_text.text = amplitude.ToString("0"); variance_text.text = variance.ToString("0"); c_text.text = C.ToString("0"); amplitude_slider.value = amplitude; variance_slider.value = variance; c_slider.value = C; player_megaman_btn = c.transform.FindChild("player_button").FindChild("ButtonMegaman").GetComponent <Image>(); player_sumo_btn = c.transform.FindChild("player_button").FindChild("ButtonSumo").GetComponent <Image>(); txtHP_Sumo = player_sumo_btn.transform.FindChild("TextHP").GetComponent <Text>(); txtSpeed_Sumo = player_sumo_btn.transform.FindChild("TextSpeed").GetComponent <Text>(); txtHP_Megaman = player_megaman_btn.transform.FindChild("TextHP").GetComponent <Text>(); txtSpeed_Megaman = player_megaman_btn.transform.FindChild("TextSpeed").GetComponent <Text>(); txtHP_Sumo.CrossFadeAlpha(0f, 0f, true); txtSpeed_Sumo.CrossFadeAlpha(0f, 0f, true); txtHP_Megaman.CrossFadeAlpha(0f, 0f, true); txtSpeed_Megaman.CrossFadeAlpha(0f, 0f, true); Transform vol_btn = c.transform.FindChild("volume_button"); master_slider = vol_btn.FindChild("master_button").FindChild("slider").GetComponent <Slider>(); music_slider = vol_btn.FindChild("music_button").FindChild("slider").GetComponent <Slider>(); sounds_slider = vol_btn.FindChild("sounds_button").FindChild("slider").GetComponent <Slider>(); mixer_groups = Mixer.FindMatchingGroups("Master"); foreach (AudioMixerGroup g in mixer_groups) { if (g.name.Equals("Master")) { master_mixer = g; } else if (g.name.Equals("Music")) { music_mixer = g; } else if (g.name.Equals("Sounds")) { sounds_mixer = g; } } master_mixer.audioMixer.GetFloat("MasterVol", out master_vol); music_mixer.audioMixer.GetFloat("MusicVol", out music_vol); sounds_mixer.audioMixer.GetFloat("SoundsVol", out sounds_vol); master_slider.value = Mathf.Pow(10, (master_vol / 20f)); // Db to [0, 1] music_slider.value = Mathf.Pow(10, (music_vol / 20f)); sounds_slider.value = Mathf.Pow(10, (sounds_vol / 20f)); } clips = GameManager.Instance.Tracks; List <Dropdown.OptionData> datasound = new List <Dropdown.OptionData>(); selected_track = 0; for (int i = 0; i < clips.Count; i++) { datasound.Add(new Dropdown.OptionData(clips[i].name)); if (clips[i].name.Equals(audio_process.GetTrackName())) { selected_track = i; } } musics.AddOptions(datasound); musics.value = selected_track; player_nb = Character.CharacterNb; if (player_nb == 0) { player_sumo_btn.color = new Color(0.1f, 0.8f, 0f); } else { player_megaman_btn.color = new Color(0.1f, 0.8f, 0f); } }