public void ChapterThreeBGMPlay() { if (!audioSourceTwo.isPlaying) { StartCoroutine(AudioFadeController.FadeIn(audioSourceTwo, fadeTimer)); } else { StartCoroutine(AudioFadeController.FadeOut(audioSourceTwo, fadeTimer)); } }
public void ChapterTwoBGMPlay() { if (!audioSourceOne.isPlaying) { StartCoroutine(AudioFadeController.FadeIn(audioSourceOne, fadeTimer)); isPlay = true; } else { StartCoroutine(AudioFadeController.FadeOut(audioSourceOne, fadeTimer)); isPlay = false; } }