void OpenAudio() { MainMenu.Active(false); AudioMenu.Active(true); State = MenuState.AudioOpened; AudioBackgroundLayer.Visible = true; MainBackgroundLayer.Visible = false; SetMenuSize(new Vector2(AudioBackground.Texture.Width, AudioBackground.Texture.Height)); }
public static void CreateLanguageDropdown(this AudioMenu __instance) { Type[] searchParameters = new Type[] { typeof(string), typeof(Func <string>), typeof(Action <string>), typeof(string), typeof(KeyValuePair <string, string>[]) }; MethodInfo[] methods = typeof(GeneralMenu).GetMethods(BindingFlags.NonPublic | BindingFlags.Instance); foreach (MethodInfo method in methods) { if (method.Name == "TweakEnum") { MethodInfo genericMethod = method.MakeGenericMethod(typeof(string)); ParameterInfo[] methodParameters = genericMethod.GetParameters(); if (methodParameters.Length == searchParameters.Length) { for (int index = 0; index < searchParameters.Length; index++) { if (methodParameters[index].ParameterType != searchParameters[index]) { continue; } } Func <string> LangGet = delegate { return(CurrentPlugin.Configuration["SubtitlesLanguage"].ToString()); }; Action <string> LangSet = delegate(string lang) { Configuration["SubtitlesLanguage"] = lang; Configuration.Save(); Language.Reload(); }; object[] args = { "SUBTITLES LANGUAGE", LangGet, LangSet, "", LanguageFiles.ToArray() }; genericMethod.Invoke(__instance, args); return; } } } }
void Awake() { if (Instance == null) { Instance = this; DontDestroyOnLoad(gameObject); } else { Destroy(gameObject); } }
public void OpenOrCloseMainMenu(object sender, EventArgs e) { var screen = (ScreenService)GetServices().GetService(typeof(ScreenService)); var sound = (SoundService)GetServices().GetService(typeof(SoundService)); sound.PlaySound(SoundsHelper.GetSoundPath(Sounds.OpenMenu), screen.GameWindowSize.X, screen.GameWindowSize.Y); if (State == MenuState.AllClosed) { State = MenuState.MainOpened; MainBackgroundLayer.Visible = true; MainMenu.Active(true); SetMenuSize(new Vector2(MainBackground.Texture.Width, MainBackground.Texture.Height)); screenService.IsMouseVisible = true; } else if (State == MenuState.MainOpened) { State = MenuState.AllClosed; MainBackgroundLayer.Visible = false; MainMenu.UnselectItems(); MainMenu.Active(false); screenService.IsMouseVisible = false; } else if (State == MenuState.AudioOpened) { State = MenuState.MainOpened; AudioBackgroundLayer.Visible = false; MainBackgroundLayer.Visible = true; AudioMenu.Active(false); MainMenu.Active(true); SetMenuSize(new Vector2(MainBackground.Texture.Width, MainBackground.Texture.Height)); } else if (State == MenuState.VideoOpened) { State = MenuState.MainOpened; VideoBackgroundLayer.Visible = false; MainBackgroundLayer.Visible = true; VideoMenu.Active(false); MainMenu.Active(true); SetMenuSize(new Vector2(MainBackground.Texture.Width, MainBackground.Texture.Height)); } else if (State == MenuState.ExitOpened) { State = MenuState.MainOpened; ExitLayer.Visible = false; MainBackgroundLayer.Visible = true; ExitMenu.Active(false); MainMenu.Active(true); SetMenuSize(new Vector2(MainBackground.Texture.Width, MainBackground.Texture.Height)); } }
void musicMenu() { DontDestroyOnLoad(this); if (instanceAudio == null) { instanceAudio = this; } else { Destroy(gameObject); } }
public void Awake() { _menuNavigator = GameObject.FindGameObjectWithTag(Tags.Menus).GetComponent<MenuNavigator>(); _audioMenu = GameObject.FindGameObjectWithTag(Tags.Menus).GetComponent<AudioMenu>(); GameObject[] gameController = GameObject.FindGameObjectsWithTag(Tags.GameController); if (gameController.Length == 0) return; GameControllerInput input = gameController[0].GetComponent<GameControllerInput>(); if (input == null) return; _hasInputController = input.isActiveAndEnabled; returned = false; }
void Awake() { if (instance == null) { instance = this; } else { Destroy(gameObject); return; } DontDestroyOnLoad(gameObject); }
protected override void OnLoad(ContentManager content, GraphicsDevice gd) { AddChild(PlacementLayer); PlacementLayer.AddChild(MainMenu, 2); PlacementLayer.AddChild(AudioMenu, 2); PlacementLayer.AddChild(VideoMenu, 2); PlacementLayer.AddChild(MainBackgroundLayer, 1); PlacementLayer.AddChild(AudioBackgroundLayer, 1); PlacementLayer.AddChild(VideoBackgroundLayer, 1); PlacementLayer.AddChild(ExitLayer, 1); VideoBackgroundLayer.AddChild(VideoBackground, 1); VideoBackgroundLayer.AddChild(new DrawableLabel() { Text = "*Changes will take effect after the next restart.", Scale = new Vector2(0.6f, 0.6f), Position = new Vector2(20, 150) }); VideoBackgroundLayer.AddChild(GearVideo, 0); VideoBackgroundLayer.AddChild(GearVideo2, 0); AudioBackgroundLayer.AddChild(AudioBackground, 1); AudioBackgroundLayer.AddChild(GearAudio, 0); MainBackgroundLayer.AddChild(GearMain, 0); MainBackgroundLayer.AddChild(GearMiniMain, 0); MainBackgroundLayer.AddChild(MainBackground, 1); ExitLayer.AddChild(ExitBackground, 1); ExitLayer.AddChild(new DrawableLabel() { Text = "Do you really want to quit?", Position = new Vector2(30, 25) }); ExitLayer.AddChild(ExitMenu, 2); ExitLayer.AddChild(GearExit, 0); ExitLayer.AddChild(GearExit2, 0); ExitLayer.AddChild(GearExitMini, 0); inputManager.RegisterEvent(InputActions.Escape, new EventHandler(OpenOrCloseMainMenu)); MainMenu.Active(false); AudioMenu.Active(false); VideoMenu.Active(false); ExitMenu.Active(false); SetMenuSize(new Vector2(MainBackground.Texture.Width, MainBackground.Texture.Height)); }
//public GameObject reproductorAudio; void Awake() { Debug.Log("control awake1"); GetComponent <AudioSource>().Play(); if (audioMenu == null) { Debug.Log("control awake2"); //this hace referencia a la estancia del componente que esta ejecutando este codigo audioMenu = this; DontDestroyOnLoad(gameObject); } //si es distinto de la estancia actual se destruye else if (audioMenu != this) { Debug.Log("control awake3"); Destroy(gameObject); } }
public void Awake() { _audioMenu = GameObject.FindGameObjectWithTag(Tags.Menus).GetComponent<AudioMenu>(); }
public void Awake() { _menuNavigator = GameObject.FindGameObjectWithTag(Tags.Menus).GetComponent<MenuNavigator>(); _audioMenu = GameObject.FindGameObjectWithTag(Tags.Menus).GetComponent<AudioMenu>(); }
public void Initialize(ScreenManager screenManager) { this.screenManager = screenManager; GraphicsDevice = screenManager.GraphicsDevice; _content = new ContentManager(screenManager.ServiceProvider, "Content"); //Background settingsMenu = new Sprite2D(_content.Load <Texture2D>("Sprites/SettingsMenu"), new Rectangle(100, 50, 1080, 620)); audioSettings = Settings.Instance.Audio.Clone() as AudioSettings; controlsSettings = Settings.Instance.Controls.Clone() as ControlsSettings; graphicsSettings = Settings.Instance.Graphics.Clone() as GraphicsSettings; rubiksSettings = Settings.Instance.RubiksCube.Clone() as RubiksCubeSettings; SpriteFont font = _content.Load <SpriteFont>("Fonts/Arial24"); Texture2D boxTexture = _content.Load <Texture2D>("Sprites/Transparent"); ButtonAnimation hover = new ButtonAnimation(null, null, new Color(0, 255, 255, 150)); ButtonAnimation unHoverUnMark = new ButtonAnimation(null, null, Color.Transparent); ButtonAnimation mark = new ButtonAnimation(null, null, new Color(0, 180, 255, 250)); // //Buttons // // //Controls // controlsBtn = new OptionsButton(new Sprite2D(boxTexture, new Rectangle(115, 120, 225, 75))); controlsBtn.Color = Color.Transparent; controlsBtn.HoverAnimation = hover; controlsBtn.UnHoverAnimation = unHoverUnMark; controlsBtn.UnMarkAnimation = unHoverUnMark; controlsBtn.MarkAnimation = mark; controlsBtn.TextMessege = new Text(categoriesName[0], font); controlsBtn.TextMessege.Center(controlsBtn.Bounds); // //Audio // audioBtn = new OptionsButton(new Sprite2D(boxTexture, new Rectangle(115, 195, 225, 75))); audioBtn.Color = Color.Transparent; audioBtn.HoverAnimation = hover; audioBtn.UnHoverAnimation = unHoverUnMark; audioBtn.UnMarkAnimation = unHoverUnMark; audioBtn.MarkAnimation = mark; audioBtn.TextMessege = new Text(categoriesName[1], font); audioBtn.TextMessege.Center(audioBtn.Bounds); // //Window // windowBtn = new OptionsButton(new Sprite2D(boxTexture, new Rectangle(115, 270, 225, 75))); windowBtn.Color = Color.Transparent; windowBtn.HoverAnimation = hover; windowBtn.UnHoverAnimation = unHoverUnMark; windowBtn.UnMarkAnimation = unHoverUnMark; windowBtn.MarkAnimation = mark; windowBtn.TextMessege = new Text(categoriesName[2], font); windowBtn.TextMessege.Center(windowBtn.Bounds); // //Rubiks // rubiksBtn = new OptionsButton(new Sprite2D(boxTexture, new Rectangle(115, 345, 225, 75))); rubiksBtn.Color = Color.Transparent; rubiksBtn.HoverAnimation = hover; rubiksBtn.UnHoverAnimation = unHoverUnMark; rubiksBtn.UnMarkAnimation = unHoverUnMark; rubiksBtn.MarkAnimation = mark; rubiksBtn.TextMessege = new Text(categoriesName[3], font); rubiksBtn.TextMessege.Center(rubiksBtn.Bounds); // //Menus // audioMenu = new AudioMenu(audioSettings); audioMenu.Initialize(_content, GraphicsDevice); audioMenu.Location = new Vector2(375, 65); audioMenu.Show = false; rubiksMenu = new RubiksCubeMenu(rubiksSettings); rubiksMenu.Initialize(_content, GraphicsDevice); rubiksMenu.Location = new Vector2(375, 65); rubiksMenu.Show = false; controlsMenu = new ControlsMenu(controlsSettings); controlsMenu.Initialize(_content, GraphicsDevice); controlsMenu.Location = new Vector2(375, 65); controlsMenu.Show = false; graphicsMenu = new GraphicsMenu(graphicsSettings); graphicsMenu.Initialize(_content, GraphicsDevice); graphicsMenu.Location = new Vector2(375, 65); graphicsMenu.Show = false; // //Panel // categories = new MarkableButtonPanel(); categories.Add(controlsBtn); categories.Add(audioBtn); categories.Add(windowBtn); categories.Add(rubiksBtn); categories.SetMarked(0); audioBtn.Click += new EventHandler((s, e) => { audioMenu.Show = true; rubiksMenu.Show = false; controlsMenu.Show = false; graphicsMenu.Show = false; }); windowBtn.Click += new EventHandler((s, e) => { audioMenu.Show = false; rubiksMenu.Show = false; controlsMenu.Show = false; graphicsMenu.Show = true; }); rubiksBtn.Click += new EventHandler((s, e) => { audioMenu.Show = false; rubiksMenu.Show = true; controlsMenu.Show = false; graphicsMenu.Show = false; }); controlsBtn.Click += new EventHandler((s, e) => { audioMenu.Show = false; rubiksMenu.Show = false; controlsMenu.Show = true; graphicsMenu.Show = false; }); // //Btns // backBtn = new Button(new Sprite2D(_content.Load <Texture2D>("Sprites/BackBtn"), new Rectangle(85, 630, 100, 75))); backBtn.Click += On_ExitButtonClick; applyBtn = new Button(new Sprite2D(_content.Load <Texture2D>("Sprites/ApplyBtn"), new Rectangle(1050, 630, 150, 75))); applyBtn.Click += On_ApplySettings; resetBtn = new Button(new Sprite2D(_content.Load <Texture2D>("Sprites/ResetBtn"), new Rectangle(825, 630, 150, 75))); resetBtn.Click += On_ResetSettings; }