Example #1
0
    static int SetAudioSwitch(IntPtr L)
    {
        try
        {
            int count = LuaDLL.lua_gettop(L);

            if (count == 3 && TypeChecker.CheckTypes(L, 1, typeof(AudioManager), typeof(AudioManager.AudioType), typeof(bool)))
            {
                AudioManager           obj  = (AudioManager)ToLua.ToObject(L, 1);
                AudioManager.AudioType arg0 = (AudioManager.AudioType)ToLua.ToObject(L, 2);
                bool arg1 = LuaDLL.lua_toboolean(L, 3);
                obj.SetAudioSwitch(arg0, arg1);
                return(0);
            }
            else if (count == 3 && TypeChecker.CheckTypes(L, 1, typeof(AudioManager), typeof(int), typeof(bool)))
            {
                AudioManager obj  = (AudioManager)ToLua.ToObject(L, 1);
                int          arg0 = (int)LuaDLL.lua_tonumber(L, 2);
                bool         arg1 = LuaDLL.lua_toboolean(L, 3);
                obj.SetAudioSwitch(arg0, arg1);
                return(0);
            }
            else
            {
                return(LuaDLL.luaL_throw(L, "invalid arguments to method: AudioManager.SetAudioSwitch"));
            }
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e));
        }
    }
Example #2
0
    static int PlayAudio(IntPtr L)
    {
        try
        {
            int count = LuaDLL.lua_gettop(L);

            if (count == 3 && TypeChecker.CheckTypes(L, 1, typeof(AudioManager), typeof(AudioManager.AudioType), typeof(UnityEngine.AudioClip)))
            {
                AudioManager           obj  = (AudioManager)ToLua.ToObject(L, 1);
                AudioManager.AudioType arg0 = (AudioManager.AudioType)ToLua.ToObject(L, 2);
                UnityEngine.AudioClip  arg1 = (UnityEngine.AudioClip)ToLua.ToObject(L, 3);
                string o = obj.PlayAudio(arg0, arg1);
                LuaDLL.lua_pushstring(L, o);
                return(1);
            }
            else if (count == 4 && TypeChecker.CheckTypes(L, 1, typeof(AudioManager), typeof(AudioManager.AudioType), typeof(UnityEngine.AudioClip), typeof(bool)))
            {
                AudioManager           obj  = (AudioManager)ToLua.ToObject(L, 1);
                AudioManager.AudioType arg0 = (AudioManager.AudioType)ToLua.ToObject(L, 2);
                UnityEngine.AudioClip  arg1 = (UnityEngine.AudioClip)ToLua.ToObject(L, 3);
                bool   arg2 = LuaDLL.lua_toboolean(L, 4);
                string o    = obj.PlayAudio(arg0, arg1, arg2);
                LuaDLL.lua_pushstring(L, o);
                return(1);
            }
            else
            {
                return(LuaDLL.luaL_throw(L, "invalid arguments to method: AudioManager.PlayAudio"));
            }
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e));
        }
    }
Example #3
0
 public void Call(AudioManager.AudioType param0, bool param1)
 {
     func.BeginPCall();
     func.Push(param0);
     func.Push(param1);
     func.PCall();
     func.EndPCall();
 }
Example #4
0
 public void OnSwitchChanged(AudioManager.AudioType type, bool isEnable)
 {
     if (type == this.audioType)
     {
         if (isEnable == false)
         {
             Stop();
         }
         else
         {
             if (type == AudioManager.AudioType.BGM)
             {
                 Play();
             }
         }
     }
 }
Example #5
0
 static int StopAudio(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 4);
         AudioManager           obj  = (AudioManager)ToLua.CheckObject(L, 1, typeof(AudioManager));
         AudioManager.AudioType arg0 = (AudioManager.AudioType)ToLua.CheckObject(L, 2, typeof(AudioManager.AudioType));
         UnityEngine.AudioClip  arg1 = (UnityEngine.AudioClip)ToLua.CheckUnityObject(L, 3, typeof(UnityEngine.AudioClip));
         bool   arg2 = LuaDLL.luaL_checkboolean(L, 4);
         string o    = obj.StopAudio(arg0, arg1, arg2);
         LuaDLL.lua_pushstring(L, o);
         return(1);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
Example #6
0
 private void PlayMusic(AudioManager.AudioType type)
 {
     GameManager.Instance.AudioManager.PlayBGM(type);
 }