Example #1
0
        private void InitializeAudioRenderer(ITickSource tickSource)
        {
            AudioManager         = new AudioManager();
            AudioOutputManager   = new AudioOutputManager();
            AudioInputManager    = new AudioInputManager();
            AudioRendererManager = new AudioRendererManager(tickSource);
            AudioRendererManager.SetVolume(Device.Configuration.AudioVolume);
            AudioDeviceSessionRegistry = new VirtualDeviceSessionRegistry();

            IWritableEvent[] audioOutputRegisterBufferEvents = new IWritableEvent[Constants.AudioOutSessionCountMax];

            for (int i = 0; i < audioOutputRegisterBufferEvents.Length; i++)
            {
                KEvent registerBufferEvent = new KEvent(KernelContext);

                audioOutputRegisterBufferEvents[i] = new AudioKernelEvent(registerBufferEvent);
            }

            AudioOutputManager.Initialize(Device.AudioDeviceDriver, audioOutputRegisterBufferEvents);
            AudioOutputManager.SetVolume(Device.Configuration.AudioVolume);

            IWritableEvent[] audioInputRegisterBufferEvents = new IWritableEvent[Constants.AudioInSessionCountMax];

            for (int i = 0; i < audioInputRegisterBufferEvents.Length; i++)
            {
                KEvent registerBufferEvent = new KEvent(KernelContext);

                audioInputRegisterBufferEvents[i] = new AudioKernelEvent(registerBufferEvent);
            }

            AudioInputManager.Initialize(Device.AudioDeviceDriver, audioInputRegisterBufferEvents);

            IWritableEvent[] systemEvents = new IWritableEvent[Constants.AudioRendererSessionCountMax];

            for (int i = 0; i < systemEvents.Length; i++)
            {
                KEvent systemEvent = new KEvent(KernelContext);

                systemEvents[i] = new AudioKernelEvent(systemEvent);
            }

            AudioManager.Initialize(Device.AudioDeviceDriver.GetUpdateRequiredEvent(), AudioOutputManager.Update, AudioInputManager.Update);

            AudioRendererManager.Initialize(systemEvents, Device.AudioDeviceDriver);

            AudioManager.Start();
        }