public void Handle(AudioEffectCue message)
 {
     if (CheckFile(message, null, FileTypes.AudioEffect, message.FileName))
     {
         this.main.Handle(message);
     }
 }
        public void Handle(AudioEffectCue message)
        {
            this.log.Information("Cue audio FX {0}", message.FileName);

            LoadSound(message.FileName);
        }