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C# (CSharp) AudioLibrary.GetDeathSFX Examples
Programming Language:
C# (CSharp)
Class/Type:
AudioLibrary
Method/Function:
GetDeathSFX
Examples at hotexamples.com:
1
C# (CSharp) AudioLibrary.GetDeathSFX - 1 examples found
. These are the top rated real world C# (CSharp) examples of
AudioLibrary.GetDeathSFX
extracted from open source projects. You can rate examples to help us improve the quality of examples.
Frequently Used Methods
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Play(9)
GetSongs(8)
GetAlbums(7)
Get(7)
GetArtists(5)
CompletionStepSFX(4)
EnumerateApplications(3)
GetAlbumDetails(3)
AlertSound(3)
Add(3)
RaiseOnCleanFinished(2)
PlayTetherRewindSound(2)
PlayTetherPlacementSound(2)
GetRecentlyAddedAlbums(2)
RaiseOnCleanStarted(2)
PlayCodePickupSound(2)
RaiseOnRemove(2)
OpenMenuSFX(2)
RaiseOnScanFinished(2)
GetClipFromName(2)
CloseMenuSFX(2)
ContainsKey(2)
PlayTetherErrorSound(1)
PlayLaserDeathCollisionSound(1)
PlayLaserSecurityCollisionSound(1)
PlayNormalSwitchSound(1)
PlayPressurePlateOn(1)
PlayStasisBubbleRemove(1)
PlayStasisErrorSound(1)
PlayStasisShootSound(1)
PlayTetherMenuHover(1)
PlayTetherMenuClose(1)
PlayDashForwardSound(1)
PlayTetherMenuOpen(1)
PlayTetherSelect(1)
Clean(1)
CheckFile(1)
RaiseOnExport(1)
AppMuteState(1)
PlayDashRechargeSound(1)
PlayDashErrorSound(1)
GetDeathSFX(1)
Initialize(1)
GetGameMusic(1)
GetInheritedKeys(1)
GetMasterVolume(1)
GetMenuMusic(1)
GetReadySetGoSFX(1)
GetClipByName(1)
GetSFXClips(1)
Frequently Used Methods
Play (9)
GetSongs (8)
GetAlbums (7)
Get (7)
GetArtists (5)
CompletionStepSFX (4)
EnumerateApplications (3)
GetAlbumDetails (3)
AlertSound (3)
Add (3)
Frequently Used Methods
RaiseOnCleanFinished (2)
PlayTetherRewindSound (2)
PlayTetherPlacementSound (2)
GetRecentlyAddedAlbums (2)
RaiseOnCleanStarted (2)
PlayCodePickupSound (2)
RaiseOnRemove (2)
OpenMenuSFX (2)
RaiseOnScanFinished (2)
GetClipFromName (2)
CloseMenuSFX (2)
ContainsKey (2)
PlayTetherErrorSound (1)
PlayLaserDeathCollisionSound (1)
PlayLaserSecurityCollisionSound (1)
PlayNormalSwitchSound (1)
PlayPressurePlateOn (1)
PlayStasisBubbleRemove (1)
PlayStasisErrorSound (1)
PlayStasisShootSound (1)
Frequently Used Methods
CloseMenuSFX (2)
ContainsKey (2)
PlayTetherErrorSound (1)
PlayLaserDeathCollisionSound (1)
PlayLaserSecurityCollisionSound (1)
PlayNormalSwitchSound (1)
PlayPressurePlateOn (1)
PlayStasisBubbleRemove (1)
PlayStasisErrorSound (1)
PlayStasisShootSound (1)
PlayTetherMenuHover (1)
PlayTetherMenuClose (1)
PlayDashForwardSound (1)
PlayTetherMenuOpen (1)
PlayTetherSelect (1)
Clean (1)
CheckFile (1)
RaiseOnExport (1)
AppMuteState (1)
PlayDashRechargeSound (1)
PlayDashErrorSound (1)
GetDeathSFX (1)
Initialize (1)
GetGameMusic (1)
GetInheritedKeys (1)
GetMasterVolume (1)
GetMenuMusic (1)
GetReadySetGoSFX (1)
GetClipByName (1)
GetSFXClips (1)
Frequently Used Methods
PlayTetherMenuHover (1)
PlayTetherMenuClose (1)
PlayDashForwardSound (1)
PlayTetherMenuOpen (1)
PlayTetherSelect (1)
Clean (1)
CheckFile (1)
RaiseOnExport (1)
AppMuteState (1)
PlayDashRechargeSound (1)
PlayDashErrorSound (1)
GetDeathSFX (1)
Initialize (1)
GetGameMusic (1)
GetInheritedKeys (1)
GetMasterVolume (1)
GetMenuMusic (1)
GetReadySetGoSFX (1)
GetClipByName (1)
GetSFXClips (1)
GetBGMClips (1)
IsLarge (1)
GetAllSongs (1)
GetAudioClipByName (1)
LogError (1)
MasterMuteState (1)
MuteApp (1)
MuteMaster (1)
GetAudioClip (1)
GetApplicationVolume (1)
PlayAlarmShort (1)
IsOverride (1)
Example #1
0
Show file
File:
SoundManager.cs
Project:
Silverscale/PuneSnakes
public void PlayDeathSFX() { PlaySFX(audioLibrary.GetDeathSFX()); }
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