/// <summary> /// Gets the size allocated for the audio input buffer. /// </summary> /// <exception cref="ObjectDisposedException">The AudioCaptureBase has already been disposed of.</exception> /// <since_tizen> 3 </since_tizen> public int GetBufferSize() { ValidateNotDisposed(); AudioIOUtil.ThrowIfError(AudioInput.GetBufferSize(_handle, out var size)); return(size); }
/// <summary> /// Gets the size allocated for the audio input buffer. /// </summary> /// <returns>The buffer size of audio data captured.</returns> /// <exception cref="ObjectDisposedException">The AudioCaptureBase has already been disposed of.</exception> /// <since_tizen> 3 </since_tizen> public int GetBufferSize() { ValidateNotDisposed(); AudioInput.GetBufferSize(_handle, out var size) .ThrowIfFailed("Failed to get buffer size."); return(size); }